Doctor Archive
Thread: Doctor Ruined
gamergirlx wrote:
Trust me, I know where you're coming from. I haven't hardly played my Doc at all since the CU went live. I am still hoping for a patch, but if one does not come before the respec is over I will be very angry with SOE. As for CM, I've found that while they aren't effective as healers (no one really is except jedi these days) they are very effective in combat. Last night I took my 0404 CM krayt hunting with a jedi in my guild. Together we were able to kill 2 ancient krayts when that same jedi failed several times to kill one earlier that day in a group with 4 other jedi. Even with paralyze nerfed as it is, a CM's state attacks when combined with smuggler and some pistoleer skills make for an effective combination. I have five different root effects, plenty of states to slow down attack rates, scary pistol damage, plus the added bonus of effective DOTs. As terrible as the CU has been for medics who want to play medics, I do think it's made combat a lot more interesting for medics who aren't really medics. And of course that makes perfect sense...![]()
I asked a combat medic in our group last night (not the friend i always play with) to help me heal myself (pikets are usually ok, but not when 8 of themjump up and down on you like a trampoline)... he responded: "a what? where's that?" his taskbar was full of combat specials and had to look it up in the abilities and commands window.. LOL
Arryth wrote:
Ive been trying and trying to "enjoy" the new doctor that was forced on us after this cu... and I have come to the conclusion that it is pointless to have a doc. They are no longer fun at all to play. You now have no ability to make relaible amounts of money, foods buff better then you do, your heals are realtively weak, and your VERY vulnerable in combat. This class is ruined. The fun has been sucked out of it.
I'm having fun playing the profession. Dont know what you're smoking.
Dapu wrote:Before the CU I couldn't do anything without buffing. Even died a lot when I did buff. Started the Rebel Themepark and got killed over and over. Only could do Jabba's fully buffed and with a buffed friend. Did Nym's by myself, but only because I was buffed.
Excuse me?!?! I did Jabba's and Nym's as a mere Novice Pistoleer, solo, no buffs, just armor and food. And I never even had to hit my emergency stash of spice. Though I expect it would be absolute suicide trying to do them now as something as low as a Nov.Pistoller; I doubt there is a single quest is the game (that involves any combat) that is survivable at lower than CL25.
CasualMaker wrote:
Dapu wrote:
Before the CU I couldn't do anything without buffing. Even died a lot when I did buff. Started the Rebel Themepark and got killed over and over. Only could do Jabba's fully buffed and with a buffed friend. Did Nym's by myself, but only because I was buffed.
Excuse me?!?! I did Jabba's and Nym's as a mere Novice Pistoleer, solo, no buffs, just armor and food. And I never even had to hit my emergency stash of spice. Though I expect it would be absolute suicide trying to do them now as something as low as a Nov.Pistoller; I doubt there is a single quest is the game (that involves any combat) that is survivable at lower than CL25.
Well, I didn't use composite armor or foodlike everyone else did. So maybe that was part of it. But the ease of play for me definitely increased with the CU. I had mainly medic skill before(2-2-1-2 doctor and only novice pistoleer, as well).
he's right i may not be a master doc (yet) but hes right with the "fun sucked out of it" bit... plus buffing i think dont even work! on the bloodfin server! nether the wounds for me tht is
gamergirlx wrote:
So then Doc is best suited asa soloist profession? I'm sorry but healing yourself and leaving those around you tofend for themselves is *not* my view of what a good Doc should be.
But it is mine........
Well I've respecced Aziri to Doc mainly cos I wanna be able to do what I used to do as a mere medic & keep people alive on the front line, I tried CM & didn't get on with it & after respeccing the other night to Doc & running around for a while buffing people (most of whom didn't even notice) I was left thinking 'is this it?' & debating going pure combat again...
Got back on tonight & joined a small hunting group, me (cl80) & twovery low-lvl players (one 36 & one 10 I think), at first hunting was tough & I was getting aggro'd a lot, obviously they couldn't do nearly enough damage to keep things off & I was struggling to get the hang of using my heals properly. With the addition of a decent tank (& possibly because he was an overt imp& I'm reb so he was taking damage I couldn't heal) the situation changed, he'd keep the aggro, I could heal the other two when they got hurt & if anything aggro'd me I could keep myself alive for ages cycling through heals whilst still dealing damage. I downgraded to an old pistol so I wasn't doing as much damage in the hope of not drawing aggro that way & it seemed to work. A bit later the group grew to include a jedi & a few mroe cl80's & I was healing away without drawing anything. It was good.
I think half of the point of the nerf's been, like everything else in the CU, designed to make combat risky & varied again with no guaranteed way to survive against same-level opponents, a doc's gotta be careful now & use the full range of their abilities, I really enjoyed it & when I logged Rudy back on I found myself looking for the heals on his toolbars whilst fighting.
Give it a chance, unlearn what you have learned & all that, yeah you gotta go to the front line now but I've always played medic that way & it's a nice way to help people.
Dapu wrote:
Well, I didn't use composite armor or food like everyone else did. So maybe that was part of it. But the ease of play for me definitely increased with the CU. I had mainly medic skill before (2-2-1-2 doctor and only novice pistoleer, as well).Maybe they buffed up the spawns between when you did them and I did. This was shortly before the CU hit (a matter of a couple of days before).
You could be right about that. I decided to get "glowy" last August/September, and I think spawn rates were a bit wonky at the time. I was Pistoleer and Medic in a composite mini-suit (light enough to wear without buffs). One shot each of Brandy and Accaragm was good for taking the edge off my pistol specials and healing. I tried Jabba's corvette destroy mission again a couple months later, and it was sheer slaughter: shot dead (not incap) in 3-4 shots, through 80% comp armor, 40% PSG, 27% exo-protein wafers and the highest buffs I could find.
When I play, I spend less than 10% of my time in combat. Previously I could craft to make some money (contributing to the economy) and heal wounds for XP for conversion. On occasion I'd buff, though not factory-style. I can't do any of those things now, which leaves me with little to do when my guildies aren't online.
I'm a roleplayer, and I hate grinding anything. Now as a Doctor I don't have anything to do except grind, since medical XP only comes from combat, and most of my noncombat-related income sources have been eliminated.
I wouldn't say that Doctor is ruined. It has a way to go before it takes its proper position as a combat support role since some of it's capabilites remain weak compared to healing competitors. However, all of it's noncombat roles have been eliminated, and those roles were where I spent most of my time. Sure, I could pick up crafting (such as it is), but being in a guild where everyone else is sub-80 level, I'm the only L80 avatar. Losing my level would screw them over because of the rediculous level system.
--doogie
Message Edited by DoogieHozer on 05-15-2005 02:47 PM
FourD wrote:The doctor profession is far from ruined, in fact, masterDoc is pretty potent in PvE. Go make a macro that cycles through your heals and stims, then go pick up a combat profession like pistoleer. Go to the village and watch other 80s around you dying left and right when they get aggrod by 3 or more sith. Laugh as you have 8shooting at you who are unable to cause any lasting damage,while you continue to kindly continue to rez those dead 80s around you. Rinse, Repeat, then come here and post about your new found realization that doc is actually vital in PvE.
I've played doc both pre and post CU, and I have to say I enjoy it alot more now. Granted I can't put down powerful health tripling buffs anymore, but that's not why I chose doc in the first place. I didn't take up a prof so I could sit in the starport and do the absolute minimal while I watch my macro buff lines of customers. Sorry, that never really appealed to me.
You say that the "fun" is gone, then site that "lack" of fun in that you can't make money, your buffs/heals are weak and your vulnerable in combat. Like I said, your not vulnerable in combat, your heals are not weak if you know how to cycle them, and as for buffs/money is that what you found fun? Sitting in a starport with a macro running is fun? I used to participate in Janta grinding, not because I found it "fun" but because I needed the cash. If SOE suddenly took it out, which they did, I wouldn't be sad that a source of "fun" has been eliminated to me, I would just be mildy annoyed that I had to secure a new source of credits.
The only thing I can agree with you on is the lack of money potential anymore. Apparantly I don't view it as as much of a loss as you though. A good grinding prof for money/exp does not equal a fun prof, and visa versa.
Oh yes, I love the new doc. I even sticked to master medic to have better heals, and i will add some CM soon. In a group fighting there is so much to do now