Doctor Archive

Thread: Schematic info for all the new poison/disease Doctor items.

BraxxBromolo
Wed Aug 04, 2004 11:22 am
#66

Wow, thanks alot for taking the time to do this.



MKA

Braxx
Bracci
Wed Aug 04, 2004 10:28 pm
#67






Pahdbacca wrote:

Oh, by the way, did you know that a Master CM gets no cash increase for destrooy missions?





Boo **edit**ing hoo. B-E doesn't get a cash increase for destroy missions (so pulling high level mob missions for me to be able to pull DNA for is impossible unless I group). CMs utterly destroyed PvP. With poisons/diseases that I've seen tick higher than 900 (and are great for triple incap), they're the first target I go after. The MEDIC in COMBAT MEDIC shouldn't mean bio-warfare engineer. Hopefully in the upcoming nerfage of buffs/armor, they nerf diseases and poisons so that they do reasonable amounts of damage.
Gnuut
Wed Aug 04, 2004 10:53 pm
#68




Bracci wrote:

Boo **edit**ing hoo. B-E doesn't get a cash increase for destroy missions (so pulling high level mob missions for me to be able to pull DNA for is impossible unless I group). CMs utterly destroyed PvP. With poisons/diseases that I've seen tick higher than 900 (and are great for triple incap), they're the first target I go after. The MEDIC in COMBAT MEDIC shouldn't mean bio-warfare engineer. Hopefully in the upcoming nerfage of buffs/armor, they nerf diseases and poisons so that they do reasonable amounts of damage.





Last I checked BE isn't a combat profession. CM is a combat profession.






Grau'din
Elder Combat Medic
Magnumus Mysterium MYST
I am not a support class.
I am a chemical warfare expert.
I am a bio-warrior.
I am a zerg-stopper.
I am a Master CM. Run for your life....

Rikilii
Thu Aug 05, 2004 12:54 am
#69

The CM correspondent has indicated that the schematics have been tweaked.....is that so?



---------------------------------------------------

Ahazi: Tekhap Ybrae--Former CM and Homeless Nublar Extraordinaire.

TC: Avaro Tribec--Co-founder of the TC-GCW, and Self Proclaimed Leader of the Imperial Legions
satanis
Thu Aug 05, 2004 3:49 am
#70



Rikilii wrote:
The CM correspondent has indicated that the schematics have been tweaked.....is that so?





Wouldnt want to waste the many many hours and credits over the last few days spent getting meat of various descriptions.

I'm current an arm and leg short in payment promises.



KDS Pharmaceuticals by Stanis (Chimaera)
In Stock - Starship Crafting Stations (Shipwright Soon!)
KDS Mall, Luxor, Lok (-573 -3127)
KDS Installations and Deeds, Luxor Mall

ShakariPsy
Fri Aug 06, 2004 1:41 am
#71






Quemine wrote:

You don't think there are CM's out there who would want to make some cash selling these components? Besides, if you can't find any.. maybe there will finally be a market for rancor bile..






Ooohhh yeah got load of the stuff lol and not just the standard 5/70 got a lot of good stuff to



Jessi'ca Dalani Guild: | LOST | Server: Gorath
Dax Server: Chimaera
JesperHagen
Fri Aug 06, 2004 2:54 am
#72

Alot of hard to come by stuff in here


Oh well - patience is a virtue I guess


Nice job Agent!


/Jesper, MD



_____

You can play the game
Like a giant stinging voodoo crab monster
It's in the game after all

-- Tim Christensen
goldflame
Sat Aug 07, 2004 12:13 am
#73

KAAAAHHHHNNNNNNN!!!






"When Sony and Lucas set out, we said, 'How can we do this and not make another EQ?' We didn't want it to be all about Luke, or combat, or lock our players into a class.So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change.If you want to go from architect to scout we've created a system to make that happen." - JULIO TORRES
JaydenAlejandro (MDoc/TKM/Nov.Swordsman)/Kirith Sarin (CH, Ranger)/Eido (Chef,Artisan)
Order of the Dying Knights/Citizens of Purgatory, LOK
Commanderjrp
Sun Aug 08, 2004 11:21 pm
#74

Awsome, was hoping something like this would show up, I just hadn't looked in the right place.


Thanks!



Redua Hylian
(gnn[[[[[[nnnW9gggggggggggggggggggggg)
Champion of Valor
Iatieojeo
Mon Aug 09, 2004 1:27 am
#75

Very nice info, just hope someone on Chili is selling the C's close to 'opening day'. I'm a lazy doc, with moremoney than patience. Only thing I throw into a factory is a stim schematic, or Rez kits.



-=IatiojeoLaesas=-

Elder Forum Troll off of a long Hiatus.


DoctorTressth
Mon Aug 09, 2004 9:16 am
#76

On the Flurry server all resources need for the C's level items have spawned Except Cure Area Poison C for which the gas has yet to appear.


So at least on Flurry- Poison Buffs C, Disease Buff C and cure area disease C will be available this week right off the bat. From the amount of harvestors I have seen on each spawn I dropped on, I am also not the only Doc to have collected it all in advance. Although the quality will be hit or miss until we geta chance to collect the best spawns. The Lok Bones are horrible now.


I think this change is good. Master Docs are even more needed. Yes we are worried about the Buff nerf but I expect Doc Buffs will remain essential for PvE and PvP they will just be weaker, I can't see prices dropping as they will still take the same amount of effort to make. So the customers will cry that the prices should go down, we wont be able to and the customers will be unhappy thebuffs are weaker.


Chef Food Vercruptimihgt be able to compete with Doc Buffs (+1000 Vercrupti will be more powerfull but wears off fast and fills stomache.) I expect Vercrupti sales will increase.


On a final note, if the armor nerf does happen,AND the doc buff nerf does happen then suprisingly Combat Medic ranged Area Stim E will become very necessary in hunting tough PvE. So even though Combat Medit gets practically wiped out for PvP by thepoison doc buffs, it could be in a month or two they make a comeback as ranged healers in PvE and PvP support only.
GFunkFlesh
Tue Aug 10, 2004 11:29 am
#77

Having become a master doc recently I find it rather comforting to know that we docs will have another source of income besides the standard buff and med sales. It is nice to hear that there will finally be some sort of resistance against those nasty CM's with their poison and disease, because PvP wasn't right will all of that insane chemical warfare damage. I have yet to investigate the resource availability and the price of acquiring those resources but I have to imagine that we docs should be able to charge a single 5k cost for both the poison and disease resist buffs. However, if they do require certain hard to acquire componets that CM's may not be willing to sell us that may be a bit higher. What I am baffled about is why the devs feel that is necessary to change the current buff system when we have things like super battle droids, night sister elders, krayt dragons and the like to contend with which can wipe out a fully buffed player (under the current system) with ease. I just feel that there are elements of the game that peolpe are happy with now and have been for a while, so why revamp something that is fine the way it is? Does the current merchant changes strike a chord? I mean really guys leave what works alone and focus on what does not.

Bowichabadself - Flurry
Master Doctor/Master Heavy Swordsman
"The six million credit wookie"




nonononononononononononononononononononononononononon
|;Cazaador;|
|;Elder Jedi;|
n"Don't player hate, just get better equipment"n
nonononononononononononononononononononononononononon


Solitiri
Tue Aug 10, 2004 11:30 am
#78

All I can say is I am really, really disappointed in the resources needed. The vendor issue, I was ready to try and work with but this... it just keeps getting harder and harder to play and yes... there are many casual doctors.


I give up.



"When Sony and Lucas set out, we said, 'How can we do this and not make another EQ?' We didn't want it to be all about Luke, or combat, or lock our players into a class. So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change. If you want to go from architect to scout we've created a system to make that happen." - Julio Torres
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