Doctor Archive
Thread: Isn't the 80k cap a problem?
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Aurelius_Pendragon
Thu Jan 27, 2005 3:46 am
#1
I don't log into this forum very often, so perhaps this issue has been discussed in depth (or perhaps a JTL forum would be a better place). But looking through the thread with the voting for doc problems (good stuff there) nowhere do I see a concern with the 80k cap on Medical xp for Master docs. I find this terribly irritating.
80k is something like 11 buffs, and then you you have to go back to the Village to convert into a paltry 8k in force healing xp. I think that works out to 20 trips across the wilds of Dathomir just to do the first box after novice.
As a Novice Pistoleer, I'm not sure where my Pistol/Combat xp caps, but it must be after the 450k I need for my next box, which should turn into at least 30k (for both pistol and combat xp), possibly higher. For Master Pistoleer it must be massive. Which means a lot less visits to the Village (if I didn't have to unload my medical xp).
This seems terribly unfair. Has the issue been addressed? Or will the Combat Revamp make it all a moot point anyway?
80k is something like 11 buffs, and then you you have to go back to the Village to convert into a paltry 8k in force healing xp. I think that works out to 20 trips across the wilds of Dathomir just to do the first box after novice.
As a Novice Pistoleer, I'm not sure where my Pistol/Combat xp caps, but it must be after the 450k I need for my next box, which should turn into at least 30k (for both pistol and combat xp), possibly higher. For Master Pistoleer it must be massive. Which means a lot less visits to the Village (if I didn't have to unload my medical xp).
This seems terribly unfair. Has the issue been addressed? Or will the Combat Revamp make it all a moot point anyway?
-MonGoBoB-
Thu Jan 27, 2005 4:50 am
#2
well if youd take a look in the FS forums you see that it is a rez way of gaining exp.... then you max exp after 5 min.... and you can be in the village and it would be not wise to increase the cap so that people could make an afk macro grinding with that
cornellius
Thu Jan 27, 2005 5:13 am
#3
If the capwaslogical for docs, i dont think so the people try the rez/pet tricks.
Also you have to have a free friend or alt who can access to thevillage for this trick!!
Aurelius_Pendragon
Thu Jan 27, 2005 5:26 am
#4
I'm sorry, I don't quite follow. Are you saying there is an exploit that involves rezing which allows you to reach 80k very quickly? If so, I don't see what difference it makes. Whether the abuser has to make one trip or 20 to the Village they will still abuse the system if they can get away with it.
(Besides it doesn't take all that long to buff 11 people, so is the difference that great?) (Or are you suggesting that buffing has become an exploit?)
The solution is to plug the exploit, not to punish everyone else who isn't using it.
I don't know what it is, but putting a limit on how often you can rez or be rezed, how many points you get for rezing, a built in delay on rising from the dead to slow down the process, or something like that would be more appropriate than penalizing an entire profession.
I still think forcing docs to return to the Village four or five times more often than combat professions is very unfair. Perhaps the fs xp required for healing boxes should be reduced. Or the exchange rate revamped.
(Besides it doesn't take all that long to buff 11 people, so is the difference that great?) (Or are you suggesting that buffing has become an exploit?)
The solution is to plug the exploit, not to punish everyone else who isn't using it.
I don't know what it is, but putting a limit on how often you can rez or be rezed, how many points you get for rezing, a built in delay on rising from the dead to slow down the process, or something like that would be more appropriate than penalizing an entire profession.
I still think forcing docs to return to the Village four or five times more often than combat professions is very unfair. Perhaps the fs xp required for healing boxes should be reduced. Or the exchange rate revamped.
cornellius
Thu Jan 27, 2005 6:37 am
#5
I was feeling what you are feeling right now. 
I posted to many forumslike you, about the cap of docs but this is a game which is based on combat, not crafting or else.
So i changed my template at last 3 phases and i started to get combat xp for combat prowes or enhanced reflexes.
Aurelius_Pendragon
Thu Jan 27, 2005 6:59 am
#6
Yeah, well I'm both....besides being a Master Doc I'm a low level CM and Pistoleer. What bothers me is that when I am grinding combat xp at Fort Tusken my poisons along with the occasional heals and buffs give me 80k very quickly, while I still have lots of room left for the combat stuff. So I either give up and make yet another visit to the Village, or keep going and sacrifice all the medical xp I ought to be earning.
As soon as I cap I have to change my title because I don't really want to buff people anymore until I get xp for it. But I like healing people, so while I wander through the caves I heal others down there a lot, just because it seems like the right thing to do. And if someone who knows me asks for buff, I'm certainly not going to say "sorry I'm xp capped".
As soon as I cap I have to change my title because I don't really want to buff people anymore until I get xp for it. But I like healing people, so while I wander through the caves I heal others down there a lot, just because it seems like the right thing to do. And if someone who knows me asks for buff, I'm certainly not going to say "sorry I'm xp capped".
TheRockStar
Thu Jan 27, 2005 7:04 am
#7
Sadly there is nothing to stop anybody repeatedly killing and rezzing an alt or friend, (who will run a duel macro) to cap their xp. This can be done whilst stood next to the xp conversion guy if you are that desperate! It's not a happy state of affairs... I hate to wonder in there and see people running macro after macro
I think the line on the xp cap is that 80k was intended for all profs, combat just happens to have gotten away with this 'oversight'.
I'd like to see a higher cap, as you say to make the trips less frequent, but I don't think it's happening
I'd like to see a higher cap, as you say to make the trips less frequent, but I don't think it's happening
UTech
Thu Jan 27, 2005 7:19 am
#8
I'm TKM as well as Master Doc, but it's the 80K cap that's made me choose all Enhanced Reflex and Combat Prowess branches. It's simple math.. I can return to the village in 3.5 hours and convert 130K FS xp, or I can return to the village in less time than it takes me to drive there and get, what,8K FS xp? Hmm, tough choice there....
Aurelius_Pendragon
Thu Jan 27, 2005 7:39 am
#9
TheRockStar wrote:
Sadly there is nothing to stop anybody repeatedly killing and rezzing an alt or friend, (who will run a duel macro) to cap their xp. This can be done whilst stood next to the xp conversion guy if you are that desperate! It's not a happy state of affairs... I hate to wonder in there and see people running macro after macroI think the line on the xp cap is that 80k was intended for all profs, combat just happens to have gotten away with this 'oversight'.
I'd like to see a higher cap, as you say to make the trips less frequent, but I don't think it's happening
I see your point, but perhaps the devs ought to restrict rezing somehow, like I mentioned in my previous post. If nothing else, not allowing someone to be rezed more than a couple of times per hour, or forcing the corpse to lie on the ground contemplating the meaning of existence for a few minutes before resuming it (existence, I mean). Something that would permit rezing in the ordinary combat situation, but which would block macros or other activities permitting a doc and a victim to abuse the system.
I mean, this must be an exploit just like what has been practicised at Jedi fight clubs, and there has been a crackdown on that abuse.
Guess I'll just have to start buffing in the Village. Kind of boring, but at least it has the virtue of being ethical. (Unfortunately since I'm in a weird timezone, there usually aren't that many people in the Village when I'm there.) (Hmmm...if only we could sell buffing services to the Siths during Phase 4. Then slip an incurable disease into the buffs....)
Obata
Thu Jan 27, 2005 8:59 am
#10
The XP cap was one of the factors considered when the devs created each conversion factor. If the cap were changed, most likely the conversion rate would also. The fact is, med XP is VERY easy to get and the devs obviously know that.
Aurelius_Pendragon
Thu Jan 27, 2005 9:12 am
#11
Obata wrote:The XP cap was one of the factors considered when the devs created each conversion factor. If the cap were changed, most likely the conversion rate would also. The fact is, med XP is VERY easy to get and the devs obviously know that.
OK fine, then that pereived easiness should determine the conversion rate and the Village xp needed to fill a box.
But that doesn't address the unfairness that to fill a first level box a doc has to make 20 trips to the Village, compared to maybe 4 for someone with combat xp.
(It also occurs to me if this rez exploit that's been described is being carried out at the Village, then questions about the 80k cap don't enter in, since the exploiter can convert as s/he goes along. Lifting the cap to 450k wouldn't change anything for the exploiter.)
FeistySheister
Thu Jan 27, 2005 3:44 pm
#12
I dont want to start a flame war or anything, but whats the big deal about killing and rezzing? It'sjust a cheesy way to gain xp, but its not illegal I dont think.Its using an ability that we already have for someone whosdead, is it wrong because the doc killed the person instead of someone else?
The 80k cap sucks really bad, so if someone runs a macro because they are tired of it whats the big deal?Its just a grind like the other 2 million ones in this game already being used. I dont know why everyone thats a doc thinks we should all accountable to some unattainable level of honor. Thats why I went imp...I HAVE NO HONOR!!!!
-Seepatay
MyT_Chicken
Thu Jan 27, 2005 5:04 pm
#13
FeistySheister wrote:
I dont want to start a flame war or anything, but whats the big deal about killing and rezzing? It'sjust a cheesy way to gain xp, but its not illegal I dont think.Its using an ability that we already have for someone whosdead, is it wrong because the doc killed the person instead of someone else?
The 80k cap sucks really bad, so if someone runs a macro because they are tired of it whats the big deal?Its just a grind like the other 2 million ones in this game already being used. I dont know why everyone thats a doc thinks we should all accountable to some unattainable level of honor. Thats why I went imp...I HAVE NO HONOR!!!!
-Seepatay
Which is exactly why when the CU hits your gonna get your paties in a bunch. It takes skill to be a true Doctor, not a macro. When you understand that, then and only then will you understand why being a Rez Junkie is so wrong, and really hurts the the overall state and image of Doctor's.
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