Doctor Archive
Thread: On Fire again...
Haerb,
Yes, IRL getting sprayed with a flamethrower would take more than a fire extinguisher to save you. For that matter one shot through the eye would finish you off too....or getting run through with a sword....or chopped with an axe....or impaled with a pike...or perforated with a full clip from a carbine. You see where this is going? Thinking hard? If they wanted real life physics and consequences to apply then every character would be permadeath. It's a game and to be a fun game there has to be balance. Right now a virtually incurable DOT that wounds is very unbalanced.
The first shot: miss
The second shot: dodge. but I caught on fire anyway!!!
I then went prone to try to rotate and put out the fire. he didn't notice so:
The third shot: incapped.
Once I woke up I crawled around in circles, rotated, tumbled, and was unable to put the fire out. I then took a quick swim in the ocean (I'm so happy I don't live on tatooine)
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Finally, it took it's toll and I died. When I spawned back at the cloning center, I immediately was incapped and when the time ran out, I didn't get up. I was stuck in that position until someone could finally drag me out of the cloning center and heal my wounds.
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This exact circumstance occurred for me yesterday.
Cloned, incapped in the clone tank, when the timer ran out, i was still incapped, indefinately.
Perhaps because my stamina, constitution, and health were all in the negatives...? Even though i had stored my clone data in the same clone shop.
Like yourself, i had to send a tell to another doctor and ask them to drag me out of the clone shop into the street and treat my health wounds to get me on my feet.
Something needs to be done about this.. i bugged it at the time, but it should be clear to the devs that one should NEVER be indefinately incapacitated laying in the clone shop floor, waiting on a drag and wound treatment.
regards,
Repto'Nach Maleficent, MD
Wake of Chaotica - Bloodfin
Well I didn't say I removed the issue from the list.
Just thought I'd make sure te folks who were worried aobut he incap problem were aware of it. (That problem also applied to any DoT attack on a buffed person that cloned, BTW.)
I'm sorry. I didn't mean to imply that you had forgotten the issue. I was just saying that as if I was talking to the devs.
I am a master doc/master pistoleer, imp working on atst 4 atm, hoping i can finally keep two at once, i do virtually NO pvp as of yet, mostly because im a wussy girly man, secondly because of my early experiences with commando fire, in bestine i go overt get my atst out, rebs waiting for me in the hotel, i didnt know there was a commando fire bypassing armor and resists issue and i had a combat rated 125 atst with me, whos to worry!? well i got incapped from commando fire in one attack, my atst didnt last much longer, a minute tops before he reduced its tin structure to slag, 70% and heavy armor my ass, second atst, im in dant doing faction with my atst! a commando and bh jump me outside the fort, i incap the commando as he is going for my atst and leaves it with half wounds from one attack and almost no life, the bh is a minor medic of some sort and heals the commando, he stands up and BOOM atst #2 meets an early end! there has to be some kind of fix for this? in the movies the imperials crushed the rebels whenever they found them, in the game the imperials run for their lives as it seems every second rebel is a commando, not that i blame them, i would be too.
Clud