Doctor Archive

Thread: Medicine Assembly

Sirisandir
Sat Jan 29, 2005 7:56 pm
#1

Is it worth collecting these skill attachments? If so how many would make a difference?



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Sirisandir
Sun Jan 30, 2005 3:40 pm
#2

?



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Thanks for destroying two years of work, SOE.
/end two year non-stop subscription
MasterNerfSlayer
Sun Jan 30, 2005 4:50 pm
#3

IIRC only Medicine Use skill tapes don't work. +25 is the maximum you could get in any case. Unfortunately it's not something I can just test and answer.




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Obata
Sun Jan 30, 2005 5:51 pm
#4

The assembly tapes (*thinks MNS misread the original post*) do work, but only affect the initial assembly roll. Their best value is in reducing the chances of a critical failure on assembly when crafting with Janta blood. I wouldn't break the bank buying them.



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MasterNerfSlayer
Sun Jan 30, 2005 5:54 pm
#5






Obata wrote:

The assembly tapes (*thinks MNS misread the original post*) do work, but only affect the initial assembly roll. Their best value is in reducing the chances of a critical failure on assembly when crafting with Janta blood. I wouldn't break the bank buying them.






Nah I read it correctly, I just forgot to mention the difference it would make if they work. I know Medicine Experimentation tapes work, and I'd break the bank to buy those for sure, but Medicine Assembly is a different story. It might be worth it depending on the price you can get them for. +25 should still be the max benefit you can gain from them though.




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mender1
Tue Feb 22, 2005 5:07 am
#6

Does anyone know when u do medicine experimentation for abec, als, acrdm, and asds. Does medicine assemblyCA/AA helps in getting the stats of the advance chemicals up or is medicine assembly only give better rate for makingstuffs?Thanks if anyone can help a noob doc.
Rere
Tue Feb 22, 2005 6:15 am
#7



It's somewhat unknownhow doesmedicine assembly really works, but it's pretty muchestablished thatthe assembly tapes only affect the initial assembly roll.So to speak clear, what they do isreduce your chances of getting a critical failure on assembly while crafting.


Also, it has nothing to do with the experimentation and it doesn't get you better stats on anything. As a matter of fact, neither does the Experimentation tapes ... they only increase your chances of getting "Amazing Sucesses" while experimenting. The final stats on your subcomponentsor any med in generalrelies entirely on the quality of the resources you're using to make them, not on any kind of tape you might be using.



Nothing worth doing is completed in our lifetime,
Therefore, we are saved by hope.
Nothing true or beautiful or good makes complete sense in any immediate context of history;
Therefore, we are saved by faith.
Nothing we do, however virtuous, can be accomplished alone.
Therefore, we are saved by love.
No virtuous act is quite a virtuous from the standpoint of our friend or foe as from our own;
Therefore, we are saved by the final form of love which is forgiveness.

~ Reinhold Niebuhr

Houdani
Tue Feb 22, 2005 7:25 am
#8


(NOTE: The following message applies to experimentation tapes, not assembly tapes.)


Careful, Rere. The experimentation tapes DO allow you to get better results, more than just an increased chance to get an amazing success.


If you collect at least +10 experimentation you will get one extra point for experimenting on the medicine.

If you collect at least +20, then you will get a total of two extra points for experimenting.


You cannot get more than the two extra experimentation points since themod caps at +25 and you would have needed +30 to actually get the third extra point.


H.


EDIT: Add disclaimer at top.

Message Edited by Houdani on 02-22-2005 06:28 AM




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Rere
Tue Feb 22, 2005 7:46 am
#9








Houdani wrote:


(NOTE: The following message applies to experimentation tapes, not assembly tapes.)


Careful, Rere. The experimentation tapes DO allow you to get better results, more than just an increased chance to get an amazing success.


If you collect at least +10 experimentation you will get one extra point for experimenting on the medicine.

If you collect at least +20, then you will get a total of two extra points for experimenting.


You cannot get more than the two extra experimentation points since themod caps at +25 and you would have needed +30 to actually get the third extra point.


H.


EDIT: Add disclaimer at top.





Perhaps you misunderstood me or I didn't make myself very clear here ... what I meant is no matter if you have 10 or 12 Experimentation points, if the resources you're currently using only allows you to get your ACRDMs up to 65 power while using 10 points only, no matter how many Experimentation points you got left, you will end up with a 65 ACRDM power and there is no way you can use the extra 2 points to improve that.


Same for all othersubcomponents or meds. Granted that in some specific cases such as enhance packs and stims you might be able to use that extra experimentation points to get an extra charge or lower the med use, in the end, the FINAL stat of any subie or med you make it relies entirely on the quality of the resources you use to make them.


Better rates of "Amazing Successes" doesn't exactly equals more power. The combination of your resource stats is the ONLY thing responsible for that.


** Edited for bloody typos again **

Message Edited by Rere on 02-22-2005 07:00 AM



Nothing worth doing is completed in our lifetime,
Therefore, we are saved by hope.
Nothing true or beautiful or good makes complete sense in any immediate context of history;
Therefore, we are saved by faith.
Nothing we do, however virtuous, can be accomplished alone.
Therefore, we are saved by love.
No virtuous act is quite a virtuous from the standpoint of our friend or foe as from our own;
Therefore, we are saved by the final form of love which is forgiveness.

~ Reinhold Niebuhr

zelp
Tue Feb 22, 2005 10:16 am
#10

Medicine Assembly is worthless, because it only is important to avoid critical failures. For us it doesnt matter if we get a crit. failure, we just try again. For a WS that crafts with extrem expensive loot sometimes Assembly is not uninteressting, but definatly not for Docs.



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jadeous
Tue Feb 22, 2005 10:34 am
#11

Med assembly in theory will increase your odds better with cap(+25) vs. nothing. IMHO it is worth having so you don't have to go through thousands of server best resources to get 3 amazing successes on a ABEC. adding pyolian cake will only further increase your odds from personal experience.


=D

Jadeous



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Rere
Tue Feb 22, 2005 10:36 am
#12






zelp wrote:
Medicine Assembly is worthless, because it only is important to avoid critical failures. For us it doesnt matter if we get a crit. failure, we just try again. For a WS that crafts with extrem expensive loot sometimes Assembly is not uninteressting, but definatly not for Docs.




It can be quiteworth for Docs if you're used todeal with Janta Blood in aregular basis too. Losing some 200+ power Janta Blood right on the assembly it's probably one of the most frustrating experiences within the profession.


But yeah, it's definitely not as important for Docs as it is for WS and AS.




Nothing worth doing is completed in our lifetime,
Therefore, we are saved by hope.
Nothing true or beautiful or good makes complete sense in any immediate context of history;
Therefore, we are saved by faith.
Nothing we do, however virtuous, can be accomplished alone.
Therefore, we are saved by love.
No virtuous act is quite a virtuous from the standpoint of our friend or foe as from our own;
Therefore, we are saved by the final form of love which is forgiveness.

~ Reinhold Niebuhr

Rere
Tue Feb 22, 2005 10:45 am
#13






jadeous wrote:

Med assembly in theory will increase your odds better with cap(+25) vs. nothing. IMHO it is worth having so you don't have to go through thousands of server best resources to get 3 amazing successes on a ABEC. adding pyolian cake will only further increase your odds from personal experience.


=D

Jadeous






Med assembly only affects the 1st initial assembly roll though, it doesn't have anything to do with a higher rate of "Amazing Successes" while experimenting. Experimentation tapes does. And so Bespin Port.



Nothing worth doing is completed in our lifetime,
Therefore, we are saved by hope.
Nothing true or beautiful or good makes complete sense in any immediate context of history;
Therefore, we are saved by faith.
Nothing we do, however virtuous, can be accomplished alone.
Therefore, we are saved by love.
No virtuous act is quite a virtuous from the standpoint of our friend or foe as from our own;
Therefore, we are saved by the final form of love which is forgiveness.

~ Reinhold Niebuhr

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