Doctor Archive

Thread: How do you create the 900+ enhancement packs?

ImperialPilot21
Mon May 24, 2004 10:27 am
#1

well.. I am hoping to learn more about crafting meds...


here is what I have...


6x 14.9 food and chem tools.

1x 15.1 food and chem station.

2x300000c factories (cant remember stats on them but pretty high)


1 crafting apron +5 to crafting and experimentation

1 shirt with +2 med experiment.

1 pants with +1 med crafting....


various resources with stats pertainent to the component with OQ at or above 600 with most at 900....

I have tried with Janta blood, and the best pack I can make is only 800...


I can buy buff packs at 900+ what am I doing wrong, or what can I do to improve?


any suggestions, links, advice would be helpful.





********************************************************************************
Elaandra - Eclipse - Master Armorsmith/Pistoleer/Scout (deceased)
Thrembode - Eclipse - Master Smuggler/Pistoleer/CH (inactive)
Thrembode - Corbantis - Master Doctor/Fenser (Grinding away his life)

********************************************************************************
Don't say bad things to illerate people, write it down for them.
Songe
Mon May 24, 2004 11:11 am
#2

900+ in everything almost.



------

Novice Lekku Stomper
Agent001
Mon May 24, 2004 11:18 am
#3

avain meat - 900+ OQ and 900+ PE


Reactive gas - 900+ OQ


ABEC - 20+ power


ACRDM -70+ Power


ASDS - 70+ power


Atreus47
Mon May 24, 2004 4:47 pm
#4



ImperialPilot21 wrote:
well.. I am hoping to learn more about crafting meds...
here is what I have...
6x 14.9 food and chem tools.
1x 15.1 food and chem station.
2x 300000c factories (cant remember stats on them but pretty high)
1 crafting apron +5 to crafting and experimentation
1 shirt with +2 med experiment.
1 pants with +1 med crafting....
various resources with stats pertainent to the component with OQ at or above 600 with most at 900....
I have tried with Janta blood, and the best pack I can make is only 800...
I can buy buff packs at 900+ what am I doing wrong, or what can I do to improve?
any suggestions, links, advice would be helpful.





Ok, 2 things about your tools. Your 14.9 chem tools are nice, but have you ever been deathblowed while carrying them? Condition doesn't show up on tools but it still affects them. Secondly, you're crafting station isn't very good. I use a 44.43 chem crafting station. Also, do all your crafting in a city that has research center specialization. You can get some port to help your experimentation as well.

Are you doing all your experimentation at once? I do mine 2-3 points at a time and I get better results.

Besides that, the quality of your packs depends mainly on the gas and avian you use. On tarq, Ive been making 860 power packs with decent sub parts and 830/870'ish avian and 967oq gas.



Vastio
Elder Jedi Knight
Gibban
Mon May 24, 2004 4:52 pm
#5






Lexy wrote:
And one thing the Doc correspondant forgot is that DR on the Avian and Reactive gas also affects power (although many assume it's only duration), so get high DR on avian and reactive gas as well.






Where did you come up with this? It says right in the skematic's that DR is the important stat for duration. Not power. OQ and PE is for the power. This is pretty easy to test, get two gases with close to the same OQ but with different DR, the only difference you will see is in the duration . not the power. And yes I have tested it.





Gibban, Imperial Master Sergeant
Master Commando/Master Teras Kasi
Nabbig, Imperial Private "SSF Medical Staff Leader"
MasterDoctor/Master Artisan
Vendor's on Dantooine In the City of Sintari (-3070,6503)
and on Corellia near the City of Coronet(700,-5012)
DarthXanthic
Mon May 24, 2004 7:24 pm
#6






Agent001 wrote:

avain meat - 900+ OQ and 900+ PE


Reactive gas - 900+ OQ


ABEC - 20+ power


ACRDM -70+ Power


ASDS - 70+ power







Hmm I made 927s with:


970/930 avian


999/735 reactive


65 acrdm


72 asds


15/17 abec

DarthXanthic
Mon May 24, 2004 7:25 pm
#7






Gibban wrote:





Lexy wrote:
And one thing the Doc correspondant forgot is that DR on the Avian and Reactive gas also affects power (although many assume it's only duration), so get high DR on avian and reactive gas as well.






Where did you come up with this? It says right in the skematic's that DR is the important stat for duration. Not power. OQ and PE is for the power. This is pretty easy to test, get two gases with close to the same OQ but with different DR, the only difference you will see is in the duration . not the power. And yes I have tested it.







Wrong. You must've suffered through finals in school


The duration DOES affect power.


Uliena
Mon May 24, 2004 11:05 pm
#8

low DR caps experimentation on as they're (duration and power) in same experimentation line.


So if you have low DR you can experiment in that line after you've capped one. So yes duration affects power in a way



Uliena


Lexy
Tue May 25, 2004 12:06 am
#9

And one thing the Doc correspondant forgot is that DR on the Avian and Reactive gas also affects power (although many assume it's only duration), so get high DR on avian and reactive gas as well.
MorvenDee
Tue May 25, 2004 6:14 am
#10






Uliena wrote:

low DR caps experimentation on as they're (duration and power) in same experimentation line.


So if you have low DR you can experiment in that line after you've capped one. So yes duration affects power in a way




Not true. You can max duration and keep increasing the power of the pack with further experimentation attempts.




Tale
JediMasterCarlito
Tue May 25, 2004 9:28 am
#11

I just recently made the following buff packs:


943 / 3h10m / 29uses / 91mu


I made them with the following:


Avian: 969 OQ / 994 PE / 698 DR

Gas: 1000 OQ / 640 DR

ACRDM: 65

ASDS: 68

ABEC: 19 Power / 21 Charges


Hope this helps.




Vamir Daba Hermit of Naboo Eclipse
Sarynn Daba Jedi Knight Eclipse

Star Wars Galaxies Developers: "Much work remains to be done before we can announce our total failure to make any progress."

DarthXanthic
Tue May 25, 2004 9:37 am
#12






MorvenDee wrote:





Uliena wrote:

low DR caps experimentation on as they're (duration and power) in same experimentation line.


So if you have low DR you can experiment in that line after you've capped one. So yes duration affects power in a way




Not true. You can max duration and keep increasing the power of the pack with further experimentation attempts.






Um, no




Songe
Tue May 25, 2004 9:58 am
#13

Weird, I have maxxed duration then experimented one more time to cap the power.



------

Novice Lekku Stomper
Page 1 of 2
Previous Next