Doctor Archive
Thread: Doc Crafting Resources:
Bacta Toss Enhancer (ET1):
(50)Reptilian
(100) Fiberplast
(7)Adv Disbursal Mech
(7)Adv Infection Amplifier
Power - [OQ 66%, PE 33%]
Stabilizer Enhancer (ET1):
(75) smelted steel
(50) Reptilian
(75) Crystaline Gemstone
(7)Adv Disbursal Mech
(7)Adv Resilience Compound
Power - [OQ 66%, PE 33%]
Nutrient Injection Enhancer (ET2):
(100) Reactive
(7) ASDS
(7) Adv Disbursal Mech
(7) Adv Infection Amplifier
Power - [OQ 66%, PE 33%]
Bacta Spray Enhancer (ET2):
(100) Plumbum Iron
(100) Insect Meat
(125) Dath Fib
(7)Adv Disbursal Mech
(7)Adv Infection Amplifier
Power - [OQ 66%, PE 33%]
Bacta Infusion Enhancer (ET3):
(75)Talus Scaley Hide
(200) Reactive Gas
(9) ASDS
(9)Adv Resilience Compound
(9)Adv Infection Amplifier
Power - [OQ 66%, PE 33%]
Bacta Jab Enhancer (ET3):
(75) Milk
(75) Lok Fib
(8)Adv Disbursal Mech
(8)Adv Resilience Compound
(8)Adv Infection Amplifier
Power - [OQ 66%, PE 33%]
Endorphine Injection Enhancer (ET3):
(75)Dath Avian Meat
(125)Methane Reactive
(8)Adv Disbursal Mech
(8)Adv Resilience Compound
NeuroToxin Enhancer (ET3):
(100) Colat Iron
(50) Egg
(200) Liqu Petro Fuel
(8)Adv Disbursal Mech
(8)Adv Resilience Compound
(8)Adv Infection Amplifier
Deuterium Toss Enhancer (ET4):
(50)Endorian Mollusk
(50) Lok Wild Milk
(175) Polymer
(100) Dylinium Intrusive Ore
(9)ASDS
(9)ACRDM
(9)Adv Resilience Compound
Disinfectant Enhancer (ET4):
(175) Mirth Inert Gas
(9)Adv Disbursal Mech
(9)ARC
Thyroid Rupture Enhancer (ET4):
(175) Kammris Iron
(50)Corellia Crustacean
(200) Radioactive
(9)Adv Disbursal Mech
(9)Adv Resilience Compound
(9)Adv Infection Amplifier
Traumatize Enhancer (ET4):
(150) Mythra Copper
(90)Fish
(200) Radioactive
(9)Adv Disbursal Mech
~){stims}(~
Stim A (heal 181 x 9):
(12) organic
(12) inorganic
(1) LS
(1) BEC
Stim B (cl 15) (Heal 338 x 12):
(15) Flora
(15) Chem
(1) LS
(1) CRDM
(2) BEC
Stim C (ET1) (cl 35) (Heal 704 x 12):
(20) FLora
(20) Fiberplast
(1) LS
(2) CRDM
(2) BEC
Stim D (ET4) (cl 60) (Heal 965 x 15):
(25) Seeds
(25) Tat Fiberplast
(2) ALS
(2) ACRDM
(2) ABEC
Power - [OQ 66%, PE 33%]
~){components}(~
Adv Disbursal Mech (Novice):
(25) Yavin Fiberplast
Power - [DR 25%,OQ 75%]
Adv Infection Amplifier (ET2):
(28) Titanium Aluminum
Power - [DR 25%,OQ 75%]
Adv Resilience Compound (ET3):
(24) Class 1 Radioactive
Power - [DR 25%,OQ 75%]
Bacta Toss Enhancer (ET1):
(25)Reptilian
(100) Fiberplast
(7)Adv Disbursal Mech
(7)Adv Infection Amplifier
Power - [OQ 66%, PE 33%]
Stabilizer Enhancer (ET1):
(75) smelted steel
(50) Reptilian
(25) Crystaline Gemstone
(7)Adv Disbursal Mech
(7)Adv Resilience Compound
Power - [OQ 66%, PE 33%]
Nutrient Injection Enhancer (ET2):
(100) Reactive
(7) ASDS
(7) Adv Disbursal Mech
(7) Adv Infection Amplifier
Power - [OQ 66%, PE 33%]
Bacta Spray Enhancer (ET2):
(100) Plumbum Iron
(50) Insect Meat
(7)Adv Disbursal Mech
(7)Adv Infection Amplifier
Power - [OQ 66%, PE 33%]
Bacta Infusion Enhancer (ET3):
(25)Talus Scaley Hide
(200) Reactive Gas
(9) ASDS
(9)Adv Resilience Compound
(9)Adv Infection Amplifier
Power - [OQ 66%, PE 33%]
Bacta Jab Enhancer (ET3):
(10) Milk
(75) Lok Fib
(8)Adv Disbursal Mech
(8)Adv Resilience Compound
(8)Adv Infection Amplifier
Power - [OQ 66%, PE 33%]
Endorphine Injection Enhancer (ET3):
(75)Dath Avian Meat
(125)Methane Reactive
(8)Adv Disbursal Mech
(8)Adv Resilience Compound
NeuroToxin Enhancer (ET3):
(100) Colat Iron
(10) Egg
(200) Liqu Petro Fuel
(8)Adv Disbursal Mech
(8)Adv Resilience Compound
(8)Adv Infection Amplifier
Deuterium Toss Enhancer (ET4):
(50)Endorian Mollusk
(5) Lok Wild Milk
(175) Polymer
(100) Dylinium Intrusive Ore
(9)ASDS
(9)ACRDM
(9)Adv Resilience Compound
Disinfectant Enhancer (ET4):
(175) Mirth Inert Gas
(9)Adv Disbursal Mech
(9)ARC
Thyroid Rupture Enhancer (ET4):
(175) Kammris Iron
(5)Corellia Crustacean
(200) Radioactive
(9)Adv Disbursal Mech
(9)Adv Resilience Compound
(9)Adv Infection Amplifier
Traumatize Enhancer (ET4):
(150) Mythra Copper
(10)Fish
(200) Radioactive
(9)Adv Disbursal Mech
~){stims}(~
Stim A (heal 181 x 9):
(12) organic
(12) inorganic
(1) LS
(1) BEC
Stim B (cl 15) (Heal 338 x 12):
(15) Flora
(15) Chem
(1) LS
(1) CRDM
(2) BEC
Stim C (ET1) (cl 35) (Heal 704 x 12):
(20) FLora
(20) Fiberplast
(1) LS
(2) CRDM
(2) BEC
Stim D (ET4) (cl 60) (Heal 965 x 15):
(25) Seeds
(25) Tat Fiberplast
(2) ALS
(2) ACRDM
(2) ABEC
Power - [OQ 66%, PE 33%]
~){components}(~
Adv Disbursal Mech (Novice):
(25) Yavin Fiberplast
Power - [DR 25%,OQ 75%]
Adv Infection Amplifier (ET2):
(28) Titanium Aluminum
Power - [DR 25%,OQ 75%]
Adv Resilience Compound (ET3):
(24) Class 1 Radioactive
Power - [DR 25%,OQ 75%]
Message Edited by Nimhnoid on 04-13-2005 11:19 AM
Message Edited by Nimhnoid on 04-14-2005 10:52 AM
Nema0879 wrote:
Onto the new proposed list, from what I see you've simply replaced herb meat in a lot of places for some of the harder to get resources, added flowers, greens, reactive gas and avian in some spots and left the majority of the minable resources in tact, correct?
My main problem with the resource list as proposed by SOE is simply this,mollusks, and crustacean and to a certain extent, milk.... take those out and I wouldnt be concerned at all ... I can deal with the rest ... maybe add more uses for avian meat, reactive, etc. But I don't mind waiting for a good shift of talus scaley, and I might even be able to deal with the mollusk/crustacean thing if it wasn't planet specific resources and just generic milk, generic crustaceans and generic mollusks ... they're as hard if not harder to get than avian, so why should they be planet specific when avian's never been?
In a way yes, but I want some help to get all the players ideas on what to add or change on the list. I did also reduced the amount of fish, mollusk and Crustations needed. I basicly started a list with some ideas and want some feed back from other players. The main goal is for us all to put our heads together and come up with a workable list of resoruces for our schatics.
I personally really dont have a problem with some of the new resources added, I just think that they are requiring way toomany of them.
So lets get together and get some tweaks and changes going on the list.This wayour correspondent can have something toput onthe table for the developers from the players.
Message Edited by Nimhnoid on 04-10-2005 10:03 PM