Doctor Archive
Thread: Resources reaching monstrous prices
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LuciusClay
Sat Apr 17, 2004 3:43 pm
#27
Your numbers are very accurate. Now figure it with mining your own ground resources. That pack can be made for roughly 2300 credits and sold for 12k. Tidy profit there. I sell packs in mass quantities and go through 20k or so avian meat a week. I always pay more than any other doc on Starsider just to make sure I have a supply. Plus, it takes alot of patience and work for a scout/ranger to get you 20k avian meat. It's worth every penny, they've earned it.
Cailid010
Mon Apr 19, 2004 10:23 am
#30
keiban wrote:
Ok, done some very rough math. Please, feel free to comment.
So tell me again how paying 100 cpu for good avian is outrageous. Turn around and make 3.5-6.5 times the money depending on how you sell.
100cpu for avian is a fair priceif you ask me. And yes I am a master doctor.
Let's do some more rough math. Let's see how much it costs you to get that avian. Oh wait, you're doing it from missions that are paying you for collecting it already. So how does this justify 100 cpu for anything?
I've been collecting avian on yavin4 lately. It takes me 30-45 seconds to kill an entire lair for 200-250 meat. The lairs are all under 1000m from the outpost.
Cailid010
Mon Apr 19, 2004 1:14 pm
#31
Hunter charges 100 cpu for avian.
Doctor says price of resources went up so he charges more for buffs (even though his costs are only 10% of what he rakes in)
Hunter has to pay more for buffs so he raises the price of the avian / herb he sells
Rinse, repeat......
Why do people feel the need to keep charging more and more in a game? People complain about the costs of the economy yet each time they raise the price of their product they just make it worse. At what point does it become enough?
Marrow1
Mon Apr 19, 2004 1:57 pm
#32
People pay more and more for things that are indemand because thats inflation. Inflation happens where there is more money coming in the economy than leaving.
As I already showed, a hunter can make 200k/hr doing Janta missions. How does that money leave the economy? There are very few money sinks in this game. As a result if you want someone to sit around and buff you have to pay them more. If you want someone to hunt avian you have to pay them more.
The only way to slow inflation is to put more of a balance on the amount coming into/out of the economy. If someone can make 200k/hr then there needs to be a way for the game to suck that money you just as fast.
There was a time when travel costs were an impact. I can remember having to sit out on many a trip to Dath or Endor becuase I did not have the cash. There was also a time that you simply could not solo a mission because the required equipment and skills were not around.
If they wanted to fix things then:
1. Money sinks would be higher. (a trip to dant would cost 100k or example)
2. Mobs would be tougher and weapons, armor, buffs, etc would be nerfed. (no more solo hunts, less cash per person). IMO the best hunts I have ever had were when I had my cdf pistol and a group of 20 guys trying to take downa Rancor. I see no reason why a person should be able to solo Rancor missions with ease.
3. Payouts would be less (they did lower the payouts at least once)
But understand, inflation is not a bad thing. It is all relative. If you have 1 mil in the bank paying 10k for a buff is no different than having 100k in the bank and paying 1k for a buff.
Cailid010
Mon Apr 19, 2004 2:11 pm
#33
Marrow1 wrote:
But understand, inflation is not a bad thing. It is all relative. If you have 1 mil in the bank paying 10k for a buff is no different than having 100k in the bank and paying 1k for a buff.
To you and me it may not be a bad thing, but to a new player just starting the game it definitely would be.
Marrow1
Mon Apr 19, 2004 3:14 pm
#34
You are very correct regarding new players.
I am all for the adjustments I mentioned in order to keep things in check.
Marrow1
Tue Apr 20, 2004 12:03 am
#35
Here is more math....
The payout for Yavin avian is about 2.5k. It takes about 20 min to do two missions (driving time, mission selection time, kill, harvesting, etc). If you kill the lair to fast they don't spawn. You have to wait for them which takes time. In a mission you get say 200 units so thats 400 units per set. So thats
5k in mission cash
400 units at 100 cpu for 40k for avian cash
Total 45k. or on a per hour bases its about 135k/hr (notice about 90% of the pay is from the meat)
Now that same person could have gone to dant and done Janta mission which pay 27k each and take the same time to do. Janta also drop items. So thats
54k mission cash per set, or 162k per hour.
Loot.. who nows. I will ignore it for now. (leather, blood, etc)
So if your a hunter which do you do? The janta missions. Pay is better, you dont have to sell anything, and you may get lucky with some high valued loot.
In order to make hunting avian a marketable prof the payout has to be high. So a hunter can make about 220k per hour doing solo Janta mission.
Now lets look at it from the doc side
Typical buff pack
22 units reactive gas @ 10 cpu is 220cr
22 units avian meat @ 100 cpu is 2200cr
3 ABEC's @ 10 cpu is 1080 cr
2 ACRDM @ 10 cpu is 640 cr
1 ASDS @ 10 cpu is 320cr
I have assumed all mant. and other fees are part of the 10 cpu.
total costsare about 4.5k.
Now assume that you get 25 charges and each charge you sell for 1.5k. So thats 37.5k. As you can see the cost of resouces, even at 100 cpu, is only 10% of the value of the pack. This assumes you are doing the buffing. If you are selling them then they can sell for about 15k and the mark up becomes about 3X of the resouces costs which is more that that of stims which do not use avian. As a result the avian price is not the issue.
Now the question comes how much can a doc make in an hour. It is hard to say unless you ignore the crafting side of things. If you only look at buffing for cash with a steady line then a doc and do about 20 people per hour (more or less). At 10k per person thats 200k per hour. Subtrace off about 10% for the resouce costs and your looking at 180k per hour.
Summary: The avian hunter makes less per hour than the doc or the Janta hunter. Hence the need for high priced avian.
DarthXanthic
Tue Apr 20, 2004 8:57 am
#36
I'll pay whatever I have to in order to mass produce quality buff packs.
If I make a profit on the end product, I'll pay whatever is necessary.
Vermicious_Knid
Wed Apr 21, 2004 7:37 am
#37
I can't keep herbivore and avian in stock at any price.
I generally use Callyndra's buying formula to set my selling price. If anything, I could get a bit more.
The stuff is never there more than a day.
I have made a million credits in a day more than once hunting with my BH. I'm making a killing now gathering wild milk on Naboo.
It would make no difference in availability to sell it cheaper. Someone would just buy it that much faster.
I don't think we've hit equilibrium price yet on meat/bone/hide/milk. If anything, it'll go higher.
I have a master doc, a master scout (different character), and a resource vendor, so I feel this one from all sides.
It's just what the market will bear. Every doc would do well the add some scouting skills or ally themselves with a scout/ranger. If you're in a guild they should be able to help you.
I used to sell meat but I can't keep up with the demand. I hunt constantly and buy every cheap organic I can find just to stock my own vendor. The demand is incredible.
Until that changes, the price will stay high.
I generally use Callyndra's buying formula to set my selling price. If anything, I could get a bit more.
The stuff is never there more than a day.
I have made a million credits in a day more than once hunting with my BH. I'm making a killing now gathering wild milk on Naboo.
It would make no difference in availability to sell it cheaper. Someone would just buy it that much faster.
I don't think we've hit equilibrium price yet on meat/bone/hide/milk. If anything, it'll go higher.
I have a master doc, a master scout (different character), and a resource vendor, so I feel this one from all sides.
It's just what the market will bear. Every doc would do well the add some scouting skills or ally themselves with a scout/ranger. If you're in a guild they should be able to help you.
I used to sell meat but I can't keep up with the demand. I hunt constantly and buy every cheap organic I can find just to stock my own vendor. The demand is incredible.
Until that changes, the price will stay high.
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