Doctor Archive
Thread: Doctor Ruined
The doctor profession is far from ruined, in fact, masterDoc is pretty potent in PvE. Go make a macro that cycles through your heals and stims, then go pick up a combat profession like pistoleer. Go to the village and watch other 80s around you dying left and right when they get aggrod by 3 or more sith. Laugh as you have 8shooting at you who are unable to cause any lasting damage,while you continue to kindly continue to rez those dead 80s around you. Rinse, Repeat, then come here and post about your new found realization that doc is actually vital in PvE.
I've played doc both pre and post CU, and I have to say I enjoy it alot more now. Granted I can't put down powerful health tripling buffs anymore, but that's not why I chose doc in the first place. I didn't take up a prof so I could sit in the starport and do the absolute minimal while I watch my macro buff lines of customers. Sorry, that never really appealed to me.
You say that the "fun" is gone, then site that "lack" of fun in that you can't make money, your buffs/heals are weak and your vulnerable in combat. Like I said, your not vulnerable in combat, your heals are not weak if you know how to cycle them, and as for buffs/money is that what you found fun? Sitting in a starport with a macro running is fun? I used to participate in Janta grinding, not because I found it "fun" but because I needed the cash. If SOE suddenly took it out, which they did, I wouldn't be sad that a source of "fun" has been eliminated to me, I would just be mildy annoyed that I had to secure a new source of credits.
The only thing I can agree with you on is the lack of money potential anymore. Apparantly I don't view it as as much of a loss as you though. A good grinding prof for money/exp does not equal a fun prof, and visa versa.
FourD wrote:Go make a macro...
would you mind posting or PMing me the macro.. i never have had much luck in making ont that works well for me. Thanks
Message Edited by gamergirlx on 05-11-2005 04:32 PM
Being at the village during phase 4 is the only meanful play time I have had since the CU as doc. Group hunting is simply too easy and my guildies don't need heals unless the group only has 3 people in it. If we have 4 or more then the critters die so fast no one is in any real danger ( we are all CL80's). At village during phase 4 there is so many sith its easy to get into trouble and a good doc isvaluable there. I have already gotten the bacta tank reward but I will spend the next 3 weeks of my time at the village helping groups.
I don't want to get started on the buff issue... the fact that my guildies don't want buffs should be enough to tell the devs they have created a uselessservice for us to offer. If they left the power where it is and increased the time it would help. Giving us a 30% buff as stated before would help.
I wish phase 4 would never end
SiL'
gamergirlx wrote:
You can still respec to CM, which is still buggy but infinitely more useful than Doc--plus, Master CMs can rez, so don't go buy those hair clippers just yet IamCadan. =\
Pre-CU i was Master Doc/Master CM.. in order to make meds, I had to sacrifice Master CM (kept the ranged healing line tho) to pick up BE's crafting lines so I dont have to run around creating trying to find the worthless (IMO) new meds and enhancements. I've been playing this CU for weeks and am still confused as to why these 'enhancement' packs that you're supposed to use over the magic-sparkly-shoot-out-of-your-arse-buffs, dont do squat...
When I do go out in the field and heal one person, once.. the group can never get the mob off my backside.. taunt does as much as enhancer buffs do (which is squat) so as they're beating down the mob, im spam healing myself with my Master CM friend (who only took it for the root part of it /eyeroll) tossing in the occasional heal. Imticked that I've been relegated to the role of 'tank' in a group situation. Its ridiculous.
I finally got disgusted enough to cancel the Doc account.
A'ier