Doctor Archive
Thread: Whats with the max buff hysteria?
I think some peoplewould beperfectly happy with a sub 2000 buff.. I just don't know if the discount in price is worth the difference though. I mean.. would someone be willing to pay 6000 credits for a sub buff compared to 10k when the 6k buffs might last an hour less as well as be for less points?
Seems to me that if I am going to pay for buffs I would want the best possible and the price difference would mean very little.
If someone just wants to get their armor on, then any old buff will help. However, sometimes in PvP every little point makes a difference, and if they have high enc armor, the higher the better.
But yea.. I don't think calling 1200-1500 buffs trash is fair. By themselves they rock.. it is just when they are compared to 2400+ that they start to not look so good.
I carry 2 sets of buffs on me. Light hunting- 1500- 2000 range and Heavy hunting buffs - 2200-2600 range.
Only buff me and my friends though and they are happy to get a 1500 buff for free any day. Only reason I use the heavy buffs is because I tend to solo a lot or hunt with one other trusted friend. Lately I only hunt Jantas and NS, which requirea heavy buff.
I don't sell buffs. I tried buffing for one day and out of the 10 ppl I buffed, only 2 actually paid. So, I only do friends now.
Lower end armor, or no armor would need high end buffs 2k+. I will say there are a of these people out there. Not many people can afford a 1 million dollar suit and mind food. This is where buffers make there money really.
I hope that answers your question. There are some who 1500 would do fine across the board. Just charge them accordingly. Ask they other docs around you their power, and price for their buffs before starting.
/shudder
Can't stand starter planets....... nothing worth killing besides Krayts and Tuskenon Tat.
But then again, it really depends on what youre doing or what youre fighting against. My gf and I wanted fast XP so only the two of us (with our meager novice TKA) went sharnaff hunting together. Some people might need as high of a buff, but really depends on what that person is needing it for.
I still believe, and most do also, that duration is the most important unless you are expecting to get killed all the time. A 3.5 hour buff compared to a 2 hour buff is a MAJOR difference.
Main HAM stats are a big concern to soloists and people taking on stuff they probably should not be able to beat.
Every point + their 80+% armor allows them to kill bigger stuff safely. Combine with 400 pt. Stim B's and a heavily armored soloist can kill incredible amounts of stuff.
Man of my characters can get by with very small buffs (500-800), and those are mostly to deal with special costs... anything above that is overkill for what I do / who I play with.
-T