Doctor Archive
Thread: Stim A Dispenser bots in Publish 8
Straight from TH's mouth... err, fingers.
http://starwarsgalaxies.station.sony.com/recent_test_updates.jsp?page=In%20Testing
What about StimPack Bs, Cs, and Ds?
Sorry to say this...but StimPack As don't really cut it....
Craig W Lowell
Master Doctor/Master TK
Chilastra Server
Well I am support doc, I dont do much combat, and only attack in case of any of my group mates are down and we are hunt critters that can DB. So I see it both as a negative and positive side.
+ as stated the healing move will be removed from the combat que.
- how will a novice medic, or doc gain healing xp when on mission?
Then again who am I to complain, I can prolly start making some good qual stim a's and sell em to new'bs for some extra income. ![]()
Makes me wonder what the Devs think stim A's are being used for vs. what they are actually being used for (nothing).
-T
Well, the potential benifit as I see it is allowing a Doctor to sell low end droids loaded with stims to Non-novice medics, thus allowing people with no med skills to potentially get healed. Many people have suggested making StimA's useable by anyone, this may be a modified implementation of that idea.
The patch notes say you only need Pharm 4 to "load" the stims. Im gonna play around with one and see if a loaded droid can then be given to a non-medic and see if they can still use it to get heals.
If that works, it could be a great thing for people who dont want to spend 15 points on novice medic.
Message Edited by Agent001 on 04-13-2004 08:11 AM
Agent001 wrote:Well, the potential benifit as I see it is allowing a Doctor to sell low end droids loaded with stims to Non-novice medics, thus allowing people with no med skills to potentially get healed. Many people have suggested making StimA's useable by anyone, this may be a modified implementation of that idea.
The patch notes say you only need Pharm 4 to "load" the stims. Im gonna play around with one and see if a loaded droid can then be given to a non-medic and see if they can still use it to get heals.
If that works, it could be a great thing for people who dont want to spend 15 points on novice medic.
Message Edited by Agent001 on 04-13-2004 08:11 AM
I disagree on that last remark. Skill point expenditure is supposed to have meaning. We've been told time and again that if we wish to be able to /survey and /sample that we would need to spend the 15 skill points to do so, allowing anyone to simply take a droid with A-Stims and heal themself without requiring novice medic flys in the face of that response we were given.
Granted, our case for wanting the ability to /survey and/or /sample is valid and different from this particular issue, but the response we've gotten should be the same anyone else gets who wants to bypass the SP expense and heal themselves with a droid.
This has the potential to cut out the healer role in (low-level) group situations, a place a lot of up and coming medics get their XP.
Sure, allow a droid to augment our(collectively, healers) skills. Don't allow it to replace us.
That is my view of it as well. Most people currentlywith novice medic will keep novice medic to use their 400 power Stim Bs. A doctor and/or combat medic is still required in any serious hunting group. I like the idea for the variety it provides, but as alays, we'll have to see the implementation to make sure that it doesn't hurt us in any significant way. I can't really imagine that Stim-As will cas any problems.
Traigus wrote:
It is silly enough to really not effect medics or Docs at all. IMO.
I like it the way it is. At pharm IV you get to use this droid.
Why not have a Master Doctor droid that you can load with stim Bs, Just make the droid only usable by Master Docs.