Doctor Archive
Thread: Thank you Devs I wuv you!!!
Page 1 of 2
griggy
Wed Jul 14, 2004 9:00 pm
#1
they made it so doctors can heal poison and disease one after the other no delay rock on!!!!
griggy
Thu Jul 15, 2004 6:59 am
#3
yes i believe so,tried it out all of last night there is no delay in between healing of poison and disease.I was excited about pvp for the first time in awhile
Otin
Thu Jul 15, 2004 10:08 am
#4
Also now that CM throw rate has been reduced this means you can heal at a much faster rate. Hopefully we can now heal our group before they all get incapped lol.
DoctorGriggs
Thu Jul 15, 2004 8:34 pm
#7
If this is true this is a very good thing. I will have to test
MasterNerfSlayer
Thu Jul 15, 2004 9:20 pm
#8
Can I get some more confirmed reports on this? I want to query the devs on it.
TenshiHanaKinu
Thu Jul 15, 2004 11:33 pm
#9
Just tested it. There is no delay on ANYTHING involved in the /healDamage timer.
/firstaid
/quick
/healdamage
/curepoison
/curedisease
/extinguish flames
0 elay.
Devlah
Fri Jul 16, 2004 4:48 pm
#10
That's all well and good, but personally, I would very much like it if I could actually use /drag or /dragincapacitatedplayer again...
I STILL cannot use this command under any circumstances. Has anyone else experienced this difficulty?
PsionicHawk
Fri Jul 16, 2004 9:01 pm
#11
Most of us suspect this is a bug and will get fixed.
Personnally I sugest you don't get used to it until it's a confirmed change by the Devs.
MasterNerfSlayer
Fri Jul 16, 2004 11:07 pm
#12
Have you bothered contacting a CSR?
Devlah wrote:
That's all well and good, but personally, I would very much like it if I could actually use /drag or /dragincapacitatedplayer again...
I STILL cannot use this command under any circumstances. Has anyone else experienced this difficulty?
Gnuut
Sat Jul 17, 2004 3:05 am
#13
Yay they made Injury Treatment Speed worthless and now any fool who gets Novice Medic can spam heals on themself.
/sarcasmoff
Page 1 of 2