Doctor Archive
Thread: Stim and Med PAck Prices
they are pricey, crates are like 50k it's insane!
A single stime with like 20 uses nornally sells for 1k. What bothers me if they all vary in quiality. When i start grinding if I make crappy ones I will sell for less then that. To me value is all in the power of the stim.
Someone posted a formula that I tweaked a little and now use as my own:
(Uses*Heals) / (11 + 0.15*(use modifer-5))
The idea is to charge for total healing, and charge a premium for a stim being usable by low level medics.
So a Stim B with 30 uses at 350 heals is
(30*350)/(11 + 0.15*(5-5)) = $950
This is the price I use on bazaar. I take 10% off at my vendor, and 20% off for a crate.
Having a spreadsheet around when figuring out pricing helps.
I sell Stim Pack B-350/26 for 500, Stim Pack C-412/36 III for 800, Stim Pack D-796/35 IV for 1500 and Stim Pack D-550/45 IV for 1200. These tend to fly out the door.
While I am still two boxes away from the top of the crafting skill I offer a discount for multiple purchases of individual stims and 10% extra for crates. I need the crafting XP so I am trying to encourage people to clear my inventory. If I get really close to completing a skill I then offer a 50% discount to move them within an hour or so.
When will they fix the factories and when will people stop ripping me off by charging 6cr/unit for resources. I hate having to run harvestors.
Cheers
Xipo - Valcyn
I charge 3k for a stim B with 42/ 373
High? yes, but its a very good quality and lots of charges, I more or less sell out everytime I go offline.
Wow. I'm on Talus, and while these are lower level stuff I sell sim a's for 125, wound As for 200 and stim Bs for 250-300. Quality is decent all around. Seems like I should be raising prices, eh?
It's not a major business, just a way to grind crafting XP and make some side cash, but may as well get what's worth.
Why do I always here of popele selling crates of Stim B's at a discount? Not trying to slam here I am just wondering the logic is all. I sell my crates at a 20% mark up - Why? Because 1) The extra cost of using the buggy factory to begin with. 2) Crates are a huge advantage to the adventure because they can have 10, 20 even 50 in a crate and it takes up one slot plus the one stim you have out. 3) I sell out of crates faster than I sell out of anything else hands down. I actually sell them so fast I am thinking of marking them up just a bit higher till I can find the acceptable price.
Elrod Medpack
Low heal Quality - Stim B's (200-220 av) - 300cr
Med heal Quality - Stim B's (230-250 av) - 400cr
Med heal Quality - Sim B's (260-280) - 800cr
Haven't got to make any over 300 yet.