Doctor Archive
Thread: On 10k buffs and fair pricing...
Nornerator wrote:Fifer2 wrote:Face it. It is easy for you to make money, don't complain about it.
No, it is not easy for us to make money, try being a doctor. I am a Combat class, so I know how easy it is for you to make money, so before you say its easy for Docs to make money, try being one.
Combat classes have to do missions, which require actual fighting, while docs bind 7 or so hotkeys and press them when "You are now able to heal more wounds or enhancements" thing comes up. Combat classes can make money faster, but theres more to do. Docs make it slower, but its easier. Like I said, I was a doc on Lowca
Thats the point, we are trying to Keep the Prices Realistic. 10k is not realistic for the time and effort we put into buffs.
shrike_7 wrote:
10k is more than reasonable. 15k is stretching it. 20k and up is just plain immoral. I applaud all you doctors that offer your services for 10-15k.
That being said, you as a profession should police yourselves. I'm SO tired of seeing some nerfherder quack trying to sell buffs for 20k and the people buying those buffs should be ashamed.
Lets keep the prices realistic shall we?
Expedience wrote:I'me starting to charge 50k per buff. My stats are 2502 for 3:25. It is ridicilous to sell buffs for anything less. I am also a master swordsman and I can make over 1 mill cr. running 30k mokk missions for 3 hours so 50k is cheap. The only people not able to afford this are the noobs. However I mastered quite a few combat professions when Coronet was creature central and not buff central.
you are right.. noobs wont be able to afford it.
so they can buy from the novice Drs buffing for 500-1000 points all of a sudden non-master Dr buffs are useful, and people can stop healing the god damned tumblers and be REAL Drs for their XP.
Greenbulb wrote:
Your Wrong.
You're Wrong.
Message Edited by Bloodburn on 07-17-2004 12:02 PM
Fifer2 wrote:
Yeah we do. 1) Everybody but an Armorsmith will fail 3/5 times repairing their armor. Not true, I am not an armorsmith and I've repaired my armor, only failing 2/5.
The smart ones pay an AS to do it. 2) Your assuming that everybody that is getting a buff is going out to make 1 mil a buff set doing jantas. I would say maybe 1/4 of the people do. Most people try to have fun, and that usually doesn't entail doing Jantas for three hours.
Yes this is true, the example of people making 1million from our buffs is just an example of what they CAN do.
And about expenses, look at me. I am a TKM / Fencer / Swords, entirely combat, and I have large expenses. Armor repairs (need to get my ubese repaired every other day) are about 50k. Weapons have to be repaired, and new ones have to be bought every few weeks. Thats just the tip of the iceberg. Saying we dont have expenses is being ignorant and stupid. Inever said you didn't have any expenses, I just said that they are incredibly insignificant
Now, your expenses are just the same as any other crafting profession.They all have to buy resources too, and they dont get mad at it. They dont get mad at it because they dont have rediculously hard resources to acquire.
You dont see the chefs raising there brandy prices to 500k a crate, or DEs making a mouse droid cost 100k. You have to buy resources, get over it. Face it, some of your customers will always have more money than you, and most of the docs we see will always have more money than us.
Face it. It is easy for you to make money, don't complain about it.
No, it is not easy for us to make money, try being a doctor. I am a Combat class, so I know how easy it is for you to make money, so before you say its easy for Docs to make money, try being one.