Doctor Archive
Thread: Why do we charge 15k for buffs?
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can-i-car
Mon Aug 16, 2004 2:39 am
#1
I don't normally moan but i'm just wondring why we charge 15k for buffs on Dantooine at the Mining Outpost we clearly know that the people there are doing Solo-Groups to get Mokk Missions which pay 31k each, i personally think that us doctors shouldbe charging at least 25k for buffs to make a profit, now i'm a master tkm aswell so i know how easy it is to kill and complete a mokk mission.
what are your thoughts on the subject
i buff for 2700-2750 @ 15k for 3hrs 45mins. Chimaera
Brainplay
Mon Aug 16, 2004 3:13 am
#2
There is no reason why you couldn't charge that much for buffs if you feel like it. 10-15k per buff session seems to be a recognized standard on most servers though. Dont be surprised if someone shows up, announces 10k buffs instead of your 25k, and your entire line shifts over. Either way we still make a hefty profit vs. the amount we pay for the resources.
Its business. Server restart when their aren't many doctors on you can get away with it. During normal hours there are too many master doctors ingame to even try. If you're nice you might even get a decent reward. I had some guy tip me 50k for a 2200 buff at server restart when I was doing it for 10k just because he thought I was "good to the community". Dont ask me what it means, I just got a nice tip and a repeat customer out of it. 
Chibi-Tux
Mon Aug 16, 2004 4:46 am
#3
On sunrunner a real reason for the increase in buff prices were the buffpack creators. They were charging just under 10k for the buffpacks, and charging 10k for buffs wasn't any profit. For those that create their own buffpacks, they were able to charge 10k still, and undercut the rest of the doctors.
MrSensitive
Mon Aug 16, 2004 4:52 am
#4
I am working up Doctor/Swords now and the only input I have is that 12-15k for a buff is great, especially if you are a brand new player. A lot of docs I see buffing currently give the 15k or cut the line for 50k option.
I know that I pretty much always cut because I will make that back in two missions, which take me about as long as the waiting in line takes.
For those of you that offer this, do you find yourself giving alot of these buffs to cutters? 50k to an elite master is nothing really.
LonewolfSilver
Mon Aug 16, 2004 6:31 am
#5
If you guys are just finding excuses to charge more, say whatever. People making mroe doesn't mean they have to pay you more. If they are willing to, that's all good but jacking the common price up is definitely a bad thing. Economy goes in a cycle, today you raise the price by 25%, tomorrow your clothes and food will cost you 25% more. Then the 27 or 30k award money will be losing value and everybody will starve. And the same you will be screaming for murder and ask the dev to raise the mission award.
Another thing is, not everyone is a elite combat master. About half the people are novice or halfway in the profession. It takes them a long time to do high mssion and also, their armors take a beating. Brandy and canape, or whatever food also cost money. I personally refuse to paid more than what it worths, not that I don't have millions.
Oblox
Mon Aug 16, 2004 6:42 am
#6
I charge 12k normally if im not busy or 50k if im doing something, youd be surprised how many people will gladly pay 50k.
Jagged-F3l
Mon Aug 16, 2004 7:00 am
#7
Your signature implies that your buffs are fabulous. If this is the case, the resources that went into them are equally superior. In my experience, resources like this aren't inexpensive to come by (BTW--I do not harvest resources myself, I find the task tedious and boring; I play the game to have fun). When I figure the cost of the resources, the time required to tend to factory runs of medical components, crafting time, the price of Bivoli (which ends up costing me about 3K per dose on our server), and Havla (because time is money), then 10-15K for a set of buffs is relatively inexpensive.
In addition, those folks on Dantooine running Janta and Mokk missions can most definitely afford it. I am a master TKA (as well as a master doctor) who runs these missions as a major source of income. For each buff session, I easily pull down 2M credits. There is a cost associated with doing business. For those that run these missions, they have to figure the cost of travel, vehicle repair, food/drink, buffs, armor and weapons (over the long term).
Don_T_Shoot
Mon Aug 16, 2004 8:17 am
#8
Charge what you feel your time is worth, some people will pay some won't. I wouldnt' worry about what they are going to do with the buff.
A bit off topic but how does one earn 2M per buff session doing Janta/Mokk missions? I can only manage to pull down 500k per buff session. I'm a Master Swordsman/Master Doc, are swordsman THAT much slower than TKM's? I figured you be able to complete a few more missions per hour than a swordsman, but 4 times as many!? I assume you were exaggerating to make a point, but if not, what's your technique?
A bit off topic but how does one earn 2M per buff session doing Janta/Mokk missions? I can only manage to pull down 500k per buff session. I'm a Master Swordsman/Master Doc, are swordsman THAT much slower than TKM's? I figured you be able to complete a few more missions per hour than a swordsman, but 4 times as many!? I assume you were exaggerating to make a point, but if not, what's your technique?
Jnome
Mon Aug 16, 2004 9:23 am
#9
I had spent afew days gathering resources for some nice buff packs. The last thing I need was some decent meat. At the time I had Survey 1, not Hunting 1. (I have TKM to so limited skill points) So I asked around and a hunter offerd me some meat for 150cpu. I had just enough money. It was good meat. He didn't want to bartter the price down. Guess he saw Master Doctor as meaning Money Bags. So I took the meat at his price. Next day at the Starport I was the only Docaround. Buffing for around 12k. And in line was my favrite hunter. He had the balls to **edit** about my prices.. I told him I don't bartter the prices down. He of all people should understand that.. 
Anyways that was the last time I did public buffing. WAY to many ungratefull players out there. Way to many overcharging ones as well. Now I just buff myself and my guild members free of course. I make my money back on Solo hunts to dant. No more buff monkey for me.. Sometimes players ask for buffs when they look at my profs. I tell them to join my guild and I'll gladly buff them for free..
Nothing wrong with a free buff being a guild perk I think.
Don_T_Shoot
Mon Aug 16, 2004 11:00 am
#10
150CPU!!? Wow that's painful. Makes me glad I have a novice in Scout and a couple rangers in my guild. I bribe my artisan buddies to survey for me and then go plant the harvestors myself. Though I still end up shelling out the dough for those uber-non-meat resources that come along... like 1mil recently for 100k of some killer Lok Wheat. It put the stuff I harvested myself to shame. Maybe I'll use the 19k of mediocre stuff as a footrest in the living room of my Corellian small house.
BrohenAco
Mon Aug 16, 2004 11:07 am
#11
I was a master doc .... and i dropped it alittle bit back... but not everyone does mok missions and make alot of money after they get buffed.. so you can't use that model as a base.... its lame to say...this person after being buffed is gonna go make 300k.... most the people i know get buffed and just mess around.... alittle pvp'ing..maybe alittle hunting for xp... thats what the normal casual player does... the best way to keep your prices low...is to find a good scout that can get you resources and make the packs yourself....this is what i did...and 1 set of buffs cost me about 2k...for everything...and then i sold for 10k... so after 15 buffs i was making tons of money...1 hr in coronet net about 200k
my stats were pretty decent....like 2400....3 hrs...
You CAN do it yourself...when you buy buff packs..you are paying a premium price...cause they usually pay scouts....then raise there prices...when you as a doc could save money by buying directly from scouts....just my two cents... and ive been a master doc and master cm...so i know what it takes to make decent stuff.
Shaun (HE)
MoogleDee
Mon Aug 16, 2004 11:25 am
#12
Normally, I just charge 10k for buffs. I could get away with charging probably about 11 or 12 because I buff at around 2500 but I just do 10 because it's what I do. I don't make my own buffs, I buy them, I'm not too concerned about drawing a profit from buffing because A) I get bored just sitting there tapping my macro key and B) I make more money doing missions.
And in response to Don_T_Shoot, I'm also a sword/doc and For every buff session I can pull in about 1.5 mill. What I do for Mokk/Janta missions is I run up to their base, tap it to aggro all of them onto me, then I spin attack/area attack them to death while also doing signifigant damage on the base.
Jnome
Mon Aug 16, 2004 1:16 pm
#13
Well I think alot of the problem is everyone wants the best price for there goods and service. The Scout want alot of cash for all that meat they spent an hour or two getting. The Surveyor wants best price for all those resources they spent to finding and the costs that go with it. And the docs want a cut of that to. So its one big circle. And when someone in the loop ups there price. Well guess who else is going to up there prices.. Just like real life eh?
It is a player driven system after all. If someone didn't want to pay 12k for a set of buffs then they woiuldn't get it. If I didn't want that Uber meat for 150cpu. i wouldn't buy it.
I am glad its no longer an issue for me. My buffs keep me soloing when I am tight on cash. I buff guild members free. Some even bring me items I need for future buffs.. Free.. Nice little system really. Granted I know its not how it is in general for most docs.
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