Doctor Archive
Thread: Doctor Poll Would you trade heal strength for speed?
Message Edited by MataHairy on 05-26-2005 02:18 PM
I would like to see slightly stronger heals but with the same timer. As I have explained before, even in conjunction with all the other healing abilities it still takes atleast 6-8 heals to go from 1hp to 3000+. And that's without anyone being attacked.
if everything was raised even by 10%-15% we would be in good shape.
Wound healing however needs either a shorter timer or a stronger heal....either will work for me, and many other people I would assume.
You can have my 1500 Jedi heal when I can have your armor, def mods, buffs and rez.
MataHairy wrote:
The devs evidently see the doctor profession as one providing small, frequent cures. Currently, the strongest heal is Master Doctor Bacta shot for around 800 points. Judging from the forums many Doctors aren't happy with having low powered heals andwould like to have heals at least as strong as the 1500 power heal from a 4000 jedi healer.
Message Edited by novastarswg on 05-25-2005 06:52 PM
Caelrie wrote:
You can have my 1500 Jedi heal when I can have your armor, def mods, buffs and rez.
MataHairy wrote:
The devs evidently see the doctor profession as one providing small, frequent cures. Currently, the strongest heal is Master Doctor Bacta shot for around 800 points. Judging from the forums many Doctors aren't happy with having low powered heals andwould like to have heals at least as strong as the 1500 power heal from a 4000 jedi healer.
spec defender,
right, on topic, id say leave as is, but shortern the heal time, so you can heal quicker, as it is now, its really hard to keep even a single person alive, let alone a group.
I would vote for more strength with slower speed.... if
they will increase the heal per tic and duration of infusion. Jedi has a nice improved infusion which has a nice duration.
I use infusion after bact shot, bacta jab enhancer and it usually gets the job done. But I like to start my group out infused so we can begin combat concentrating on kills not heals.
I wouldn't mind seeing an increase in the amount we heal, but not at the expense of speed.
I can currently tank2 level 82s with my heals and CoB without flinching too much, three at a push but that gets quite hairy ![]()
I'm looking to buy a droid that can survive a few hits in combat with a +110 med unit fitted as I can get my heals over 1K with the droid out. ![]()
If they fix my BE'd clothing, that would probably help too.
You do realise that currently jedi have crazy defence and rez is no problem, just get the arm.
Caelrie wrote:
You can have my 1500 Jedi heal when I can have your armor, def mods, buffs and rez.
MataHairy wrote:
The devs evidently see the doctor profession as one providing small, frequent cures. Currently, the strongest heal is Master Doctor Bacta shot for around 800 points. Judging from the forums many Doctors aren't happy with having low powered heals andwould like to have heals at least as strong as the 1500 power heal from a 4000 jedi healer.