Droid Engineer Archive

Thread: Does a DE need to be a Master Artisan?

Ender007
Wed Oct 15, 2003 7:42 am
#1

Does a DE need to be a Master Artisan? I don't really want to give up 15 skill points to become a master artisan. Do DE's use a lot of Master Artisan componenents?



______________________TTG is DEAD... LONG LIVE DOTB!_______________________
Shiner Bock: Master Architect, Master Droid Engineer, Master Artisan
Ziegen Bock: TK, Commando, Medic
Trader's Guild [TTG]
Chairman, Commerce Division

Trader's Town, Tatooine, Tarquinas || TTG MALL (-2171 -6220)

Droid_Engineer_Rho
Wed Oct 15, 2003 7:57 am
#2

Need to? Not exactly.


But that's like asking: "Does my car really NEED to have a gas tank bigger than one gallon?"


No, maybe not, if you always drive in areas where you're VERY close to gas stations, and don't mind the invonvenience of having to fill up several times a day.


We use a LOT of Master Artisan components, beginning at BP1, where our first sellable item, the bounty hunter seeker droid becomes available.


An R3 droid requires two advanced droid brains, each of which takes four GP modules and four memory modules. (by the way,they all have to be factory-identical modules, because the two advanced brains need to be factory-identical). Most of the other desirable droids also use some (though fewer) M.A. components as well.




Taking a well-deserved vacation from his successful Droid Engineering business, Master Rho can be found puttering around the galaxy.
duncje
Wed Oct 15, 2003 8:18 am
#3

Go to swgcraft.com and just check out the schematics. See how many Electronic GP and Electronic Memory modules you're gonna need, as well as control units, etc. DE's are handicapped by our utter reliance on MA parts. It's out of whack with any other elite crafting profession, as is just about everything else with DE's.



Beebo
Master Droid Engineer | Shipwright | Master Artisan
Crazy Beebo's Discount Droids & Ships {-1075 -2924} Bestine, Tatooine

Slythetove
Wed Oct 15, 2003 9:22 am
#4

Just like the others have said.


Nearly everything we make requires MA components or components made from MA components.


I'd hate to not be an MA at this point. It would be so not fun.




--Sly


Slythetove - Starsider
Master Droid Engineer | Master Chef
Droids N Things - Southwest of Bestine at -1883, -4468
(moved 100m because of player cities)

Ender007
Thu Oct 16, 2003 7:01 am
#5

Hey guys thanks for the advice. I also spoke with a member in our PA dropping DE and all crafting. He basically said the same thing.


My other option is getting the MA's in my guild to make a schematic for me with my resources so I can run it on my factory at my convienence. At this point I'm going to hedge my bets and train up to Master Artisan (all I have left is the dom III and dom IV). At some point I may decide to give it back if I find a steady supplier.


I have to agree it really sucks that this broken profession is also so reliant on mastering another. As an architect we only need a few MA things for a few structures or furniture, so I can get by just ordering from a friend.


Thanks again for your responses.


Shiner aka Novide DE




______________________TTG is DEAD... LONG LIVE DOTB!_______________________
Shiner Bock: Master Architect, Master Droid Engineer, Master Artisan
Ziegen Bock: TK, Commando, Medic
Trader's Guild [TTG]
Chairman, Commerce Division

Trader's Town, Tatooine, Tarquinas || TTG MALL (-2171 -6220)

AudioOrgana
Thu Oct 16, 2003 7:42 am
#6

Yes, we do, and yes, it sucks.


I've tried to get some attention to this issue, but some people seem very content with this. They are the people that only craft and don't do anything else, generally. Or they are in a guild that has a MA, or have a close friend that does. I have neither.


It's simply not right that we are the only crafting profession that has such a huge reliance on another class. It's not interdependence, it's total dependence.


I brought this up yesterday regarding how our customization kits need yet another MA part, and our corrispondent seems to like it - which makes me very sad that we don't have someone in there who thinks that the master artisan parts in general are just too much.


Audio

Ackis
Thu Oct 16, 2003 7:53 am
#7

Instead of decreasing our reliance, why not increase other professions reliances? Right now, as I see it the following relationships exists:


DE -> Master Artisan, Armorsmith, Architect
Architect -> Master Artisan, DE

As for the rest of the professions... meh! LOL


Make droid storage compartments required objects in say shield generators, or a component that adds an extra kick to weapons...




Imperial Captain Ackis Losackego - Über f335h

Erlkoenig
Thu Oct 16, 2003 8:50 am
#8

Actually, Armorsmiths are not only dependent on another Artisan ... but they need a Tailor. Even to craft Mabari Armorweave (which Armorsmiths get at Novice Armorsmith) you need factory crates of Synth Cloth. So not only do you need a Tailor ... but a Tailor that has access to a factory. Armorsmiths also need Hide, which can only be supplied by scouts.

So even to create the most basic of armors, an Armorsmith is dependent on two different classes, one of which is an elite class. Whereas DEs (once again to make the most basic of droids) need the ability to survey ... which they most likely already have.

Relax ... it could be worse than needing Master Artisan ...



Earen
Master Artisan
Master Armorsmith

"Well I'm loosing 500cr for every vehicle I sell, but I'll make up for it in volume!" - Popular Theory on How Crafting Classes Should Set Prices
ArlanTH
Thu Oct 16, 2003 9:25 am
#9

To answer the original question, you DO NOT need to be a master artisan to be a successful DE. I'm a box away from Master DE (just haven't ever felt a need to grind, so I'm progressing naturally) and I've NEVER been a master artisan. I worked out a good deal to get my MA parts that benefits both him and myself.


So, no being master artisan is not necessary, despite what others would suggest to you.





Arlan Starbright
Previously Mastered: Droid Engineer - Musician - Dancer - Entertainer - Image Designer - Merchant
Currently: Marksman - Rifleman - Politician - Medic - Scout

Founding Mayor of Orodon, Tatooine, Sunrunner


Gron_DM
Thu Oct 16, 2003 11:21 am
#10

it stinks but DE are basically always master artisans, if your not, you better have a close friend who is....



Vilance -Retired from SWG
MDE for most of it, Guildleader as well
EGC Founding leader August 03
Corbantis
Founding Mayor Of Rhuidean, Tatooine
placed Nov 03.
TeileIceblade
Thu Oct 16, 2003 5:29 pm
#11

Id be lying is i said not taking up master artisain wouldnt help you "ALOT". You dont have to take it up though you can always buy tons of schematics of other master artisain. In my opinion its a good tree to master if your really happy building droids.



"Ty-ren" Master Droid Engineer "Shadowfire"
David665
Thu Oct 16, 2003 9:28 pm
#12

Well, why worry about it? I can get 7000 GCXp crafting micro flora farms on practice mode in 5 minutes at 446 gcxp a pop, so it aint much of a grind as opposed to when I first hit master artisan and DE using bone armour or travel packs at 110 gcxp a pop.
SigmaTech
Thu Oct 16, 2003 10:08 pm
#13

I'm just curious but.....what are Weaponsmiths reliant on? We know Armorsmiths need Tailors and Scouts, we need Master Artisans continuously, and Architects sometimes need us for the Storage Compartments. But what components must a Weaponsmith go to someone else to acquire?
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