Doctor Archive

Thread: secondary profession for a doctor

KikiBET
Fri Aug 08, 2003 8:45 pm
#1

im a zabrak master doctor and i was wondering what is a good secondary combat class for a doctor? just any opinions or what your doctors combat class is and what might be enjoyable for me to be. thanks



Arnaut Shadows- Master Doctor
Aetos Shadows-Bounty Hunter
obijohn
Fri Aug 08, 2003 9:01 pm
#2

i'm working towards master pistoleer. a good chunk of the way there. working out quite well. Its why I like this game. I'm a good fighter/healer, something not really feasible in other mmorpgs i've played.
Elenora
Sat Aug 09, 2003 1:56 am
#3

Master doctor/pistoleer is the one of the most powerful classes in the game...this will become even more true when PvP damage reduction comes out...


that said, any of the advanced weapon classes except for rifle is a good complement to your doctor skills...


conversely there is teh obvious option of going CM which is not as offensive but gives u ranged heals...




--------------------------------------------------------------------------
Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
Duckbill
Sat Aug 09, 2003 4:07 am
#4

Master Doc and Master Combat Medic is not a good combo IMO. I tried it, 3 boxes away from Master CM, and I didn't like it at all. The only thing CM has to offer are the ranged stims, and thats not enough to throw so many Skill Points at.


Just started out on Swordsman a few days ago and is really enyoing it, but the best combo is probably Master Doc and Pistoleer...didn't choose that because i don't wanna be yet annother "one of thoose"


Just my 2 quacks




Duckbill Platypus
Master Doctor / Master Swordsman, Chilastra
Proud Member and Officer of Hidden Agenda
-Ixchael-
Sat Aug 09, 2003 4:27 am
#5

I am a mix of Doctor, Fencer (or at least the brawler part) and Creature Handler.


Works very well for me and suits my style. Your mileage may very




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Ixchael
Novice Doctor, Starsider
Guild Scarab (http://www.guildscarab.com)
MorvenDee
Sat Aug 09, 2003 4:27 am
#6

I'm a Master Doctor with Exploration III (Scout), Carbine IV and Ranged Support III (Marksman), Engineering IV and Surveying IV (Artisan). My intention was to go Master Doctor/Master Carbineer, but I'm having second thoughts.


I will keep Exploration III (fast running up hills) until they introduce mounts and vehicles, because travel skills are vital in the game as it stands. I will keep Surveying IV until I am satisfied with my resource stockpiles (100k stacks of high-quality rares, etc) and no longer need to AFK sample overnight to supplement my harvesters.


With Engineering IV I have been able to land on a planet empty-handed, discover a rare high-quality resource, build multiple harvesters from the resources around me, and leave a little industrial plant behind. It feels resourcefullike a Jedi thing I am going to surrender Engineering to move up the Carbineer skill tree, but I'm in no hurry. My character is pretty good as she stands.




Tale
-Ixchael-
Sat Aug 09, 2003 4:29 am
#7

grr *looks for the edit button*


May vary, obviously.




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Ixchael
Novice Doctor, Starsider
Guild Scarab (http://www.guildscarab.com)
RxUnarmed
Sat Aug 09, 2003 4:47 am
#8

I don't see any reason to go Master Doctor, the Wound Speed Line is worthless.. Take the other 3 fields up to 4 but leave that out.


That said..


TKA, Doc as stated, Exploration 1, Artisian.

Phomeister
Sat Aug 09, 2003 12:08 pm
#9

I agree, a bunch of pistol skills and a few other misc skills like surveying to help with resource gathering for medicines is a great way to go. Well balanced. Can solo fairly well, can heal, can help in fights..

Afra_Lyon
Sat Aug 09, 2003 12:58 pm
#10

I'm going for Master Doctor/Master TKA. Its been working out very well, and when I can buff my own stats, I'll be pretty tough to beat. Unless I get kited, and let's not go there.



Shale Relyt: Heavy Hammerman/Ranger, Kauri
Osritro Ostusx: TKA/Doctor, Valcyn
Rascal: Sniper/CH, Ahazi

"A man convinced against his will is of his own mind still."
Gallion
Wed Aug 13, 2003 2:29 am
#11



RxUnarmed wrote:

I don't see any reason to go Master Doctor, the Wound Speed Line is worthless.. Take the other 3 fields up to 4 but leave that out.

That said..

TKA, Doc as stated, Exploration 1, Artisian.






As a combat medic I hope a great many doctors take that path
Alaxias
Wed Aug 13, 2003 4:32 am
#12

Doctor and creature handler for me (healing for 1500 dammage is great with pets!) with the marksman carabineer line.
bruin105
Wed Aug 13, 2003 5:15 am
#13

Im going Master doctor/ CH . Most big group keep ya busy healing so I just send my pets and go to work healing . Plus being able to harvest helps on the meds

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