Doctor Archive

Thread: Marrow, why have you let the docs go so far down the drain?

Lorechaser
Sun Jun 19, 2005 8:28 am
#27

I tried so hard to resist reading this thread....

I don't have a lot to add, other than "YEAH!"

Marrow does what he can, and what he is allowed to do. He can't change anything - he doesn't even get to talk to the devs physically. He gets to post what he feels are the main issues we have - he's our filter.

The dealings I've had with Marrow have always been good. He's a good guy, he helps people out (I bought 95% of my buffs from him, pre-CU, and he was always willing to break up kits, make non-master doc packs, etc). And he's got a thankless job.

I think MyT_Chicken has hit the nail right on the head. Most people are using the phrase "social" as a short hand for "Cash and XP machine." First of all, if you're playing for the social aspect, what need do you have for the XP? It's likely you're capped already, so why worry about xp? Are you going for Jedi? Then you aren't just playing socially anyway - you were looking for a quick grind.

Money, sure. You need money to buy outfits, to keep up your homes, your museums. Did anyone think that it was right that you could run an afk macro in Coronet to make more money than anyone else in the game? Honestly? We got used to it, sure, but did you think it was right? Was that what you were basing your enjoyment of SWG on? And really, how much social interaction was there in the 90 seconds it took to run a buff line?

People are begging for docs for wound healing. They may not be tipping. So advertise for wound heals, and set your price. We didn't run around saying "Master Doc, I'll buff!" and then wait for tips. We set a price, and a number. Offer full wound heals for 10k. Or 5k. Or 2k. Or 50k. Whatever you want, and the market will bear. Setup contracts - 10k a week, and you'll heal whenever they need it. 50k if they want you to travel.

And then go out and play with groups, hanging back and healing. No combat needed - your tank keeps the aggro, you heal the folks. That's the most social you can be!

Now I ramble, so I'll stop here.





Shyy'rissk the Angry Wookiee:Former Master Swordswook 4440 Doc, Pre-NGE TKM, MPike, Doc 4000, now Master Spy. "Still here, still hitting things until they fall down."

Eenig Darksun, Former Ith Pistoleer and Armorsmith, now Officer "No, you can't call me ET."
Daolee the Spiky, Rodian Medic. "We puts the needle in here, and either you die, or you feel better. If you die, we use it on enemy next time!"

sweeno987
Mon Jun 20, 2005 10:12 am
#28

i for one will not be social. not because i dont like people, but because i am not everyone's healing slave. everyone wants to enjoy their chosen profession. my chosen profession was doctor. for me to enjoy being a doctor, i can only do so the way it was before the changes. i dont want to fight. i dont want to run around on a battle field healing people who do want to fight. sure, i can choose not to do that, but now there is nothing else useful for a doc to do. i have chosen to keep my doc and pick up a combat profession. not so i can group with others and be their heal, rez, cure bot, but so i can have something to do now. i will buff myself as well as i can. i will fight low end crap and heal, cure myself as needed. that is about the extent of what i can do now as a doctor. anything else is a group designated healer. when people ask me to heal their wounds or damage, i now refuse.i will not support the community that lobbied so long and hard to have my profession nerfed into near non existence. if you do want to play a pure doctor now, you simply will have nothing to do other than sitting in a med center talking to the bots. what a lot of you dont understand is that before this combat revamp, almost all doctors still grouped and assisted in large hunts. we just also had the option to take it easy occasionally and not fight. we had real DOCTOR options. now the only option is to be a combatant that can also heal people. i say screw it. i worked hard on my toon. if my only source of income is taken away from me (crafting and buffing) then i will use my hard earned skills for only myself. i pay as much as anyone else to play this game so i will be of as much use as any other profession. that being looking out for myself.



I sense the dark side in you.........
quitch
Mon Jun 20, 2005 5:51 pm
#29

ALL you do now is heal in combat, rez, or do these small buffs before combat. before i would buff people and interact. i dont have a non combat purpose really anymore, and i liked having a non combat purpose, because i could do something other than grind. yes i know, to craft get BE, but that is not my point. wound healing is much worse than before, it takes forever and gets little XP. 2 of our branches are poison and disease healing, but honestly, how often do you see someone that is diseased or poisoned. i never do.



-who lightdust
sweeno987
Tue Jun 21, 2005 2:57 am
#30

i dont suggest that it would be right to bring back the old days. i do greatly protest the fact that EVERYTHING was taken away from us though. BE's now have the crafting. we cant even make minimal income selling crappy stims. how is a doc supposed to make income if a doc wants to actually play a doctor and not a combat prof? a doctor is supposed to be a non combatant. i do not, nor have i ever, desired to be a combatant. if that were the case, i would never have taken up the doc. prof. in the first place. that doesnt make sense to you? do you not understand that not all docs want to do missions and kill stuff? my point is that we were left with NOTHING. sure i thought it out before i posted. i cant think of any profession that was nerfed to the point that they cannot make income if they intend to play as the profession was meant to be played: as a non com doc.



I sense the dark side in you.........
sweeno987
Tue Jun 21, 2005 7:14 am
#31

my problem with being a battlefield doc is ..... well just that. im a battlefield doc. i dont now, nor have i ever wanted to play a combat first proffesion. its just not fun to me. i like to play a much more layed back role. yesi miss making friends because im a doc. yes i miss being in high demand because im a doc. and YES i miss being able to buff people and make cash without having to run around a battlefield being someones heal monkey.



I sense the dark side in you.........
PurpleWarrior
Tue Jun 21, 2005 7:16 am
#32






SpecOps69 wrote:

I think the point everyone can agree on, is...


Pre CU, the Doctor profession had a non-combat, more social/crafting role that they could fill. Now, that whole aspect of the profession is gone. We are combat only and considered a back-up profession to the real combat professions.






I disagree


Seriously though - I can't agree on that point. I was a combat Doc last year, long before the CU. My role hasn't changed... I only ever buffed friends and had a TK/Doc before the changes and still have him now. (My wife also had/has one withthe same template)


The first Doc I ever met in game was a guy who came out on missions with a group of about 8 of us and healed us as we fought Gurks. I was Novice Carb/Scout at the time and we had no buffs.


Doc is even better for me now since people actually need my heals in battle for a change!





Ex-Combat Healer from Hell, FistFighter, Pokemon Trainer and Guntoter
Trying out Commando
quitch
Tue Jun 21, 2005 8:20 am
#33






PurpleWarrior wrote:





SpecOps69 wrote:

I think the point everyone can agree on, is...


Pre CU, the Doctor profession had a non-combat, more social/crafting role that they could fill. Now, that whole aspect of the profession is gone. We are combat only and considered a back-up profession to the real combat professions.






I disagree


Seriously though - I can't agree on that point. I was a combat Doc last year, long before the CU. My role hasn't changed... I only ever buffed friends and had a TK/Doc before the changes and still have him now. (My wife also had/has one withthe same template)


The first Doc I ever met in game was a guy who came out on missions with a group of about 8 of us and healed us as we fought Gurks. I was Novice Carb/Scout at the time and we had no buffs.


Doc is even better for me now since people actually need my heals in battle for a change!







i doubt that doctor never buffed anyone. having a strong non combat role as a doctor i thought should have been kept. now all they really do is heal in combat or give the buffs to their groups, they dont buff at outposts.



-who lightdust
Marrow1
Tue Jun 21, 2005 8:44 am
#34






sweeno987 wrote:

my problem with being a battlefield doc is ..... well just that. im a battlefield doc. i dont now, nor have i ever wanted to play a combat first proffesion. its just not fun to me. i like to play a much more layed back role. yesi miss making friends because im a doc. yes i miss being in high demand because im a doc. and YES i miss being able to buff people and make cash without having to run around a battlefield being someones heal monkey.






While you may miss the demand of your customers they do not miss the need of your service. This is a key point with the CU. People do not have to have thier buff fix before they play the game. Yes, it takes away from the glory of Doc but it has made the game much more fun for every non-Doc out there.


I made a ton of cash and enjoy my status pre-CU. However, for the good of the game I think the drop in the requirements for buffs was a good thing. I do think our buffs could be made more useful without becomeing a mandate and will try to push for some tweeks.


Buff monkey pre CU... Heal monkey post-CU.I'd rather be a heal monkey.




__________[Marrow]__________
____[*aka Fringing, Babwe, Hurtz *]____

__/\_/\___/\_____[last of the known Doctor Correspondents]/\___/\_/\__
RebalMarineHunter
Tue Jun 21, 2005 8:59 am
#35

I was a doc pre and still am post CU


2 examples of why I LOVE doc


1 - For when I solo, I can chain heal myself in ways that non docs cant, bringing myself to full health in little time. I can buff myself, no, they don't last real long but they are cheap and easy to apply to myself. Adrenal boost rocks.


2 - Went with a group after the Katarn, about 6 of us. Round 1 I focused on damaging the thing (I'm also a master rifleman), we all died quickly. Round 2, I played doc, I buffed everyone (they rushed in round 1 before I could) and bacta infused our two tanks. I followed the tanks up and kept them healed while the Katarn chewed on them. We killed the Katarn and no one died.


The only change in this fight was my role, I was far more valuable to the group as a doctor than as another damage dealer.


NO, were not the same as we once were, and Im glad. I never spamed to buff others in the starport, hated that. Just buffed friends and those that stopped to ask me. Now I find my value has increased because they have to rely on my skills during the fight, not what I did as much before the fight.



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Joshua Theo
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Antarian Ranger League - Co-Founder
Black Rose Industries, Shipwright - South Coronet 159 -5490
VemaGara
Tue Jun 21, 2005 9:23 am
#36

I find two things about being a doc in post CU:

1. Docs get more repsect. I've only had one Level-80 claim that he "can't afford" a 1k tip. Now, I say "a few k" and they tip me 4-5k. When you can't find a heal, people have lots and lots of incentive to talk nice to you.

2. Docs don't get no respect. Some folks haven't caught onto the fact that Docs are great in a combat group. I got denied a slot in a Necrosis run because I was a Doc/Fencer, and would get chewed up by Necrosis. *sigh* Stupid Jedi. Ah, well, his group didn't go in with +40 speed buffs.

Personally, I'm HAPPY that we are a healing profession again. We were the first nerfed profession in the game. The OTHER PLAYERS nerfed us with every survival tactic that they developed. Now, I am fairly happy with Doc. We do need a few tweaks, like reasonable wound healing. The devs need to tweak the profession out a bit.

I'd love to get a Doc only pistol.



Dr. Vema Gara
Master Doctor, Master Fencer
Imperial Ace (solo), Imperial Inquisition
Valcyn
(Sophitia, Trinidad on Test)
RebalMarineHunter
Tue Jun 21, 2005 9:32 am
#37






VemaGara wrote:
I find two things about being a doc in post CU:

1. Docs get more repsect. I've only had one Level-80 claim that he "can't afford" a 1k tip. Now, I say "a few k" and they tip me 4-5k. When you can't find a heal, people have lots and lots of incentive to talk nice to you.

2. Docs don't get no respect. Some folks haven't caught onto the fact that Docs are great in a combat group. I got denied a slot in a Necrosis run because I was a Doc/Fencer, and would get chewed up by Necrosis. *sigh* Stupid Jedi. Ah, well, his group didn't go in with +40 speed buffs.

Personally, I'm HAPPY that we are a healing profession again. We were the first nerfed profession in the game. The OTHER PLAYERS nerfed us with every survival tactic that they developed. Now, I am fairly happy with Doc. We do need a few tweaks, like reasonable wound healing. The devs need to tweak the profession out a bit.

I'd love to get a Doc only pistol.




Make that a rifle and I'm with ya, hehe.


Yeah, pistol would be more ligical but.... I'm no pistoleer, I'm a rifleman, hehe.



sssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssss
Joshua Theo
sssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssss
Antarian Ranger League - Co-Founder
Black Rose Industries, Shipwright - South Coronet 159 -5490
sweeno987
Tue Jun 21, 2005 10:02 am
#38

marrow: your point is valid. valid IF buffs were a requirment. what people forget is that they NEVER WERE. no single toon ever HAD to be buffed. it was a completely voluntary decision on their part. but if that is the argument, then fine. make it where we cant buff anyone else. but at least give docs a reason to be a doc. a perc other than serving others as a heal monkey. why not let us only buff ourselves? maybe even guild mates although that could easily be exploited. i mean, every profession has their own particular perc that possitively affects them and makes their climb to masterhood worthwhile. now docs dont have any at all. we cant even make our meds anymore. every prof. gets nerfed, but realistically we have been nerfed out of existence. we are no longer even what we originally grinded to be. we are a totally different profession now. we started as doctors who's percs were buffing and meds. now we are crappy combatants who's only perc is that we can heal. so what. everyone can heal cant they? stims, jedi healing. that kind of thing. i dont know. maybe im just being negative out of frustration but i honestly dont see any of the positive percs in the doc profession that made me want to become a doc in the first place. it would be like taking jedi's jedi powers and light sabres away. sure they would still be jedi, but they wouldnt have any of the percs that they worked so hard to get in the first place. we as doctors are strictly a support position who are now completely dependant on others just so we can use what little skill we have left.



as far as changing profs goes............. i dont want to. i never wanted to. i want to be a doc like i did when i worked my ass off to become master doc.





I sense the dark side in you.........
sweeno987
Tue Jun 21, 2005 10:12 am
#39

one more point- this nerf has hurt the doc profession whether you want to believe it or not. for one, a lot of the docs have dumped the doc prof. all together. im on flurry and not one single doc friend of mine from the old days is still around. i just came back to the game abotu 2 weeks ago after a year layoff. i couldnt get in touch with any of my old doc friends (and i had a bunch of them), and it took me 2 days to find another doc in the entire galaxy just so i could ask him what in the world has happened to doc. he told me he was in the process of dropping doc to go with another combat prof. less docs does put the few of us left in higher demand but that brings me to my second point- a lot of the docs left like myself who are keeping their doc profession, seem to be doing it out of protest more than anything else. lol. i for one will NOT heal wounds or damage for anyone. in fact, i will not do anything to help any single person. not because im an A-hole, but because i am protesting the fact that i have been delegated to the role of servant for combat profs. they only want me to follow them around to keep them alive while they have all the fun. everyone cuss's me like a dog when i wont leap every time they snap their fingers for a wound heal, but at this point i could care less. this nerf has actually made me a social outcast more than a part of the social system. of course im a bitter jerk, but i will not play this game to serve everyone else's needs. one exception i guess is if someone is willing to compensate me about 500k per hunt so i can make up my loss's from not being able to support myself any longer.



I sense the dark side in you.........
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