Doctor Archive

Thread: A fix to all AFK macroers!

Baaric
Fri Jan 30, 2004 11:32 am
#14

Well the inherant problem with that is that there are plenty of legit uses for macros.. /harvert meat;/loot comes to mind.. Or my new favorite... /dismount;/pause 1;/survey;/pause 1;/mount



Buff their quickness and stamina and they'll be out of luck (wish I still could)



I hate getting my combat window spammed with XXX tumbles to stand. There are such better ways to get XP too I just don't get this method.. Get an artisan friend to sample Radioactives, and heal their wounds and HAM as they're doing this.. Novel idea.. go hunting... Get a commando to flame a pet.



Ah well such is life I guess.. and as one person has stated there will always be AFKer no matter what. I know I've been guilty of AFK sampling a few times. At least the hologrinding should be coming to an end.





In game known as Oset
Former Master Doc, Medic, Rifleman, Squad Leader, Creature Handler, Commando, & Marksman.
Former Architect, Pistoleer & Combat Medic dabbler
Currently Master TKA, Master Artisian, Master Armorsmith.
Shop - Shadowfalls, Talus, Naritus
slabby
Fri Jan 30, 2004 11:35 am
#15

Another great idea that wouldn't be hard to fix.


Keep them coming.





Kalsion Ri'Tay: Gunfighter Extroidinair
Quandry
Fri Jan 30, 2004 11:36 am
#16

realy if they stoped macroing it would just make programmers and hackers to wright third party programs that do the same thing as macros...and much much more/worse.



Its realy bad right now because of the holo madness. With the new system announced though it should die down a bit. If you want to grind out a profession go ahead...just dont make me have to hear you spam for help about it. If i cant see it from my house it dosent bother me. I admit i am guilty in all counts...I did heal tumble monkeis and did the burn pet and a few other super grind tricks. But for the most part i did not do it right in the middle of the med center and there was no spam. I had friends do it for me in a nice quiet place. I ground it out because my number one reason for wanting master doc was the buffs/self buff. And to have them top quality you kinda need master. I also wanted the rez and poison/disease skills and the ability to make my own meds. But cant make good buffs till master...cant cure disease or rez till level 4's...So to do what i wanted i had to grind it out or take even longer to play my toon the way i had planed.



Wen i leveled carbineer on the other hand...I dident do any grinding at all, i loved every minut of it. Each skill box was its own reward (till i realised the skills dident work). So if grinding for a bit can enhance your over all game enjoyment than go for it. Just be polite and not have the rest of us have to watch you. If you need a med center go upstairs. Its alwase quiet and empty...perfict for your friend to tumble in. The ones that make me mad are the afk tumblers that think they are helping everyone out and just leave the game on till reset with some add spam asking for tips






_______________________________________________________________________________________________________________________
Carbineer for Life
Weapons||Armor
Li'lith of Tarquinas
Alderaan Memorial Hospital
Loot Vendor (-6851 -4108) Galia Naboo


MyT_Chicken
Fri Jan 30, 2004 11:37 am
#17

I still say auto boot AFK people regardless would solve the big problem.




h Egri p
§ If you don't know; you'll find out soon enough! §

Ryku_Sios
Fri Jan 30, 2004 11:41 am
#18

There is an implemented macro system in SWG for a reason, to use it. If there wasn't, people would just use script programs to run and it would appear they were actually there. I don't see the big deal, why do you guys care if someone is macroing a skill? Some people work a lot of hours, like myself so powergaming is outta the question.


My advice, get over it! If the creators didn't intend for the macros to work the way they do, there wouldn't be instruction available on how to create a macro.




Rykuus Sios
Master Weaponsmith of {CSE} Vendor Located in Crimson Solace, Dantooine 4572 -5124
Master Shipwright Vendor Located Theed, Naboo >-3792 3533
Traigus
Fri Jan 30, 2004 11:48 am
#19

The trick is to make the macroing not as useful.

Tumble isn't the best XP, but it is close ot the easiest XP.

Tumble XP is definitly dead w/ the new HAM (whenever that is). So macroing is still useful, but not in this case.

The devs do frown upon AFK playing (in general) so many of the AFK loopholes will probably be closed as time goes on. Nobody has any problem with anyone macroing while they are at the keyboard.

The devs are looking very closely at the "fun" aspect of professions (part of JustG looking at all the state of the profession posts).

If tey can get a majority of people to actually enjoy leveling, then the afking will also go away.

One of the most wanted (maybe only generally wanted ) doc abilities is buffing.. and only at the D level. Many Docs feel uselss until they get to the level they can use D level buffs. if we can fix that, then docs won't feel the need to burn through the boxes so much.

-T



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"We've got a blind date with destiny -- and it looks like she ordered the lobster."

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Baaric
Fri Jan 30, 2004 12:18 pm
#20






Traigus wrote:
The trick is to make the macroing not as useful.

Tumble isn't the best XP, but it is close ot the easiest XP.

Tumble XP is definitly dead w/ the new HAM (whenever that is). So macroing is still useful, but not in this case.

The devs do frown upon AFK playing (in general) so many of the AFK loopholes will probably be closed as time goes on. Nobody has any problem with anyone macroing while they are at the keyboard.

The devs are looking very closely at the "fun" aspect of professions (part of JustG looking at all the state of the profession posts).

If tey can get a majority of people to actually enjoy leveling, then the afking will also go away.






The problem is if you make macroing "less useful" you hit every profession out there. Unfortunately the way the game works is that all commands are macros. The Devs were just nice and made most of them default in our toolbar with pretty icons. If you limit the macro size you kill crafters who use macros, you kill entertainers who are at their keyboards, but looping songs/dances.. You kill an autobuff macro.. Killing the /ui action might be good, but they'll need a command for equipping clothes/armor first, as well as making sure all /commands work.. I had problems with /healenhance commands don't know if they're fixed now or not..


I'm more in favor of kicking /afkers after a certain time myself. This will take care of the spawn campers who don't even macro. But this isn't that hard to get around either.



Leveling is "fun" but the problem is not the level process, but that everyone wants the good stuff now.. No one wants to use a Stim A. (Wonder when the last time a Stim A was fully used up) Everyone wants the 40/400 Stims. Crafters can't make their "good stuff" until they're master.. So there's not much choice but to grind up.. Or at least to grind up to the tier 4 tree that gives them experimentation points. It also doesn't help when you only get 50 xp for making something cool and needing 50k for the next level, or when you make med stuff that you can't use yet..


I had the most fun seeing what stuff I could make, when I got new resources I'd spend hours making everything again and seeing if I could make them better. I'd like to seem them add useful stuff at novices and lower levels.. Or at least stuff where experimeting doesn't matter. Then a master can buy these things from a novice.



The moral of the story is that they need a solution that doesn't "nerf" macros..



In game known as Oset
Former Master Doc, Medic, Rifleman, Squad Leader, Creature Handler, Commando, & Marksman.
Former Architect, Pistoleer & Combat Medic dabbler
Currently Master TKA, Master Artisian, Master Armorsmith.
Shop - Shadowfalls, Talus, Naritus
Bloodburn
Fri Jan 30, 2004 12:51 pm
#21



Baaric wrote:

Well the inherant problem with that is that there are plenty of legit uses for macros.. /harvert meat;/loot comes to mind.. Or my new favorite... /dismount;/pause 1;/survey;/pause 1;/mount

Buff their quickness and stamina and they'll be out of luck (wish I still could)

I hate getting my combat window spammed with XXX tumbles to stand. There are such better ways to get XP too I just don't get this method.. Get an artisan friend to sample Radioactives, and heal their wounds and HAM as they're doing this.. Novel idea.. go hunting... Get a commando to flame a pet.

Ah well such is life I guess.. and as one person has stated there will always be AFKer no matter what. I know I've been guilty of AFK sampling a few times. At least the hologrinding should be coming to an end.






What I already stated was that with the system you could STILL have a macro, just not longer than 20 characters.

You dont need a macro to survey, I got to survey IV and found very nice spot without using any macro for that. Seriously now.

You can still have your little macros with the 20 character limit.

Also I already said that buffing thier stamina does nothing. Unless I somehow manage to buff it for 3000 points. In which case, why would I want to waste such a good buff on a tumble monkey. They loose action at 112 point every second or less. No stamina buff can counter that.

Slimjim_Iapkre
Fri Jan 30, 2004 3:58 pm
#22






Travin64068 wrote:

I have no problem with people that AFK macro. It's not against the EULA as long as their not using 3rd party software. The only one that got to me was a tumbler that kept asking for money to heal him. I never wasted one stim on him, because I'm already a Master Doctor and don't need the xps. The macro-tainers only annoy me when they have messages in their macro asking for tips, or whatever. If you want to get rid of macroing for xps it's simple. After being AFK for 30 minutes, cut off all xps gained. No more macro-tainment, macro-fighting, macro-healers.


- Travin






Um, you do realize that the use of said macros actually prevents you from automatically going afk, don't you? People go afk now to be polite, that would just lead to noone going afk ever.



SlimJim Iap'kre

Quality Stim shop selling 400+ stim B's and 600+ stim C's
In Mos Nihil, Tatooine at 275, 5365
and in Sanctuary, Corellia at -1591, -4626
Slimjim_Iapkre
Fri Jan 30, 2004 4:01 pm
#23




Also I already said that buffing thier stamina does nothing. Unless I somehow manage to buff it for 3000 points. In which case, why would I want to waste such a good buff on a tumble monkey. They loose action at 112 point every second or less. No stamina buff can counter that.






But if you buff their quickness for >2000, I'm betting that each tumble will cost nothing or very little. The key is to stop the bleeding, not increase regen.


Not that I'd ever interfere with some tumbler like that. It's their business what they do with the game, as long as it is in the legal limits. And devs have stated in the past that using the in-game macro system (even if you are afk) is legal.



SlimJim Iap'kre

Quality Stim shop selling 400+ stim B's and 600+ stim C's
In Mos Nihil, Tatooine at 275, 5365
and in Sanctuary, Corellia at -1591, -4626
Quandry
Fri Jan 30, 2004 11:35 pm
#24

well i have a macro that heals all states on myself including standing from dizzy/kd and another for others. Those are both way over 20 chars. Not having these would mean i would be using a whole toolbar just to cure things. Switching toolbars in battle is not a good idea. All i would do is make my 6th tool bar have all these cures in it and macro one butten from my mane combat toolbar that used a hotkey in the other tool bar that used a cure that used another hotkey that used another cure that used another hot key etc. 20 char limit would stop nothing. Just make it longer to write. And some commands are close to 20 chars for one action only...wich means that adding even a second command would be impossable. For example here is one a lot of people have. /loot all;/harvest meat; More than 20 char's.




The problem is not the macros its people spamming about asking people to macro or telling them they want tips for macroing. I could care less how many macros someone els has or what they do to level as long as it does not interupt my gameplay. I counted and i have 73 macros. Some are simple greetings for people with %TT to use their name. Others are to tell people im attacking x mob using its name and starting my opening combo for group fighting.



If you stop tumbling they will just find another way. If 2 people used the same macro and started it at aproximetly the same time you could /duel someone with default attack for 30 seconds. then end the duel stim eachother and restart the duel. I tried it once just for kicks lol. And it worked better than tumbling but the only draw back is both people need to be at about the same level in default attack damage.



In closing. Do what ever you want, just dont force me to hear about it.





_______________________________________________________________________________________________________________________
Carbineer for Life
Weapons||Armor
Li'lith of Tarquinas
Alderaan Memorial Hospital
Loot Vendor (-6851 -4108) Galia Naboo


Traigus
Sat Jan 31, 2004 1:03 am
#25

I meant less useful in individual cases (say liek tumbling).

General macro use is good.
General macros should eb useful.

General macros should not be preferable to attended play.


(My opinions, not the Devs BTW).

-T



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"We've got a blind date with destiny -- and it looks like she ordered the lobster."

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JasonK
Sat Jan 31, 2004 1:04 am
#26

The best fix it to ignore them cause it's none of your business how somebody else plays when they are not violating any rules.



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