Doctor Archive
Thread: Post CU doc heal bots...
Page 5 of 5
Traigus
Wed Apr 06, 2005 7:25 pm
#53
MyT_Chicken wrote:
Traigus wrote:If you just need self heals ANYBODY can use the BE crafted stim packs, thier only requirement is combat level for them, so the higher combat level you are the bigger stim you can use, no medic required. You only need medic to heal other people if you are so inclined. As far as the macro goes:/peace/healdamage tank/pause/macro healdamageNo auto attack required.
Doctor heals will be better though. (If they aren't why be a doc?)
I've been doign te CU for a few days now... got a group 1 time. it is making me really grumpy.. I can't get med XP to save my life.
-TSend me a Tell tonight (IGN : Egri) Monday we had a few Doctors from the forums with us...didn't do much because of time constrants, but it was fun nonetheless.
Thanks for the offer, but that's not the point... I can get groups with people I know... that doesn't make me needed in low level groups though. It is a balance issue. I can get solo XP now.. yay. I'll wait till I get some boxes, then I'll be fine... Dunno how I feel about it as a new player issue though... may be solved.
-T
TarMangani
Thu Apr 07, 2005 12:56 am
#54
That doesn't exactly suck...
Jalinsol wrote:
TarMangani wrote:
Increases experience for who? You mean their buff will allow players to get more XP in combat during the time of the buff?
I'm not sure I agree--after reading that Dancers give a buff that increases experience,
Yep, that's what I read. Basically, the longer you watch/listen, the longer it'll last, up to three hours. I got the impression it works for combat and crafting.
Page 5 of 5