Doctor Archive

Thread: Gameplay Issues (Voting Closed)

Soren_dVinn
Thu Nov 20, 2003 6:38 pm
#27

Oh and the inability for a doctor to do limited surveying and sampling for the resources he/she needs is just horrendous. It's not an issue.. it's a fiasco!



Soren Medicorp
Soren d'Vinn, Master Doctor of Scylla
Soren MediCorp at 6500,3800 Kaadara, Naboo

SSG: Scylla Surveyors Guild
http://ssg.ordo.cc

Penecillian
Thu Nov 20, 2003 7:08 pm
#28

2. TEF Notification


I want to know if when I put my medcenter up am I going to get thrown outta there as well. And other docs who do healing as well? What is the point of having a medcenter if you are going to get thrown out of healing your fellow faction memebers. I try to stay overt as much as possible, but I still get thrown outta my house or where ever I happen to be when I heal another overt member. Then if I don't have my droid out I have to wait 5 minutes before I can do any further healing. I for one don't like standing around for 5 minutes only to try and heal again and get thrown right back out.





Happy Fly'n,
Pen'cillian A'Yka
Master Shipwright
Master Doc since July '03
Retired Master Doc Sept. 05
Pen's Aeronautics in Mos Haven, Tatooine
3044x10x2804
Bowoci
Thu Nov 20, 2003 11:03 pm
#29

1)25


2)23


3)10


4)1


5)30


6)15


7)14


8)17


9)29


10)31





Bowoci ~ Elder Enemy of the Republic ~
Peele Notoo ~ Medic ~
Ymina ~ Master Shipwright - +2 Engine/Chassis/Weapon Exp ~
Notoo Shipyards - New Justice, Lok - West of the Shuttle
-I support crafting in SWG!

Redfyree
Fri Nov 21, 2003 4:45 am
#30

30


31


7


3


23


14


21


16


20


26




~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
h Red's Meds h
Located in the lovely city of Imperium, Naboo. In the Cantina right beside the Shuttleport
** Warning: Rebels please send a neutral alt **
Also Featuring: Master Weaponsmith Kilrathi's Weapons
Master Armoursmith Domonk's Armour & Lesters Architectural Items
Master Chef Lero's Fine Take-Out & Khyron's Resources

tanhauser
Fri Nov 21, 2003 5:35 am
#31

My vote goes for the following, in order of importance...

#3 -- Enhance pack variablity.

I really want more consistency, but I also like the idea to override enhancements and try for a better one. This, however, will create a problem as well. Say you enhance someone's health for 1000, which is too low, then you override it by enhancing it once more and AGAIN hit 1000. That's already a waste of 1 enhancement charge. You try a 3rd time and finally hit 2.5-3k. What should you do? Charge the person the normal rate, or increase for the number of charges you used?


#31 -- Mounted healing.

I can understand NOT being able to do special attacks while mounted, but not to be able to apply a small stimpack into your arm? Now that's just silly.


#? -- Doctor/Medic-Specific Surveying.

We NEED to have this looked at. It is currently the case that you need to "waste" several skill points into artisan>surveying if you wish to survive as a medic/doctor. In order to turn in a profit we need to harvest at least SOME of our own resources. While you can always hire someone to locate the resource for you, wouldn't it be neat if we could be as self-sufficient as possible and have some basic, doctor-specific, surveying skill?

F
Podge_144
Fri Nov 21, 2003 8:39 am
#32

7


6


4


3


20


13


SiNLeP
Fri Nov 21, 2003 9:55 am
#33

1) I don't understand why I can Ressurect sombody but I can't use above stim d's...plus the fact that the materials for advanced ingredience are nowhere to be found


2)I can't stand the fact that when I go inside a building to regroup in the middle of a fight...I heal sombody and I get thrown outside.


31)If sombody can use a sniper rifle on a mount why the hell can't I heal on a mount




Main Server: Corbantis/
Main Character: Jess' Margera/
PA: Dark Legion/
-Shyra-
Fri Nov 21, 2003 10:39 am
#34

1.Doctor Content
2.TEF Notification%
3.Enhance Packs Variability%&
4.Combat Queue Heals%
5.Enhance Griefing/Override&
6.Resuscitation Pack Usage on Faction Pets
7.Target Friendlies
8./diagnose Refresh
9.TEF Documentation and Faction Healing (including Neutrals)
10.Droid Low Power Notifications
11.Target Self
12.Med Center Grouping
13.Enhance Drop Notification
14.Crafting Schematics Clarification and Documentation
15.General Inventory Search for Meds
16.Auto-Retaliate
17.Droid Crafter Rating
18.Factory/Harvester Status Notifications
19.Resuscitation Pack Usage on Battlegrounds
20.Accidental Cloning
21.Cure Pack Effectiveness Ratings
22.Power Selection for Factories/Harvesters
23.Droid Recharge Rate
24.Heal Pack Selection Methodology Clarification
25.Factory Identical Components
26.Healing Range/Distance
27./registerwithlocation Command
28.Heal Targeting Persistence
29.Droid/Pet Change Concerns
30.Enhance D Med Usage Level+
31.Mounted Healing+



1. 30


2. 11


3. 31


3. 20


4. 22


5. 26


6. 23


7. 10


8. 8


9. 19


10. 13

SilentSlayer
Fri Nov 21, 2003 10:52 am
#35

3


4


7


8




===========================
CU: All your bugs are belong to us.
Johaan
Fri Nov 21, 2003 11:29 am
#36

28. Heal Targeting Persistence
04. Combat Queue Heals
16. Auto-Retaliate
01. Doctor Content
20. Accidental Cloning
09. TEF Documentation and Faction Healing (including Neutrals)
23. Droid Recharge Rate
19. Resuscitation Pack Usage on Battlegrounds
11. Target Self
31. Mounted Healing+


Notes:


23. Droid recharge rate: Let me add several recharges atone time. Like quarters in a parking meter. Put in three charges, get 60 minutes of operation.
31. Mounted healing: Self-only, damage only. Leave the ranged damage heals to the combat medics.

jasper327
Fri Nov 21, 2003 8:49 pm
#37


  1. 31.Mounted Healing+

  2. 1.Doctor Content

  3. 29.Droid/Pet Change Concerns

  4. 16.Auto-Retaliate

  5. 15.General Inventory Search for Meds

  6. 8./diagnose Refresh

  7. 10.Droid Low Power Notifications

  8. 26.Healing Range/Distance

  9. 30.Enhance D Med Usage Level+

  10. 13.Enhance Drop Notification


Pamoya
Fri Nov 21, 2003 10:45 pm
#38

1. 5 *


2. 26


3. 28


4. 31 **


5. 20


6. 2 ***


7. 1


8. 19 ****


9. 24


10. 14


Notes:


* I am really anxious to see buff overwrites. Only if buffing is changed to require some consent should the new buff always override the old. If that can't be changed, then I'm happy with having a higher stat increase buff overwrite, ignoring the buff timer.


** I definitely think we should be able to stim ourselves while mounted. If we can't reach others, thats fine.


*** The new TEF notification is fantastic. Now we need some kind of pre-warning when we are about to get a TEF from healing someone, especially since we can be booted from houses etc. on getting a TEF. Being able to see a TEF indicator on my lookat target (if same faction) would be enough notification for me.


**** Ok, so this isn't really high priority. But battlefield PVP is my favorite kind, and it would be nice if my skills applied there. Also, since you don't really 'die' on a battlefield, wouldn't it make sense for it not to erase your buffs at the end?




~Pamoya~
"I can't imagine mastering the skills involved here without a clearer understanding of who's going to be impressed." -Calvin and Hobbes
Aki44
Sat Nov 22, 2003 9:30 am
#39

1) Issue 5
2) Issue 4
3) Issue 16
4) Issue 21
5) Issue 2
6) Issue 6
7) Issue 28
8) Issue 15
9) Issue 31
10) Issue 19




Leeloo
Colonel of the Rebel Alliance
Member of Truth 'n' Justice
Page 3 of 8