Doctor Archive
Thread: An Honest and Open discussion of Buffing. (LONG)
I will start out by saying hope the the HAM revamp will wiil stop the ability to spam specials in high resist composite.
Based on the current system merely reducing the secondary buffs would make encumbrance and HAM costs a factor again and stop the near perfect rergeneration of some players. This would probably have the effectof lowering the average amount of amor protection worn and allow players who are not optimally prepared to at least be able to put a dent in someone who is buffed and heavily armored before they die.
I like the idea of basing the buffs directly on their listed power ratings or maybe even based on the base buffed stat like entertainers buffs. I would also like to everyone get another 400 or so points to play with to spread around their stats to further reduce the role of buffs from a necessity to an advantage.
I agree that there are some things that just should not be soloed. The ninja looting is a problem, but no one should burn you twice. Forge a group of companions you can trust and if you have a bad feeling about someone ask them not to join or give you some sort of collateral. Ninja loot victims should also take the looters to task and make sure they have a hard time joining other groups.\
Granted some people would move away from Doc, but those who would remain would be those who actually like playing a doc. Not just the ones who play it for it's advantages. I am willing to bet the coming HAM revamp will cause alot of people to move to whatever the new power combos are. If fewer people want buffs and less are sold the prices on medical resources will eventually drop and then some profit that could be lost will likely return.
SakeO
Here's the problem with nerfing buffs:
1) Remeber we can't use a vendor and no one in their right mind is gonna sit at a starport selling crap buffs for pennies. You already admit to having made your money as a Doctor, why do you want to take this ability away from new players?
2) Recent content in the game proves SOE has the ability to scale the difficulty of the game around the exsisting mechanics. Not saying they will do it correctly but it can be done.
3) No one knows what the combat revamp will do to the game.
4) Doctor is a fair amount of skill points. No one is going to spend this amount of skill points to cure disease and rezz, so get used to waiting out diseases and using the cloning center a lot if buffs get a big nerf.
Ulzaa wrote:
Here's the problem with nerfing buffs:
1) Remeber we can't use a vendor and no one in their right mind is gonna sit at a starport selling crap buffs for pennies. You already admit to having made your money as a Doctor, why do you want to take this ability away from new players?
2) Recent content in the game proves SOE has the ability to scale the difficulty of the game around the exsisting mechanics. Not saying they will do it correctly but it can be done.
3) No one knows what the combat revamp will do to the game.
4) Doctor is a fair amount of skill points. No one is going to spend this amount of skill points to cure disease and rezz, so get used to waiting out diseases and using the cloning center a lot if buffs get a big nerf.
Howdy,
1. Please explain to me how a 800-1000 buff is a "crap buff". It will still be the best buffs you can get simply not as powerful as they are now.
Gooney wrote:
Up until 2 days ago I was a Master Doc and thrilled at the power that my buffs gave people, myself included.
Always funny when someone wants to nerf a profession once they leave it.
CaleMauddib wrote:
Gooney wrote:
Up until 2 days ago I was a Master Doc and thrilled at the power that my buffs gave people, myself included.
Always funny when someone wants to nerf a profession once they leave it.
My friend,
If you read my post then you will know that I did in fact enjoy the Doctor profession and will in all likelihood return to it some time in the future. I am not bashing, upset, angry, irrational, absurd, illogical, ignorant or blind. I am not screaming in an irrational way for a nerf nor threatening to leave if I dont get my way.
The intent was to get a general consensus of fellow doctors. I wondered if any that look at this objectivly truly belive that the buff system as it is now is beneficial to the game or detrimental.
I am of the opinion that is detremental.
Further. No where in my posts did I say that buffs should be removed, simply balanced. Which I do believe will happen at some time in the near future.
Being a forward thinkingperson I thought that it would be good to get other players of the same professions opinion on the matter with hopes that it could be brought up to the correspondant. Which in turn could take it up with the devs, with the slim hope that the devs would take any of our objective input into account while they do the combat revamp. Which will in all likelyhood affect the buff system.
-Gooney
Message Edited by Gooney on 05-04-2004 09:11 PM
Gooney wrote:
DarthXanthic wrote:
Its the armor, not the buffs.
That, and a totally out of wack combat system with unmatched profs and crap for ai.
Ok I'll bite.
What is it about the armor?
Please don't say that its all because of 80% composite, cause I dont even and never have had a set of 80% composite (would like a set though hehe). Right now Im running around in Ubese, course its sliced and about 60-65% kinetic. Buffed my high secondary stats can easily keep up with any damage that gets through allowing me to take on Monsters that IMO should be out of my reach.
Up until recently I was a Master Pistoleer and Master Doc, Im now a novice BH 0110 and Ranger 0000. I had no problem last night taking out CL 45 Gronda Patriarchs.
The whole reason I brought this up in the first placeis that Im seeing daily friendsthat are leaving the game. And I understand perfectly why. They dont want to do new professions, they like thier eliteprof now but as it stands there isnt much for them to do thats any fun. Geno Caves held thier attention for a couple nights...but your running at a net loss in there...buffs+travel+no decent loot. If everyone is already elite theres nothing to do. Just more missions to earn yet more credits. No one hunts unbuffed...they would be mad to do that...cause youll die and die quick. On the other had buffed you can run through rancor missions in a couple minutes. For them the game is dull.
Me, I like to craft and explore, I quit the holo grind after my first holo and have done 9 proffs because I want to. I think its fun to try these new things. If you dont like to always try new stuff youll get incredibly bored after a month or so of attaining you elite profession. I have no intention of leaving, too many proffs I havent tried out yet.
Having said all that, my freinds are bored simply because there is no challenge. The hardest planets pose no more real threat buffed, than Tatooine doesunbuffed.
So all things considered I have to say that the buffs are responsible for this not the armour.
To prove the point just go to Dantooine. Grab any mission unbuffed do the mission.. use your armour and neato weapons, document the result. Now grab a similar mission fully buffed and armoured and document the result.
Please tell me how it went. Do you still think that Armour is really the problem and not the buffs?
-Gooney
Simply:
What is better?
Having 10,000hp when every hit you take takes 1,000 away
or
Having 500hp where every hit you take takes 1hp away.
That is why its the armor that needs to be looked at, and not the buffs.
Sure, I'm generalizing, but when I tried to explain it people just weren't grasping the concept.
As I stated, the ONLY reason I really need buffs in PvP is to get the suit on, after that, its pretty much a moot point.
Asni wrote:
I disagree about the armor. I routinly solo nightsisters and Enraged Rancor lairs fully buffed with no armor. I also think the power of buffs should be reduced, maybe just cap the secondarys at 1k?
enraged rancors maybe.. nightsisters, yes the weaker ones.. procectors, elders, cant remember the othersim sorry but noway even with the best synthsteak it would be very hard.. oh and eldors.. being a TKA you will not damage them
If you are solo'ing ER's buffed with no armor I bet you heal the hell out of yourself.
Sure its possible, but what is easier?
Doing it buffed, or doing it with 75% ubese ![]()