Doctor Archive

Thread: Dev Response to Top 5 Issues for October

Ackward
Thu Nov 06, 2003 4:30 am
#40


Mentira wrote:
Whoever gets the mind healing will have too much power, doc or cm. So why not put it in master medic? If cm's are unbalanced, give them extra bonuses with it. A doc-buffed CM would be nearly invincible (as long as he heals himself and doesn't take 3k damage at once).

Or just leave mind healing out and fix existing issues first.

-Mentira Othara

Master Doctor, Valcyn.




Unless I haven't got it well, CMs can only heal others people mind pool.
StrykerZero
Thu Nov 06, 2003 1:44 pm
#41

when is crafting xp going to be addressed?




-M.I.A.-
Major Cry'tho Merrix
Imperial Intelligence (Division 6)
Master Chef (Merix Foods)
Ironglove
Fri Nov 21, 2003 12:07 am
#42

I'd like to see some /consent command for buff overwriting and let anything be overwritten by anything and let the doc (or the one getting buffed) deside what to do... and maybe no exp at all if there already is a buff (ok i'm a master do so i don't care about the exp part anyway)



- Heebo Heppuli / Wanderhome
Silti
Sat Dec 20, 2003 12:45 pm
#43

I for one, am all in favor for stackable buffs. This is why.


Think of the most extreme case. In theory with overwriting, your enhance-d's(850 base) may never hit for 2500. You could go through 30 charges each giving you 851. As mentioned be Zarlor, enhances are the bread and butter of the doctor profession. If we can't make guarantees on our services; how can we expect to make money doing buffs? Such variablility with regard to something so critical to the doctor profession is ridiculous to me.


With stackable buffs, we can guarantee afixed stat increase and can price accordingly. That way we can charge 8k for a ~3000 enhance or6k for ~2000, GUARANTEED.

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