Droid Engineer Archive

Thread: Droid Update!: Today's Launchpad update notes Structure Module fix pushed to Live! (05/12/04)

TheRealTK421
Wed May 12, 2004 9:41 am
#1

Heya, all...


Time to get that MSE warmed up and try this fix out. If you do read this (and test the mod), report back here if it seems to workfor you or not.




/bow

Respectfully,




TheRealTK421 a.k.a. "Doughbacca"
SWG DE Correspondent
Co-Founding member of Ahazi DENet & SWG DEA (Droid Engineer Association)
"I think all right-thinking people in this country are sick and tired of being told that ordinary, decent people are fed up in this country with being sick and tired. ...I'm certainly not. And I'm sick and tired of being told that I am."


Slothrop27
Wed May 12, 2004 9:55 am
#2

Well it works but the modules don't seem to be stacking. I made an r3 droid with 5 structure maintence 3's (rated 12)
and the final structure rating on the deed registered at 12. I read reports of these mods stacking on test, was
that a bug or are these modules intended to act more like Storage modules and the like....?

best,



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TheRealTK421
Wed May 12, 2004 10:07 am
#3

Hmmm.....this may be one of the things they fixed/changed/etc.


I think we need to find out what a newly stacked MSE Adv will get, for example.


It may well be that they didn't want one person having Maintenance for like 60 structures. /shrug




/bow

Respectfully,




TheRealTK421 a.k.a. "Doughbacca"
SWG DE Correspondent
Co-Founding member of Ahazi DENet & SWG DEA (Droid Engineer Association)
"I think all right-thinking people in this country are sick and tired of being told that ordinary, decent people are fed up in this country with being sick and tired. ...I'm certainly not. And I'm sick and tired of being told that I am."


psikobunny
Wed May 12, 2004 10:13 am
#4

Bloodfin was up for about 10 minutes. I had enough time to learn the following.


-Droids made during the dead time will not magically gain Structure Maintenance abilities.


-New modules made will display a rating, and will work when installed.


-I had no time to try stacking


Things I noticed:

-There is no way to determine the number of structures you can maintain? I may have missed it in my rush, but the deed only displays a rating, and when adding structures or sending off on a run, there is no display of 2/9, or 0/9, or any capacity listing. Having a rating on the deed will stink on ice IMO.


-The window is nice, for listing structure your droid is linked to, however the only way to learn the current level or maintenance is by adding a structure to a Maint run, to see what its current level is at.


-I set up a run of two structures both on my planet, both within 100m of my house and the run was set to take 30minutes 34seconds. more info on times for runs when I can get back online.



Gilack Mehoipou [Bloodfin]


Quintuple Master- Marksman/Squad Leader/Rifleman/Vortex Pilot/Politician


Made it before all hell broke loose.



TheRealTK421
Wed May 12, 2004 10:35 am
#5






psikobunny wrote:


-The window is nice, for listing structure your droid is linked to, however the only way to learn the current level or maintenance is by adding a structure to a Maint run, to see what its current level is at.




You can just use "Add", check the level that's there and then cancel the whole thing if you want.


Note: For those testing off-world Structure Maintenance, make very sure that you are using the "Set Name" menu on the structure to change the name to something other than the default. If you do not do this, it will likely not work.


/bow

Respectfully,




TheRealTK421 a.k.a. "Doughbacca"
SWG DE Correspondent
Co-Founding member of Ahazi DENet & SWG DEA (Droid Engineer Association)
"I think all right-thinking people in this country are sick and tired of being told that ordinary, decent people are fed up in this country with being sick and tired. ...I'm certainly not. And I'm sick and tired of being told that I am."


darklightr1
Wed May 12, 2004 10:57 am
#6

is this supposed to work on any structure that you have admin on? or just structures that are in your 10 lot allotment?



Also if it works on any, then theoratically we could have 5 droids in datapad each with a structure maint mod and be able to handle 50 harvesters






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TheRealTK421
Wed May 12, 2004 10:59 am
#7

The best info we have on this is that your droid can be assigned to do maintenance on any structure you are set to Admin. This means that you could Admin a friend's house with your droid, for example, if you're on the list.




/bow


Respectfully,





TheRealTK421 a.k.a. "Doughbacca"
SWG DE Correspondent
Co-Founding member of Ahazi DENet & SWG DEA (Droid Engineer Association)
"I think all right-thinking people in this country are sick and tired of being told that ordinary, decent people are fed up in this country with being sick and tired. ...I'm certainly not. And I'm sick and tired of being told that I am."


JavelinCatcher
Wed May 12, 2004 11:00 am
#8

Yes, it does work on structures you only have admin access too. However, I would suggest avoid using it on structures you set and pull up regularly (usually harvesters) as there might be problems with them being removed from the maintenance list.



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Jenden
Wed May 12, 2004 11:10 am
#9

I can verify that they don't stack, but other than that they seem to be working fine. Each level 3 module can maintain 9 structures... Now I just need to make about 4 of them for myself to take care of all of my houses and my friends...



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TheRealTK421
Wed May 12, 2004 11:12 am
#10






JavelinCatcher wrote:

Yes, it does work on structures you only have admin access too. However, I would suggest avoid using it on structures you set and pull up regularly (usually harvesters) as there might be problems with them being removed from the maintenance list.




You can remove these listings manually at any time, by the way...


/bow

Respectfully,






TheRealTK421 a.k.a. "Doughbacca"
SWG DE Correspondent
Co-Founding member of Ahazi DENet & SWG DEA (Droid Engineer Association)
"I think all right-thinking people in this country are sick and tired of being told that ordinary, decent people are fed up in this country with being sick and tired. ...I'm certainly not. And I'm sick and tired of being told that I am."


Rhazohn
Wed May 12, 2004 1:29 pm
#11

I will also chime in that the modules are not stacking. I made an Adv R3 with 6 modules today ( each module rated 14 - best I could make ) & the cluster rated 14 when assembled as well. ( the Mod assembly was around 48I believe )Went into the field & added structures I owned & structures I have admin to & was stopped at 9 structures total. Need some clarification if this is going to be 'best' case scenario, as customers have been emailing wanting these droids. Would have been nice to get at least 10 so that all your lots can be covered.


Rhazohn Badwih - WanderInc

Wander in to WanderInc & get WIRED. Next to the shuttleport in Brenn, Naboo. ShadowFire

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Rhazohn Badwih
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TheRealTK421
Wed May 12, 2004 1:32 pm
#12

It's sounding very much to me like they removed 'stacking' of this module on purpose.


For what reason? I can't say exactly but I'd have to suspect they didn't want the ability to maintain 54 structures in one droid.


In a way, this is fine with me. It means more sales.



/bow

Respectfully,




TheRealTK421 a.k.a. "Doughbacca"
SWG DE Correspondent
Co-Founding member of Ahazi DENet & SWG DEA (Droid Engineer Association)
"I think all right-thinking people in this country are sick and tired of being told that ordinary, decent people are fed up in this country with being sick and tired. ...I'm certainly not. And I'm sick and tired of being told that I am."


RasalTheWise
Wed May 12, 2004 1:40 pm
#13

FYI, I tried creating a WED Treadwell with a structure module (yeah I though it'd look nice as a maintainer) and the module did not take. There is no indication in the datapad that it possesses the module, nor do I see any way to assign the droid to a structure.




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