Doctor Archive

Thread: Your thoughts on the resouce reward?

Obata
Fri Feb 11, 2005 1:44 am
#27






goldflame wrote:


diepa wrote: You can get any resource past or present. Tested and confirmed. Also the reward is per account not character so you cannot do lot trades to get the resources. and you can only do it once per year, so 30k per year per account, I think the economy will survive.






You can only get this reward once per account, period. You can't claim it again the next year.



Obata Lightingflier (Deceased): Master Doctor, Master Combat Medic - Wanderhome
Opos Odet (Deceased): Master Artisan, Master Merchant, Master Musician - Wanderhome
BraindG
Fri Feb 11, 2005 2:23 am
#28


Here is why.

Th Avian:
Every player who reaches the 6 month barrier will receive their 6 month reward. Say, 1 person every 2 weeks hits hat margin. That means, we will always see the avian on the market for the forseable future. The price of this avian, over time will go up again, there is no doubting that. This means, that we will always see the best buffs on the server, forever..


The subcomponents:
Will Play the a large part in the coming months. Who ever has the largest amount of lok wheat/tat fibre now, will be in a good position. Obviously there may be more spawns, however we have to deal with what we know now, and what we have now.

The End product:
This is where its at. Who will make the most desirable endpack.. the ones the customers want.



Ok, while writting this, i have been pausing, and thinking. To be honest, i don't think (anymore) thats its all doom, and gloom. Here's what ive been thinking.


So we are all on the same level now, Mostly. All the up and coming docs have an abundance of Avian, perhaps. Remember that we are assuming each Doc has had all their friends claim the avian for them. I know how much i have, but i dont know how much anyone else has, which is kinda weird, but its like poker i suppose. Before, we could take an educated guess at what everyones current levels of avian was. Now, we just dont have a scooby-doo.

Its all going to be down to watching what everyone makes (buff wise), and deal with it on the fly.
The problem i have is that i've got 3 full factory runs off subcomponents sitting in my output/input hoppers. I made these cos, as you know the, baby is coming, and i wanted everything ready so all i had to do was spend 30 minutes making a schem and off the factories go. My problem is that i am now stuck with 1000 buffs, all with the same stats, so i can't adapt to what the other crafting docs may do..

We all know the customers want high power, must have power etc. But, im stuck with 22(23) charge, 15 power, 64 acrdm and 73 sds's. Just last night i put up another 8 factories, (back to 24 intotal) which will be used in making items for a different formula of buffs. Im trying to adapt, anticipate what may happen and counter it. I may fail, i may not, who knows. All i know is what i have, what i can do and how best i can go about my business.

At the end of the day, its comes down to the following things.


1) Will the customers want your buffs, over someone elses (if not, why.. how can you make sure they do)
2) Will you outrun any other doc on Avian, and subcompnent Resources.
3) Can you gather more than anyone else when the next component Resources spawn.

To be honest, lastnight i was really up for leaving the game..
I have over 2000 buff sets in stock, which are all around 860-880 power. These are all now pretty much worthless, the 300k of avian i have left over is worth pretty much nothing. I wasted 11mil on Ohio Avianone night before the patch..
200k avian = 45mil (assuming 150cpu)
2000 buffs = 200mil (took 100k average for 1 set)
Wasted Ohio = 11mil
So, 265mil pretty much down the pan.. gone.. I am never going to see that money back in my pocket.
Grrr, now ive written this, i am again depressed. /cry


Not sure anymore now, lol my mind has been changed again.


I dont know ive ive got it in me to fight this battle.





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001010000000100101100001IO011000001101110000110101
11010011000100010110011101001000001000001110110111
1110011110001101100101BraindG010101011011011101000
01101000110Master Doctor Master Swordsman 0100110001
10100010100001110000101111101110010010100000000111



Raeannna
Fri Feb 11, 2005 5:45 am
#29

That's my beeftoo Braind.


Only a handful, a very small handful of doctors have pisro avian meat(Our best avian). We only use it mostly for janta buffpacks.


I have over 200k in other avian meats, but I guess I won't be able to use them for a very long time




Raeanna Le'vine { Retired 12pt Master Doctor
Image Designer ~ Tailor ~ Dancer

Ojes
Fri Feb 11, 2005 5:57 am
#30

The talk about subcomponent resources being the determining factor also misses the point that you can use this reward to get those as well. If a guild wanted to setup their buff-bot with the best ever buffs, they could easily plan out their vet rewards to ensure that they get a decent stockpile of each of the best-of-server resources. On Flurry, there has been a fairly lengthy drought of Tat Fiber as I recall. If there are large amounts of the best avian coming in, why wouldn't I have a few of the guildies take the Tat Fiber that will allow me to compete.


If the giuld plays cooperatively, they can be set for these resources for quite a while. Then again, perhaps having the best buffs available might not be all that important after the CU, so this may all be pointless.


I think this will be a very effective way for the money in the game to be redistributed from the crafters to the rest of the public. In time, that money will shift back to the hands of the crafters, but I'm sure a lot of people are quite happy to take their 8mil profit (or more) and look forward to higher quality items for a while.




while on Flurry, don't visit Ojes Yobe's Liquidation Vendors just 800M from Theed starport on Naboo (neg5219 3419) - cause they ain't there anymore! They are now exclusively located in Mos Athens Mall
zelp
Fri Feb 11, 2005 7:02 am
#31

This is the worst thing ever and spoils nearly all the fun i had left in Doctor Crafting.



I mean, i can make all the best stuff - as every other Doc with 12pts and some knowledge can, so it's all up to who has which resources and in what amounts. That pokering was the fun i had. Right now - it is gone, because i will have endless amounts of Avian from this day: There are always enough people a monthwho willsell their kits for 3-6 Millions. I mean - how much k of avian do you craft in a month? 50k? 100k? I will always find enough to keep the Avian Meat coming faster then i can sell if i want.



Besides that, i feel really sorry for the whole Ranger Community, because to be honest, i liked always the dependency thing and it was okay if i could help some people making easy cash with Avian gathering.



First time i heard fromthe awards on the TC i was happy, but Rerida here convinced me and as more and more i thought over it, i hoped they would make it a) a smaller amount (like 10k) and b) leave Animals resources out of it.



Sad day. (for me)

Message Edited by zelp on 02-11-2005 06:03 AM



+ cen +
the problem with real life is that there is no danger music
[eX-12pt Doc & eX-12pt CM]
TheYata wrote (about the CU): its like going up to someone who is playing chess, nicking his chess board then replacing it with snakes and ladders and expecting him to enjoy it. im sure a lot of people might love to play snakes and ladders, but for someone who is used to playing chess, its not going to work

diepa
Fri Feb 11, 2005 8:16 am
#32






Ojes wrote:

The talk about subcomponent resources being the determining factor also misses the point that you can use this reward to get those as well. If a guild wanted to setup their buff-bot with the best ever buffs, they could easily plan out their vet rewards to ensure that they get a decent stockpile of each of the best-of-server resources. On Flurry, there has been a fairly lengthy drought of Tat Fiber as I recall. If there are large amounts of the best avian coming in, why wouldn't I have a few of the guildies take the Tat Fiber that will allow me to compete.


If the giuld plays cooperatively, they can be set for these resources for quite a while. Then again, perhaps having the best buffs available might not be all that important after the CU, so this may all be pointless.


I think this will be a very effective way for the money in the game to be redistributed from the crafters to the rest of the public. In time, that money will shift back to the hands of the crafters, but I'm sure a lot of people are quite happy to take their 8mil profit (or more) and look forward to higher quality items for a while.








Finally a crafting doctor not complaining. The "new/old" resources flooding the market will just allow newer crafting docs to compete with the est. doc's. Newer weaponsmiths to compete, new Armor smiths to compete etc.


As for all the complaints that you threw your money away on avain. First you created that price, you lost no more than if by chance a new great avain spawned. The only difference is now everybody has access to it as opposed to the cash heavy crafting docs who would have paid 400cpu for it and limited access to the newer/poorer player. Of course you can just keep control by offering 10 million for all rewards...that will keep the new players out of the crafting game, then you can use up your lesser quality meat and keep all your customers.


I have not looked, however I am sure that the other crafting boards have similar theads, the top crafters complaining that they will no longer have the monopoly that they used to have, and now they may never make it to a billion credits.



MyT_Chicken
Fri Feb 11, 2005 9:18 am
#33






Marrow1 wrote:


I only wish you were correct. You and I may know that 50 points will not save a life, however, the average joe is all about getting that extra 150 point buff. Let me give you an example;


Buff1 900 power, 2:45 duration cost 1 mil for set of 5 unit crates


Buff2 875 power, 3:00 duration, cost 800k for a set of 5 unit crates.


Buff3 860 power, 3:20 duration, cost 600k for a set of 5 unit crates.


I will sell 10x the number of Buff1's. I sell 10x of them because buffing docs sell 10x. They sell 10x of them because the buffing customers demands it.



Don't get me wrong, I totally agree with you that people only want the best. But in the reality of it, 150 points isn't going to make or break you as far as combat goes. Granted every little bit helps, I can't argue that. But 50 points on a buff isn't game breaking.





h Egri p
§ If you don't know; you'll find out soon enough! §

Ojes
Fri Feb 11, 2005 10:05 am
#34




diepa wrote:


Finally a crafting doctor not complaining. The "new/old" resources flooding the market will just allow newer crafting docs to compete with the est. doc's. Newer weaponsmiths to compete, new Armor smiths to compete etc.


As for all the complaints that you threw your money away on avain. First you created that price, you lost no more than if by chance a new great avain spawned. The only difference is now everybody has access to it as opposed to the cash heavy crafting docs who would have paid 400cpu for it and limited access to the newer/poorer player. Of course you can just keep control by offering 10 million for all rewards...that will keep the new players out of the crafting game, then you can use up your lesser quality meat and keep all your customers.


I have not looked, however I am sure that the other crafting boards have similar theads, the top crafters complaining that they will no longer have the monopoly that they used to have, and now they may never make it to a billion credits.




I have always taken that risk as part of the bargain. The key distinction with this is that now, the best ever resource will effectively always be in spawn. That is ok, it will be nice to be able to make great quality items more frequently. However, it will really have a serious impact on the hunting community as I will not be putting out contracts on new avian spawns for quite some time.


As to other crafting profs feeling the effects, I don't know all the details about all the profs but I believe most use many more very specific resources to be able to use this to keep a full product line of best-of-server quality for very long. A friend is a weaponsmith, and I know he regularly holds over 100 specific types of metals in his inventory. It would be practically impossible to get 100 vet rewards in order to get the best-of-server for all of those types. Doctors really just have avian meat as it's single difficult resource to collect. Herbivore does not really count since it spawns in very good quality frequently and all the machine harvestables are easily harvested in huge volume...




while on Flurry, don't visit Ojes Yobe's Liquidation Vendors just 800M from Theed starport on Naboo (neg5219 3419) - cause they ain't there anymore! They are now exclusively located in Mos Athens Mall
CaielG
Fri Feb 11, 2005 1:41 pm
#35

I am a new Doc Crafter... meaning I never really crafted stuff to sell only to use myself. I was considering getting into crafting buff packs as of last week and been buying and harvesting resources recently. I am not a 12 point doc... so i already have that much against me. From what I have read here.. you guys are acting like its the end of the doc crafting world. I have never actually made a buff pack but I am working on it. I have spent the past week gathering resources with all 900+ OQ. Did I waste my time now because you guys make it seem like its not even worth it. Is Avian meat more important than the other parts. I mean it looks like ruined the life of you guys... is it going to ruin mine?
Comments and flame on...




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Ledao
Fri Feb 11, 2005 2:59 pm
#36






Ojes wrote:


I think this will be a very effective way for the money in the game to be redistributed from the crafters to the rest of the public. In time, that money will shift back to the hands of the crafters, but I'm sure a lot of people are quite happy to take their 8mil profit (or more) and look forward to higher quality items for a while.







In the short term, I agree that's the obvious effect.


However, think about it long-term. I just did a quick check of my sales and purchasing records, and I estimate that I've spent about 1.3 billion since April 04 (which is as far back as my records go). All of that on Doc resources or janta blood.


With these rewards, sure I'm going to be doling out millions for the resource kits, but once I have 15 or 20 of 'em, that's it. I'll never buy anything (doc crafting related) again. I'll have 3 or 400k units of our best ever meat to sit in my factory right next to the 800k+ units I've accumulated from previous spawns, and I'll have small stacks of a few other server-best resources that I'm low on or out of. Other large-scale docs are in the same boat.


I've already closed all of my standing meat offers, because I have enough meat to last for the next 2+ years. I'll no longer need to seek out resource hoarders to find stacks of resources from mid-'03. And so on and so forth.



This doesn't do thing one to decrease the advantage that I (and others like me) hold over smaller crafters -- we can buy more of the resource kits just like we can buy more of in-shift avian.


All this change does it eliminate what little remaining challenge there was for me in this game economically, and I think it'll eventually shortchange even the smaller crafters, who'll be able to always use the best of everything, and never have to learn about making trade-offs, finding niche markets with non-uber products, and so forth.



At any rate, after almost a year and a half in business, I'm done.




Ledao Bohi, Master Doctor
Now with 3 locations: Ledao's Meds in beautiful downtown Galatorbria, Rori (327 -1770), Ledao's Fine Pharmaceuticals @ UAT City, near Coronet (970, -5590), and Ledao's Premium Meds and Resources on Tatooine @ (-1922, -4041) just 750m SW of Bestine.
Comprehensive Stock and Price Listing Here
DrNeek
Fri Feb 11, 2005 3:39 pm
#37

Well, i'm not sure how this will affect me, or our server but one thing for sure, things will chage!




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