Doctor Archive

Thread: Elite-Elite Professions for Medics/Doctors/CM

Anuk
Mon Aug 11, 2003 1:46 pm
#1

Well since the Architects are getting an elite-elite profession URBAN PLANNING. Should Docs and CM have an elite-elite of hybrid-elite Profession? Here's my take on this new professions that are being envisioned. Would it be logical path for a DE to have SPACECRAFT ENGINEER as thier Elite-Elite Profession? If so, then for Doctors, there should be an Elite-Elite Profession of TRAUMA SPECIALIST with an ability to HEAL MINDS!!! But only if they are grouped. For CM well since they already covered CHEMICAL WARFARE TECHNOLOGIST, there is no other logical path for CM. These are just a thought. What do you guys think?



Anuk Se'Namon (Daragon V Ahazi)
11 POINT MASTER DOCTOR/TERA KASI MASTER
Pharma-Isis Medical Resource Center and Loot Dropoff 3477 2572 Keren, Naboo
Pharma-Isis Pharmaceutical 5356 3691 Mos Oasis, Tattoine
Helen Troy TKM/Master Doc (Krayt Dragoons Tempest)
Nefer Titi(Test Center)

Sprite404
Mon Aug 11, 2003 2:03 pm
#2

An ENTIRE profession dedicated to healing mind? Waste of skill points if you ask me.

EwokMuffin
Mon Aug 11, 2003 2:07 pm
#3

God I hope not. Between keeping scouting up to harvest animals and artisan to survey I couldn't do it. Would mean giving up Pistol I,II,III,IV and the one row of Pistoleer I was able to get.


Mainline healer that can fight if needed, yes. Superduper dedicated healer with no combat skills, no. But thats just me.




Visit FoFF Industries on (Chilastra) Tattooine South west of Bestine. -1814, -4614 for Stims, weapon powerups, harvesters, and resources.
DiverBuoy
Mon Aug 11, 2003 2:23 pm
#4

Elite-Elite -Combat Doctor (requires Master Medic/Master Doctor/Master Combat Medic)


Wound treatment (Column 1) - Greater distance heals +Wound treatment multipliersexceeding 100%. And here's one I'd really really like - at master level a city/camp is not required (though without them reduced heal function) - heal wounds anywhere (even in the cantina).


Speed/Cost (Column 2)- *New* reduced mind cost (instead of increase speed - on a single Mind ham you could take care of 3 or 4 people instead of just 1 fully black ham player)


Med Use (Column 3) - New med use requirements exceeding 100 for column 4 below (each box is +20 at Master level med use is 200). Additional experimentation points for a total of 20.


Crafting (Column 4) - New all-in-one healing pack -The Elixir Pack- hits every woundto some leveland combines with stim as well. On a corpse,a Master Elixer Pack would rescusitate/Heal all wounds/and stim to 100%. New enhance pack that enhance all bars.Quality and amountof these new items would of course vary with your level. Finally on the CM side of things new tranquilizer dart - could be combined with assist for BE - DNA sampling/ or CH a groggy animal can be brainwashed more easily. A few uber master darts (say 4 of them) could make a Kryat Dragon pass out cold.




________________

SWG.Ahazi.Oshimo (Master of All Professions)
Got forum registry date envy?
Elenora
Mon Aug 11, 2003 2:34 pm
#5

lol Combat doctor?!


lol lets see after mastering CM and Doctor you will have exactly 18 skill points left...


considering all professions have 18 boxes to train in 1 novice 4 boxes per tree and 1 master box...


all the skills would have to take exactly 1 skill point and you would have zero weapon skill or survey....




--------------------------------------------------------------------------
Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
DiverBuoy
Mon Aug 11, 2003 3:05 pm
#6

Ah butthere will be more skill points allocated to elite-elite



________________

SWG.Ahazi.Oshimo (Master of All Professions)
Got forum registry date envy?
Elenora
Mon Aug 11, 2003 3:08 pm
#7

will there really?! i wonder about that...i dont think they are gonna raise the skill point cap...


would be hard to make a elite-elite class based on 2 elite classes....or an elite and hybrid...


hmm i worry about more skill points too...




--------------------------------------------------------------------------
Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
Ackeck
Mon Aug 11, 2003 3:29 pm
#8

I think Q said in the Q&A thread that they're not going to raise the Skill Point limit. They want stuff like Urban Planner to go to really dedicated people.




- - - - - - -
Colonel Ackeck Eigip (Ranged Combat Specialist)
Rebel SpecOps, Tatooine System

All-Terrain Scout-Transports Destroyed: Ten.
Imperial Bases Demolished: You wouldn't believe me if I told you.
Elenora
Mon Aug 11, 2003 3:34 pm
#9

yeah i just read that too heres the link


http://forums.station.sony.com/swg/board/message?board.id=Development&message.id=289764




--------------------------------------------------------------------------
Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
Forceten2002
Mon Aug 11, 2003 4:36 pm
#10

How About a Bionics doctor/surgeon.


Have the elite elite doc be one that can make and install implants on people. Maybe some eye implants for zooming or better accuracy. Hand or arm replacements for strength or damage with melee. Legs for faster people.


other then that what else would a doc need? Transplants maybe?


Combat medics would maybe be able to errr hmmm ...... not sure


but docs already have to master two FULL skill trees to be master docs. A third FULl skill tree would leave little for anything else. Unless the elite elite won't be full skill trees with 4 rows of 4 boxes.

Elenora
Mon Aug 11, 2003 5:52 pm
#11

i think doctor could manage an elite class if they didnt take a weapon skill so could CM but it would be tighter with a CM...having and elite elite that required anything more than master doctor or master CM would be pretty rough tho



--------------------------------------------------------------------------
Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
LiverThief
Mon Aug 11, 2003 6:03 pm
#12

I spent all my points on Master Doctor/Master Pistoleer



Having to sacrifice Explore IV and all of scouting to boot, I'm slow as a snail =o( At least my buffs will keep me alive! oh wait, I'll just get headshotted or eye shotted by someone and my buffs will be a waste.



Oh! and even better! My buffs are bugged! So I can't apply them for another hour or two.....Oh well, shame on me picking a broken class!




--------------------------------------------------------------------------------------

Shui

Master Doctor/Master Pistoleer

Scylla

Kadaara
LiverThief
Mon Aug 11, 2003 6:04 pm
#13

I may whine, but I still have hope.



--------------------------------------------------------------------------------------

Shui

Master Doctor/Master Pistoleer

Scylla

Kadaara
Page 1 of 2
Previous Next