Doctor Archive
Thread: A price for a crate of stime b's
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Archon_Eclipse
Fri Aug 22, 2003 3:31 am
#27
I we say that a Stimpack-B has a power/effectiveness/heals for 300, then it's 300 health and 300 action on the stimpack. The actualy value healed is usually much higher depending on the skill of the medic using the stimpack.
SiliconX
Fri Aug 22, 2003 4:14 am
#28
Selling something for 4 credits a resource might be a fair way of pricing Factories, or Houses, or Harvesters where the resource count is very high, while actual resource specifics are low, but with Stims using Advanced components, resource count is very low, but resource specificsare very high.
Price should be a reflection of both that fact and obviously, the quality of the Stim. Even 100k for a crate of 50 is perfectly acceptable if the Stims are extremely powerful and have a high number of charges.
5k a crate is ridiculous. That wouldn't even cover my harvester maintenance, much less my time. Even for craptacular Stim-B's
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