Doctor Archive
Thread: How should I price my Stim Bs?
KamaKuro wrote:
weshutch wrote:
How do you guys turn a profit selling them @ 1k/pack?
Just calculating the 16 herbivore X 80cpu (what I and most other docs pay for the stuff) = 1280 credits. And thats just one resource...
/shrug
With good LS you can easily crank out 400+ power stim packs with a standard CRDM..
Voila! No herb meat!
yes...you really only use LS for Stims...so why not make them good? I tried this out last night...using bacis CRDMs (someone here posted that you should, so I said what the hey!) And I made 408 power Stim Bs with 43 uses. Not bad at all.
KamaKuro wrote:
weshutch wrote:
How do you guys turn a profit selling them @ 1k/pack?
Just calculating the 16 herbivore X 80cpu (what I and most other docs pay for the stuff) = 1280 credits. And thats just one resource...
/shrug
With good LS you can easily crank out 400+ power stim packs with a standard CRDM..
Voila! No herb meat!
True. But it's heavily dependent on what the recent spawns have been on each indivdual server for Dant berries and Tal water. If not, you'll need herb meat for the kick- even low quality herb meat is better than a basic CRDM.
Sevardos wrote:
DarkDeathDude wrote:
Veggie Stims, use regular Chem Release, not Advanced.
I mine all my own resources, and that works out about .2cpu so profit is very easy.
Why do you bother crafting them if you can sell the resources for more than the final product? And with med resources, you easily can.
If Docs selling for more than you say are greedy, then I have a label for those who sell for less than the market value of your resources ... you're just plain stupid.
PWN3D!
Not PWN3D (that is a word? ) since i make a major profit from my stims, which are also the cheapest around and the best quality, so I sell lots of them, making me tons of cash
, and also giving me a large market share.
Also if i wanted to sell resources, Id do that, but since like to craft and enjoy the challenge of getting ever better products, thats what i do.
a Stim B has 12 organic, 12 inorganic + 3 components (80 units) thats 104 units, so im turning 0.2cpu into nearly 10cpu , thats a very good profit margin(about 4800%).
I dont see how this makes it plain stupid.
DarkDeathDude wrote:
Sevardos wrote:
DarkDeathDude wrote:
Veggie Stims, use regular Chem Release, not Advanced.
I mine all my own resources, and that works out about .2cpu so profit is very easy.
Why do you bother crafting them if you can sell the resources for more than the final product? And with med resources, you easily can.
If Docs selling for more than you say are greedy, then I have a label for those who sell for less than the market value of your resources ... you're just plain stupid.
PWN3D!
Not PWN3D (that is a word? ) since i make a major profit from my stims, which are also the cheapest around and the best quality, so I sell lots of them, making me tons of cash
, and also giving me a large market share.
RedAnubis wrote:
My non ACRDM Line
Stim B 43 /415/5 - 700c per pack, 35k per crate 50
Stim C 51/608/30 - 725c per pack, 36.25k per crate 50
Stim D 57/899/40 - 1150c per pack, 57.5k per crate 50
Stim E 67/1184/45 - 1525c per pack, 76.25k per crate 50
On my server, you would make 10x the profit for 100x less the hassle just selling the resources you used. To be honest, there are very few doc's that run stocked vendors anymore on my server. If you ran a vendor in the town on my server near the tusken fort, you could sell your wares for 10x your listed cost, and do good consistent sales.
Sipura wrote:i sell those 45k per crate of 25 on bria
rofl, on chilastra I got some really good Stim E's, 70k for a crate of 25. 1200 healing, about 50 uses
Sipura wrote:i sell those 45k per crate of 25 on bria
rofl, on chilastra I got some really good Stim E's, 70k for a crate of 25. 1200 healing, about 50 uses
DarkDeathDude wrote:
Sevardos wrote:
DarkDeathDude wrote:
Veggie Stims, use regular Chem Release, not Advanced.
I mine all my own resources, and that works out about .2cpu so profit is very easy.
Why do you bother crafting them if you can sell the resources for more than the final product? And with med resources, you easily can.
If Docs selling for more than you say are greedy, then I have a label for those who sell for less than the market value of your resources ... you're just plain stupid.
PWN3D!
Not PWN3D (that is a word? ) since i make a major profit from my stims, which are also the cheapest around and the best quality, so I sell lots of them, making me tons of cash
, and also giving me a large market share.
Also if i wanted to sell resources, Id do that, but since like to craft and enjoy the challenge of getting ever better products, thats what i do.
a Stim B has 12 organic, 12 inorganic + 3 components (80 units) thats 104 units, so im turning 0.2cpu into nearly 10cpu , thats a very good profit margin(about 4800%).
I dont see how this makes it plain stupid.
The same way it makes those who price higher than you 'greedy'.
You don't care about your time and effort, then that's fine. Accusing others of being greedy because they think (including myself) that it's ridiculously silly selling crafted items at the same or lower than the market value of the resources it takes to make them- is ignorant.
Message Edited by DarkDeathDude on 09-14-2004 10:24 PM