Droid Engineer Archive

Thread: Some answers from the Devs

Jenden
Mon May 02, 2005 4:26 pm
#1

As many of you noticed from the questions thread earlier, we had a chance to get some questions for the devs to answer. Here are the ones that I went with (pulled the experimentation one and HAM one from the list since we've already gotten some feedback on them). Not the most detailed of answers, but better than the "outside the current focus/timeline" that a lot of the questions ended up with.

  • Many droid modules and functions have either been rendered worthless or obsolete, is there any plan to go through and either revamp those modules or replace them. If you would like a list of all the modules that are no longer in use let me know and I'll be happy to provide one.

  • Yes, we're looking at droid modules and will be upgrading them as time permits

  • Droids have been suggested as a way for crafters and other non-combatants to be somewhat safe in the wild, but currently by the time a droid steps up to protect a non-combat the fight is already over. Is there any plan to implement a droid/droid module that better serves as a bodyguard? (something that can take hits for its owner for example).

  • We're very excited to see the interest in combat droinds being used by crafters and non-combatants and will be making adjustments to make them more viable in that regard.

  • Droids no longer have armor (and level 5 and 6 armor modules are not craftable). Are droids going to be given armor again, or are the armor modules going to be removed? If droids will be given armor again, will droids that already have armor modules installed (but don't actually have armor listed) retroactively get their armor back?

  • Yes, droid armor is being fixed as we speak.



    Jenden Morn - Master of Droids- Tarquinas
    Droid Engineer Blue Glowy
    Owner, Operator, and Founder of DarkStar Inc.
    Groupy of the best band in the galaxy, Solar Flair
    3D art of Jenden by Saeelwenea

    TheRealTK421
    Mon May 02, 2005 4:32 pm
    #2

    It's good to have feedback. I just wish it wasn't in 'nicey-nice, tells-us-nothing' marketing speak.





    /bow


    Respectfully,




    TheRealTK421 a.k.a. "Doughbacca"
    SWG DE Correspondent
    Co-Founding member of Ahazi DENet & SWG DEA (Droid Engineer Association)
    "I think all right-thinking people in this country are sick and tired of being told that ordinary, decent people are fed up in this country with being sick and tired. ...I'm certainly not. And I'm sick and tired of being told that I am."


    Reaperss
    Mon May 02, 2005 4:58 pm
    #3


    "as time permits" It took over a year and 2 publishes ti fix the first time, that answer is BS and you need to through it back in their face. Not acceptable.




    Ugo Deathbringer
    -X Master Droid Engineer, X Master Merchant, X Master Artisan,
    Don't hate da playa or da game, hate the Devs
    Warn you we did, listen you did not, now screwed we all are
    Evu
    Mon May 02, 2005 5:25 pm
    #4

    yeah I'm glad they sayed something, but nothing was really answered..

    I personally would like to see things actually answered. Not to say I don't appreciate when they are doing, but I would appreciate it more if they didn't beat around the bush.




    Evu Kaje | Leenah Kaje
    Leenah's Clothing Boutique
    Tatooine -4003, 2883 Near Mos Espa Starport
    Starsider

    Jenden
    Mon May 02, 2005 6:07 pm
    #5

    Given that they actually gave "out of the current planning scope" or "not currently being planned" response to many of the questions others asked, I take this as a sign that this stuff really is being worked on/concidered. Its not a lot of details, but its hard to give details before something's actually implemented.



    Jenden Morn - Master of Droids- Tarquinas
    Droid Engineer Blue Glowy
    Owner, Operator, and Founder of DarkStar Inc.
    Groupy of the best band in the galaxy, Solar Flair
    3D art of Jenden by Saeelwenea

    Straker_Atrella
    Mon May 02, 2005 7:25 pm
    #6

    /puts on SOE translation cap.





    Jenden wrote: As many of you noticed from the questions thread earlier, we had a chance to get some questions for the devs to answer. Here are the ones that I went with (pulled the experimentation one and HAM one from the list since we've already gotten some feedback on them). Not the most detailed of answers, but better than the "outside the current focus/timeline" that a lot of the questions ended up with.

  • Many droid modules and functions have either been rendered worthless or obsolete, is there any plan to go through and either revamp those modules or replace them. If you would like a list of all the modules that are no longer in use let me know and I'll be happy to provide one.

  • Yes, we're looking at droid modules and will be upgrading them as time permits


    Time permits is bad, don't look for this "soon."


  • Droids have been suggested as a way for crafters and other non-combatants to be somewhat safe in the wild, but currently by the time a droid steps up to protect a non-combat the fight is already over. Is there any plan to implement a droid/droid module that better serves as a bodyguard? (something that can take hits for its owner for example).

  • We're very excited to see the interest in combat droinds being used by crafters and non-combatants and will be making adjustments to make them more viable in that regard.


    Translates as.. this actually may happen within a short period of time. Unfortunatly it will be a quick band-aid thing to stop the flood of crafters leaving, and not really designed as "droid love."



  • Droids no longer have armor (and level 5 and 6 armor modules are not craftable). Are droids going to be given armor again, or are the armor modules going to be removed? If droids will be given armor again, will droids that already have armor modules installed (but don't actually have armor listed) retroactively get their armor back?

  • Yes, droid armor is being fixed as we speak.


    Give it a week or 2, pet rmor is borked too, probably all being worked on together.








        So in summary 1.5 / 3 isn't to bad.


        Right now individual profession fixes are probably pretty low on the priority list. Any "love" that we see will probably be things that affect everybody. IE combat droids and armor will help everybody so we may see that, our other modules wont so that is less likely.


        I expect right now at SOE, things are pretty hectic, they are used to people SAYING they are quitting but not actually DOING it.


        Grab hold my friends, its going to be a bumpy ride.



        -------------------------------------------------------------------------------------------------------------------------
        Droid Vendor at Resurection near Theed on Naboo -5757 6222. Both carry a wide variety of maxed Droids, I also carry every type of Droid and Droid supply.

        *Straker Atrella: Dark Jedi * Atrella's Wench: Master Droid Engineer / Artisan / Scout / Merchant * Dark Vortex: Ranger / Rifleman * Havana:Musician / Dancer / Image Design * Enigmatica : Doctor / Swordsman* CrazyEyes: Role playing BH.
        Napard
        Mon May 02, 2005 8:31 pm
        #7

        Straker...too funny, but too real. I manage development teams. The answer to the first question is awful. "as time permits". That is speak for "we have no time tothink aboutthis now, so this is the answer we will give to passify you. We have other, more recentproblems that we created that we have to fix."


        It's great to get feedback from the devs, don't get me wrong, but please - we don't need our intellgence insulted. I may have been born at night, but not last night. Personsally, I'm a very honest guy. My client's would much rather hear me say what we believe our priorities to be and the direction we're headed than to hear me rattle off vague quotes like this, only to dissappoint them later on. If our modules and, ultimately,our professionare not on their radar, then tell me so. I'll either accept it, move on to a new profession, or leave the game. But quotes like this do nothing but create more mad customers down the road.





        ________________________________________________
        Napard Vinestra
        Master Bounty Hunter - Master Rifleman
        Bria

        Reaperss
        Mon May 02, 2005 8:39 pm
        #8






        Jenden wrote:
        Given that they actually gave "out of the current planning scope" or "not currently being planned" response to many of the questions others asked, I take this as a sign that this stuff really is being worked on/concidered. Its not a lot of details, but its hard to give details before something's actually implemented.





        They are blowing smoke up your skirt. BTW, what the hell are the AS's doing right? They've gotten a TON of answers, adjustments and fixes.


        Do we know if the yare going to fix the armor schematics when they fix armor?


        Do we know if they are going to fix harvesting droids?


        We also have the huge problem of bomb droids not working and droid stimms not working.






        Ugo Deathbringer
        -X Master Droid Engineer, X Master Merchant, X Master Artisan,
        Don't hate da playa or da game, hate the Devs
        Warn you we did, listen you did not, now screwed we all are
        TheRealTK421
        Mon May 02, 2005 8:42 pm
        #9






        Napard wrote:

        Straker...too funny, but too real. I manage development teams. The answer to the first question is awful. "as time permits". That is speak for "we have no time tothink aboutthis now, so this is the answer we will give to passify you. We have other, more recentproblems that we created that we have to fix."


        I'd have almost preferred that they actually just pony up and say that. It's always been the sort of communication that's most effective.


        It's great to get feedback from the devs, don't get me wrong, but please - we don't need our intellgence insulted. I may have been born at night, but not last night. Personsally, I'm a very honest guy. My client's would much rather hear me say what we believe our priorities to be and the direction we're headed than to hear me rattle off vague quotes like this, only to dissappoint them later on. If our modules and, ultimately,our professionare not on their radar, then tell me so. I'll either accept it, move on to a new profession, or leave the game. But quotes like this do nothing but create more mad customers down the road.



        Yes..."patronizing", I think it's called (the literal definition, anyway). I'm sure it is the best answer that they can give for our woes currently...which is truly the saddest part of all.

        Those answers were right out of the HoC Dev response handbook.




        /bow

        Respectfully,





        TheRealTK421 a.k.a. "Doughbacca"
        SWG DE Correspondent
        Co-Founding member of Ahazi DENet & SWG DEA (Droid Engineer Association)
        "I think all right-thinking people in this country are sick and tired of being told that ordinary, decent people are fed up in this country with being sick and tired. ...I'm certainly not. And I'm sick and tired of being told that I am."


        Napard
        Mon May 02, 2005 8:52 pm
        #10

        I'm sitting here laughing at myself for spelling intelligence wrong on my last post!!!!!!! Irony at it's greatest...



        ________________________________________________
        Napard Vinestra
        Master Bounty Hunter - Master Rifleman
        Bria

        ASHRID
        Tue May 03, 2005 1:59 am
        #11






        Zilod wrote:



        I think a simple solution will be to consider droid level for group level this way a lv1 artisan grouping with a lv 18 combat droid will have lv18 and will not be insta incapped







        Isnt this they way its supposed to work at the moment anyway?


        Droid armour I can kinda understand being broken atm because it would seem that all armour is - however if the devs fix player armour without fixing pet/droid armour I will have alot less sympathy for them......
        Zilod
        Tue May 03, 2005 3:33 am
        #12






        ASHRID wrote:






        Zilod wrote:



        I think a simple solution will be to consider droid level for group level this way a lv1 artisan grouping with a lv 18 combat droid will have lv18 and will not be insta incapped







        Isnt this they way its supposed to work at the moment anyway?





        Don't think so, pets are supposed to not modify group level so i suppose is the same for droids...




        Evu
        Tue May 03, 2005 4:05 am
        #13

        Well I guess that they have alot of things they haveto fix..

        Combat especially should be the first thing on there list, and there are other bugs out there I'm sure that would come first ahead of all other things.

        But straight answers is much better then, beating around the bush.





        Evu Kaje | Leenah Kaje
        Leenah's Clothing Boutique
        Tatooine -4003, 2883 Near Mos Espa Starport
        Starsider

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