Doctor Archive

Thread: I think this sould be our moto.

boodow
Sun Feb 01, 2004 4:16 pm
#66

Slabby I don't know what you are posting about, but when your posts are longer than the entire length of my screen, I just move on.



Terigo
Master Pistoleer/Smuggler
Commander of the Millennium Nuna
MyT_Chicken
Sun Feb 01, 2004 8:29 pm
#67

Slabby, I'm still waiting for JasonK to give even 1 good reason to support that AFK Macros are a legit way to get XP. But I swear he has a Macro set up to just keep saying the same CRAP over and over and over again. Frankly I think he is just retarded. You would think he could atleast come up with a good macro to reply with.....you know sense he supports them and all.




h Egri p
§ If you don't know; you'll find out soon enough! §

JasonK
Sun Feb 01, 2004 11:24 pm
#68






MyT_Chicken wrote:

Slabby, I'm still waiting for JasonK to give even 1 good reason to support that AFK Macros are a legit way to get XP. But I swear he has a Macro set up to just keep saying the same CRAP over and over and over again. Frankly I think he is just retarded. You would think he could atleast come up with a good macro to reply with.....you know sense he supports them and all.




I'm waiting for you to give one reason why you shouldn't have been aborted.




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slabby
Mon Feb 02, 2004 1:12 am
#69


The best point that can be made.


Massive Multiplayer Online Roleplaying Game.


Being AFK while you are work and sleep is not playing the game.


You shouldn't get xp for it. Period. It defeats the point of the game. You aren't roleplaying, so you shouldn't be getting a head in it. It destroys the integrity of the game system. If you were playing candy land and one person played the game right, and the other got to look through the deck and stack it in a way that you got to draw the exact series of cards to get you to the top ASAP, well that would blow for the guy that was playing the game right.


BTW, there is nothing in the "Offical Candy Land Rules" that says you "can't" stack the deck. But most people know you shouldn't do it.


Most people either buy or should be buying this game to work with other players and we should have to work together. Working together is I go out and get hurt, you fix me up, I pay you for it. Not, we both set up a program to push a button for us and go to sleep or work, and come back and we'll be able to do the cool stuff without waiting.


Just think about new player X that comes in on a two week trial and walks around not finding anyone in the catinas or med centers to help him or her along with their journey in the Universe. Hesees AFK auto bots, and medics healing tumble monkeys and says "what's so great about this." He doesn't buy the game, and we all lose a potiential in game friend, community member, and good player.


Think about the people that are wealths of information that have been playing from the begining that leave because they feel strongly about this and the information on the classes they can pass on. Someone asks the best way to get xp, the answer "Well, find a friendto tumble for you and use this macro." Instead of "go to this planet, or hook up with these players and they will take you out and help you out. You should be on your way in no time. I think that's the problem I see with it. Pretty soon, with the way a lot of people are today this will be the accepted way doing things, which hurts the game overall from a online "roleplaying" world standpoint. Again, it is a roleplaying game, so the point should be roleplaying a character.


If the majority of the people that play the game feel that this should be the accepted way of doing thing, then I feel that they should do away with the xp requirements and let everyone start with Master Level Characters. It is essentially what is going on now, so what would be the difference. I signed up for a game in which I had a character that I leveled up based on my actions and made individual, and everyone else that signed up for the same reason. "I want to make a bad mamma jamma han solo type, or chewbacca type, or I want to make a bounty hunter or jedi." Then they get in the game and find out you don't have to actually work at it if you use this exploit or loophole, or whatever you want to call it, so they go do it the cheesy way. I guess that's fine, but I think if that's the kind of game that this is going to turn into, then some people would like to know that going in, and Sony should tell people.


I don't understand the whole "I only want to play an ultra powerful character" mentality. I don't understand video game cheat codes. If I would have known 3 months ago when I signed up that the economy would be controled by credit and item dupers, and people that level up in their sleep, then I probably would have taken a pass on it. But the early reviews of the game talked about how people needed each other for xp, how they needed to work together to access high end content, and I thought that sounded interesting. And for the record it seemed that way 3 months ago, before our "special christmas gift." I was amazed, after playing Diablo, that when I first logged onto the game the people that went out of their way to help me. I was wondering where the people were that would group up and lead you down into a dungeon, kill you and loot your stuff. The people that would find programs to make them invincible. Well looks like they found the game finally. Gone our the helpers, or at least they are harder and harder to find, and now I run around with people that use clever names like "poop" and run around teaching each other how to level up in their sleep. Well that isn't what I consider a roleplaying game, by any stretch.


But I was sold something by sony that thanks to AFK'ers is not being delievered on. I feel that either this needs to be embraced by the developers or stopped by them, but I hate this garbage about "well we don't want this to be the way you play this game but...." attitude which is what we are getting now.


Is AFKing as bad as credit duping and some of the other exploits. Absolutly not. But it is a cousin of those. It's trying to get ahead the easy way by not playing like you should. And the trolls that like to promote it, probably to get reactions out of some of the community members is the only reason they do, know they shouldn't be ABLE to do it, but don't really care. I guess I can take solice in the fact that I have the ablility to do classes without resorting to short cuts, andobviously these people do not. Patience is an ablility and a virtue that many of these type of cheat code monkey gamers do not have.

I'm sorry they missed out on a lot of the fun of the game. I'm even sorrier they don't realize it.



Kalsion Ri'Tay: Gunfighter Extroidinair
JasonK
Mon Feb 02, 2004 1:41 am
#70






slabby wrote:


You aren't roleplaying, so you shouldn't be getting a head in it.



I'm living the greatest star wars saga ever told...mine. Don't want to be a part of itmake use of /addignore and go about your own business.




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poon0r
Mon Feb 02, 2004 9:06 am
#71

You need some new material m8







Poon, NSA Squad Leader/Swordsman, Based in Vice City on Lok
Kubernetes
Mon Feb 02, 2004 12:46 pm
#72

The thing is, JasonK is right that a doctor who masters by macro will get his abilities quicker, but his ability to be a doctor is hampered (at least more so than a regular doctor).



How often does the doctor board get a thread from a "Master Doctor" asking "How do I buff?" "How do I make stim-d?" "How do I make buff packs?" "How do I rez?" "Really, I can cure poison?" Honestly, what good is making master a week before the other slobs if it takes you another week to figure out basic stuff you should have known all along?


My question-- why do these guys insist on going to the med center to do their afk-tumbling? I mean, stims work outside of the med center-- or did they not figure out the difference between stims and woundpacks?


Well, that's the last I'll say about this. Play your tumble-monkey game if you want--I still think it's utterly retarded.





Hasdrubal Carthago/ KNR/ Valcyn

Master Doctor/ Novice TKA/ ex-Master Carbineer
Doctors' Motto: Stop the Tumble Monkeys!
TandisJargin
Mon Feb 02, 2004 2:11 pm
#73

Most of the docs in here should run for mayor. Whats with all the 14 page speaches? MAN OH MAN. /endthread.




Tandis
Medical Know It ALL
Obsidian Mineral Co
"Your Wanna Be Community Leader"


MyT_Chicken
Mon Feb 02, 2004 3:15 pm
#74







JasonK wrote:


I'm waiting for you to give one reason why you shouldn't have been aborted.




We are still waiting for you to give valid points.


You know what I will give you credit on this. Yeah, macros get you there faster. But please if nothing else tell us how getting to ANY profession by sleeping helps you understand the basics. I would also like to know why so many people that doMaster in there sleep goto the forums to ask stupid retarded questions like..."How do I buff?", "What do I need to give buffs", ect. when all that information is in the game. And IF that person actually played the profession they wouldn't need to ask those questions over and over again. So please enlighten all of us why macro's are so much better then actually playing the profession without sleeping.




h Egri p
§ If you don't know; you'll find out soon enough! §

JasonK
Mon Feb 02, 2004 3:50 pm
#75






MyT_Chicken wrote:

We are still waiting for you to give valid points.


You know what I will give you credit on this. Yeah, macros get you there faster. But please if nothing else tell us how getting to ANY profession by sleeping helps you understand the basics. I would also like to know why so many people that doMaster in there sleep goto the forums to ask stupid retarded questions like..."How do I buff?", "What do I need to give buffs", ect. when all that information is in the game. And IF that person actually played the profession they wouldn't need to ask those questions over and over again. So please enlighten all of us why macro's are so much better then actually playing the profession without sleeping.





Valid points on why I think AFK is good? Perhaps you should go back to page 1.


"I AFK macro so I can get more enjoyment out of the limited time I have to actually play. If I can get a lot of XP or resources or credits in the time I'm not actually playing then I have more time to do more enjoyable things when I do play. Seriously, do you think sampling is fun? I sure as hell don't, but I need the resources so I AFK sample so when I do play I have what I need without the boredom. Healingwounds is fun? I'll take a pass and spend my time doing other stuff I find more enjoyable, like inflicting wounds. Buffing myself for 1000 points? No thanks, I'll spend a couple days AFK tumblingthen buff myself for 3000."


Valid points on why I think AFK is legit?



http://forums.station.sony.com/swg/board/message?board.id=dancer&message.id=7563&highlight=afk+macro#M7563



I know this was posted to try and help the cause of Dancers/Entertainers who do not like AFK Macroers.


That being said I would like to clarify something; it is not a violation of the TOS, the EULA, or any other rule in SWG to use a macro and be AFK. The CSR in this case was mistaken in their answer, and it has been sent along to their supervisor so that the rules can be clarified for those CSRs who may be confused on the policy.


I wanted to make sure that everyone was aware that the policies do not state that it is a violation. I am not trying to encourage AFK macros just simply making sure the policies are understood since in this case it was incorrect.


Thank you!


----------- Jeassa ---------------
Community Relations Representative


As for AFK mastersnot knowing the profession, I knew how to give make buffs, give buffs, make stims, heal damage, make wound packs, heal wounds and all the other basics without asking. I couldn't really care less if other people are too stupid to know how, though I do fail to see a connection between the two. Either you try to figure out how to do something in game or you ask for help, doesn't really matter what level you are or what you're doing.




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Mikah1
Mon Feb 02, 2004 4:07 pm
#76

I think perhaps the developers need to rethink how they want this game played to begin with. If they truly don't want to see the decline in overall socialization and the current changes in how players interact then they would do something. I personally used to be a musician and I loved it! People in general were great, tips weren't too bad, and I had a lot of fun with old and new friends, but the afk entertainers ruined that for me because they're right up in front and there are so many of them that the lag in cantina's became the worst thing ever and people started thinking the profession was a complete joke. At any rate though, I think the developers know what is happening to the social and economic fabric of this game and should have forseen it to begin with. People who feel strongly about the afk issues need to come up with creative solutions to those issues to overcome it. I personally have never acquired a skill while afk, I'm always at the keyboard because I feel that's the correct way to play the game to the fullest, but obviously a lot of people don't agree with me and that's ok.


Mikah - Lowca - Krayt Pass, Tatooine


MyT_Chicken
Mon Feb 02, 2004 4:27 pm
#77






JasonK wrote:

Valid points on why I think AFK is good? Perhaps you should go back to page 1.


"I AFK macro so I can get more enjoyment out of the limited time I have to actually play. If I can get a lot of XP or resources or credits in the time I'm not actually playing then I have more time to do more enjoyable things when I do play. Seriously, do you think sampling is fun? I sure as hell don't, but I need the resources so I AFK sample so when I do play I have what I need without the boredom. Healingwounds is fun? I'll take a pass and spend my time doing other stuff I find more enjoyable, like inflicting wounds. Buffing myself for 1000 points? No thanks, I'll spend a couple days AFK tumblingthen buff myself for 3000."


Valid points on why I think AFK is legit?


As for AFK mastersnot knowing the profession, I knew how to give make buffs, give buffs, make stims, heal damage, make wound packs, heal wounds and all the other basics without asking. I couldn't really care less if other people are too stupid to know how, though I do fail to see a connection between the two. Either you try to figure out how to do something in game or you ask for help, doesn't really matter what level you are or what you're doing.





Your right getting resources by sampling is no fun. But any smart person would just get a harvester. In reality if you know how to play the difference between a 1k buff and a 3k buff is nothing more than saying "I have 4k Health and action". I never buff myself when I go hunting yet I never die. It seems the people w/ the buffs are asking to be revived. But thats just my experience.


Your point about how to do things in a profession are noted....However you know as well as I do that it still happens. And I can bet that most people asking the questions are macroing to the top or just don't know how to read.


I'm done argueing about weither it is legit or not. I'm just saying that there is a learning curve to all the professions. Macro's are in the game to be used. I just think that if a person is ignorant enought to master in their sleep w/out fully understanding the profession is totally disrespecting those people that got it the "hard way". So I guess do what makes you happy, just remember that sometimes what one person does effects the entire community.




h Egri p
§ If you don't know; you'll find out soon enough! §

JasonK
Mon Feb 02, 2004 4:53 pm
#78




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