Doctor Archive

Thread: A fix to all AFK macroers!

Baaric
Sat Jan 31, 2004 1:37 am
#27






Bloodburn wrote:


What I already stated was that with the system you could STILL have a macro, just not longer than 20 characters.

You dont need a macro to survey, I got to survey IV and found very nice spot without using any macro for that. Seriously now.

You can still have your little macros with the 20 character limit.

Also I already said that buffing thier stamina does nothing. Unless I somehow manage to buff it for 3000 points. In which case, why would I want to waste such a good buff on a tumble monkey. They loose action at 112 point every second or less. No stamina buff can counter that.




I know what you stated.. but 20 characters is not practical 20 commands maybe, but not 20 characters. there are plenty of good, viable, and legit uses for macros over 20 characters.. Macros are here to help make the game easier.. are they needed.. absolutely not.. but if you can make something easier to do why not?? Do you have a personal vendetta against making something easy? With your system you couldn't even make 1 macro with /dragincapacitatedplayer in it.. Let alone adding a revive in there.


Macros are not inherently bad, it's the AFKers that abuse them.. do a /kick after a time for anyone AFK and you can have the best of both worlds.. Don't "nerf" macros because 5% of the population is abusing the system..




And as I stated buff both Quickness and stamina.. As a refresh... quickness controls the cost of specials.. get that high enough and a tumble will cost a single digit or nothing at all...





In game known as Oset
Former Master Doc, Medic, Rifleman, Squad Leader, Creature Handler, Commando, & Marksman.
Former Architect, Pistoleer & Combat Medic dabbler
Currently Master TKA, Master Artisian, Master Armorsmith.
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