Droid Engineer Archive

Thread: Needing DEs (all of you) opinions.

boardXtremist
Thu Jul 21, 2005 9:40 am
#1


Well, as of late I have been having a hard time finding a profession that I actually like to back up my master Merchant.


Ive always wanted to be a DE, but honestly... I only know what I read in the DE 101. But, what I don't see is how many of you actually find DE to be fun. What I don't see is that DE is profitable...


Can any of you give me your opinion on how fun DE is and maybe how profitable it is compared to other crafting professions?



~Bestow Quietus~
.::SHDWS::. (Master Bounty Hunter/Master Pikeman)

RasalTheWise
Thu Jul 21, 2005 10:28 am
#2

1) There is profit to be made in the DE profession, but not boatloads. You will mainly cater to the BH class, with occasional special orders from crafters. Compared to WS/AS, we are not very lucrative.

2) I consider this class fun for a few reasons: Primarily because it is the most "star-warsy" profession in the game. It also has a level of complexity in the crafting that is one of the highest in the game, IMHO. But also because I have been a DE for such a long time, I am known as an Old Timer on my server. And that gives me pride in what I do.




Rasal's Ye Ol' Droid Shoppe

00000000000
00
0000000000
0
000000000000
00
000_0000000 Purveyor of fine and sophisticated droids and other Artisan needs.
0000/0\000000 Come see my shop in beautiful South Coronet!
000000000000 Shop Location: -140, -5500
00000000000
000000000

boardXtremist
Thu Jul 21, 2005 10:48 am
#3






RasalTheWise wrote:
1) There is profit to be made in the DE profession, but not boatloads. You will mainly cater to the BH class, with occasional special orders from crafters. Compared to WS/AS, we are not very lucrative.

2) I consider this class fun for a few reasons: Primarily because it is the most "star-warsy" profession in the game. It also has a level of complexity in the crafting that is one of the highest in the game, IMHO. But also because I have been a DE for such a long time, I am known as an Old Timer on my server. And that gives me pride in what I do.




Arent you on the Ahazi server as well?



~Bestow Quietus~
.::SHDWS::. (Master Bounty Hunter/Master Pikeman)

ArthurDentOnBria
Thu Jul 21, 2005 11:05 am
#4

DE is my 4th crafting profession (architect for2 months, tailor for 2 years, BE for 1.5 years, DE for several months now).


Negatives:


1) Low revenue relative to other crafting professions. It's not terrible, you can still earn plenty, but especially with BH droids being broken, volume tends to be pretty low.


2) Little repeat business. A happy DE customer puts the droid you made in his datapad and uses it constantly, and tells his friends about you, but you may never actually see him again, or know that he's satisfied.


3) Bugs. 'nuff said


4) No experimentation. For the most part the quality of materials and experimentation don't matter, which takes a lot of the fun away (for me) and also makes it impossible to really distinguish yourself as a DE in terms of making better products.


Positives:


1. Little competition. There are few DE's so it's not difficult to "break into the biz".


2. High margins. Droids seem to sell for a very healthy margin in terms of the cpu on the materials used. Therefore you can buy rather than mine and still make a really good profit on each item you sell, and there is also plenty of room to discount and still be profitable.


3. Master Artisan stuff. Since DE needs master artisan (essentially), one of the big pluses is all the cool artisan stuff you can make on the side. Lots of really good food, vehicles, powerups, etc. The artisan stuff sells about as well as the droids do, lol.


4. Complexity and Customization. The complexity of DE makes it fun (for me). Tons and tons of components, lots of different configurations of different droids etc. Not near as complex or fun as the old bio-engineer crafting system (imo) but still fun. Would be a lot more fun if quality mattered, but oh well.




ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


Kejid
Fri Jul 22, 2005 12:14 am
#5

>> But, what I don't see is how many of you actually find DE to be fun.


I think we are all a little sick in the head to be honest.



Kejid T'Kel
Master Creature Handler | Master Droid Engineer | Master Artisan
What does your droid have to say?

Jetpacks crafted = 0 | Mando crafted = 0
And darn proud of it! I'm a Droid Engineer not a Jetpack Monkey.
RasalTheWise
Fri Jul 22, 2005 12:28 am
#6


Kejid wrote:
>> But, what I don't see is how many of you actually find DE to be fun.
I think we are all a little sick in the head to be honest.



Well, I think I answered the "fun" question in my previous post. Sick in the head? Maybe. Gluttons for punishment? Definitely.




Rasal's Ye Ol' Droid Shoppe

00000000000
00
0000000000
0
000000000000
00
000_0000000 Purveyor of fine and sophisticated droids and other Artisan needs.
0000/0\000000 Come see my shop in beautiful South Coronet!
000000000000 Shop Location: -140, -5500
00000000000
000000000

RasalTheWise
Fri Jul 22, 2005 12:29 am
#7


boardXtremist wrote:


RasalTheWise wrote:
1) There is profit to be made in the DE profession, but not boatloads. You will mainly cater to the BH class, with occasional special orders from crafters. Compared to WS/AS, we are not very lucrative.

2) I consider this class fun for a few reasons: Primarily because it is the most "star-warsy" profession in the game. It also has a level of complexity in the crafting that is one of the highest in the game, IMHO. But also because I have been a DE for such a long time, I am known as an Old Timer on my server. And that gives me pride in what I do.


Arent you on the Ahazi server as well?



I have a "Rasal" toon on Ahazi; I just don't use it much.




Rasal's Ye Ol' Droid Shoppe

00000000000
00
0000000000
0
000000000000
00
000_0000000 Purveyor of fine and sophisticated droids and other Artisan needs.
0000/0\000000 Come see my shop in beautiful South Coronet!
000000000000 Shop Location: -140, -5500
00000000000
000000000

schmokay1
Fri Jul 22, 2005 4:19 am
#8

the fun for me comes from dealing with the droid customer. they are often new to the game and still excited about it. when they get their new droid you can tell that they are really having fun with it.




________________________________________________



Naadah & Schmokay
Squygxicus
Fri Jul 22, 2005 7:03 am
#9

One of the pros is you dont need a lot of high quality resources to compete. Right now, my 992 OQ lubricating oil makes just a good a droid as any old fiberplast. So if you dont have huge harvester fields, you can still plunk a harvester down on whatever planet you call home to get a good portion of the resources you need.


There are still some resources you need to get some better modules going, but I find it a good mix for a more casual player like myself.
Ackdel
Fri Jul 22, 2005 7:44 am
#10

I used to have a lot of fun trying to make the "best" possible droids, and I really really enjoyed working on custom orders. Sadly, neither of these are the case anymore. Experimentation is about 25% as important as it used to be, and I'm seeing maybe 2-3 custom orders a week, down from 30-40. And that's mostly from dancers, when I go spend time in a Cantina.




Crowne Morril
12pt Droid Engineer - 14pt Artisan (Retired)
Lorde Morril - "He'll zerg your Cloudsong"
Iwifia
Fri Jul 22, 2005 7:55 pm
#11

bestow hit me up in game, im always willin to help out an allie



"This Emulator stuff is nothing more then a hobby for some really smart people. If someone can write an SWG emulatorthats any good, please apply for a job here. You also better know SQL pretty well and have an oracle database and a ton of other important stuff. SWGEmu is nothing more then a UI mod. Now if some genius ever pulled it off... well that would be another matter entirely. You seariously don't think we're worried about this do you?"
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RHYN0X
Sat Jul 23, 2005 6:00 am
#12

I love DE, only been master for a couple weeks now, but am making good income, unprogrammed droid chips and flight comps/astromechs, bring in nice money, starting to get BH droids sales off my vendors, and a few custom medical and entertainer droids... oh and a couple combat droids. So all in all, starting out ok.

Resource cost is definitely a huge bonus, even if you always buy your resources you are still doing great, and don't need about 10000 harvesters to get the best stuff, with the exception of tolium (DE's bane) gas.

Fun factor, I have a blast being a DE, not only because of the complexity and in which a droid crafting process intails, but it is something you can actually make and use right away, and see the results. Seeing some one pull a new droid and be all happy, and the newbs playing with and naming their new toy, always cool. Armorsmith - need look a pair of gloves, you can put them on. DE - Here's your new droid, program him, name him, make him do cool stuff, fight, patrol, harvest, heal you, play songs. Anything you want!


I love being DE, not in it to make insane amounts of money, but to have fun and make decent cash.



********************************************
Mathia
-Master Smuggler
-Master Bounty Hunter
-Tier 3 Imperial Navy Pilot

Vodoo
-Master Artisan
-Master Droid Engineer
-Master Merchant
Traie
Sun Jul 24, 2005 3:01 am
#13

Well, considering I've been in one gimped profession for a while (Creature Handler), I figured I'd get into another one too.


But it is alot of fun since you can customize all kinds of different droids to do all kinds of various tasks. And even if you're not making actual droids, you can sell the chassis' for decoration in homes and shops!





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