Doctor Archive

Thread: The really problem with Doctors, PvP, PvE and People

MaherBot
Sat Oct 30, 2004 1:45 pm
#14

Salebow, when I say "noobs who complain", thats the only people who im refering too. In my reply to your prior post I stated in my last line that your intentions are better then others. But look at it this way, if by chance that the Dev nerf or lower the buff results by 50% lets say, do u think people will stop taking buffs? of course not, 50% is better then nothing, what this does is make it so a person cant solo NS elder or krayts and gives doctors a more active role in PVP and PVE. I do agree with the 80k cap, it is kinda small, but it is just following the normal Exp cap system which is 2x the highest requirement on the class tree. But my fingerpointing is only to those who dont realize the depth of this class and are only looking at the end result with only intentions to fatten their wallets with little or no effort. You atleast tried to craft, the people im refering too dont even try in the first place.

Heres some information on my last set of buffs, results were Base 872, Duration 3:20, Charges 27. Made 100 of each stat(2 crates of 50), this way 8 months ago. Number are just off my mind rougly.

Basic materials required to make Components:
ABEC- 18 wheat, 18 fiber
ACRDM- 16 Herb meat, 16 C4 petro
ASDS- 16 Dom oat, 16 Dolovite Iron

Final Assembly:
Reactive Gas- 28, Avian Meat- 28

Required components per pack:
Health Pack- 3 ABEC, 2ACDRM, 1 ASDS
Action Pack- 2 ABEC, 2ACDRM, 1 ASDS
Consitution Pack- 2 ABEC, 2ACDRM, 1 ASDS
Strength Pack- 3 ABEC, 2ACDRM, 1 ASDS
Quickness Pack- 3 ABEC, 2ACDRM, 1 ASDS
Stamina Pack- 3 ABEC, 2ACDRM, 1 ASDS

Total of components to make 1 of each stat:

ABEC- 16
ACDRM- 12
ASDS= 6

Math reuqired to have the excat amount of the basic materials to make 100 sets:

ABEC 16 x 100 sets = 1600 x 18 = 28,800 units of Both Fiber and Wheat
ACDRM- 12 x 100 sets = 1200 x 16 = 19,200 units of Both Herb Meat and C4 petro
ASDS= 6 x 100 sets = 600 x 16 = 9,600 units of Both Dom Oats and Dolovite Iron

Total for final assembly:

1) Avian Meat 28 x 100 = 2,800
2) Reactive Gas 28 x 100 = 2,800

Total Materials required:

1) Wild Wheat -28,800
2) Tat Fiber -28,800
3) Herb Meat -19,200
4) C4 Petro -19,200
5) Dom Oats -9,600
6) Dolovite Iron -9,600
7) Raactive Gas -2,800
8) Avian Meat -2,800

Note-------------- Consider you need ot also add a 10% to 25% to these numbers for a Margin of Error

also consider you need ot make sure you have matching serial numbers since making Factory schems have a 1000 limit
This is what i went thourgh 8 months ago, i still have 19 of the 100 sets left. Keep in mind i was getting 2400 Buffs 8 months ago which is what people are getting now.
MaherBot
Sat Oct 30, 2004 2:07 pm
#15

Your right, play the game as you want, everyone is has the own method and ways of gettign stuff done. Both of you get what you want out of the game. And your right abuot the revamp if they are going to change one thing they will change another. unfortunatly this game will never be equal. This game has to make variations in items, to make different factors to account for and that mixing in with everyoens point of view of what is fair and not. But thats just how it goes, we make do with what we got, just as we will continue to stick it out and make due with what we have to work with at the moment. With all the compliants i doubt anyones opinion on the forums will make an change on the Devs final decision what going to happen.
pircio
Sat Oct 30, 2004 2:19 pm
#16

well put, i finally agree with you there 100%


if only the devs would acknowledge in some way shape or form that they have read our posts and have ackowledge them, give credit where it's deserved. i mean i know they're job is tough, and they're really busy yada yada. but if they dont take into consideration what we want it's their paychecks! how they get paid is a direct result of our desire to want to play


none of us are being forced to pay or to play, we can leave, but we like it so we stay. but if we dont like it, we leave, they lose customers (and more important to SOE), money



Valcyn || IGN:: hexen - master architech, master artisan, businessman extraordinaire
Alt:: Seithe Moonstar - master swordsman, master fencer, master brawler, raging badass
New vendors coming soon, bringing you the finest in structures, homes, and vehicles
Salebow
Sat Oct 30, 2004 3:39 pm
#17

I understand where you're coming from Maherbot, from that angle i think you're totally right.


I also would like to apologise if my post seemed rather harsh, was and am still am having a bad day at work(sucks when you're forced to work 15 days in a row in a job that is extremely stressful and mind draining), and i got another 2 more days before a day off. I should have worded it differently. I try to be nice to all players even when they dont agree with me.


We'll see what happens when the revamp comes out, i mean heck we don't even know when its coming. it could be in a couple months, it could be a year and half... who knows.


for now, i like doc the way it is, even though i dont particularly like crafting and such, i find it just way more fun than my swordsman profession.



(gggggggggggggggxnnntnnSalebownnntnnnxgggggggggggggg

Pre- CU & Pre-nerf (NGE) DARK JEDI KNIGHT
Ragen's House of Pimp class will be held from the hour's of 9:00A.M.-6:00P.M.
All Imperials & Rebels get a free discount and my signature book called "How to Pimp Ho's all for the low low price of a speeder". - Ragen' Night-Crawler

Brainplay
Sat Oct 30, 2004 5:11 pm
#18






taloncard wrote:
THERE IS MORE TO MASTER DOCTOR THAN BUFFING!!!!!!!!!!!!!


Our abilites that never get used now:
First aid (cure bleeding)
Heal state
Cure posion
Cure disease
Drag incapped player
Heal damage

the one that gets used:
enhance attribute.

Gee don't tell me docs will be poor and useless after the Combat Upgrade, you just won't be able to make money with a afk macro or sitting in coronet buffing. You might have to go out and do something, or get a vendor.





/agree I've got some nice crates of stim D's I made a long long time ago that have collected dust since March. About the only skills people see in doctors are buffing and cure poison/disease when they're PvP'ing yet we are so much more than that. Will I shed a tear if they reduce buffs to the point that they are not needed for lower end stuff? Nope, no way. Not if they let me use my other talents.


It really blows when a Corvette group leader has to make a "tough" choice between a fencer/Master Doctor and a Rifleman/Medic 4/0/0/0 since I can't rebuff on the vette.

Message Edited by Brainplay on 10-31-2004 04:26 AM





Keorythe

h Combat Medic h


/Forcing Counterstrike PvPers to PvE since 2003 \






A Combat Medic Alpha tester who never got the chance to alpha test

mahir
Sat Oct 30, 2004 5:29 pm
#19

You know what would be nice. If they dropped herbivore meat and avian meat out of the buffing system. It would drastically lower prices for buffs and anyone who charged to much well... they'd be in a pickle

They would only have to replace it with like a specific planet resource. To make it a challenge make each pack from a different planet.



Glac'r [Starsider]

Slave of Fofam
VinniusZola
Sat Oct 30, 2004 7:06 pm
#20






MaherBot wrote:
This is excatly what im talking about, people like VinniusZola and CaptianBananaHammock sound like prime examples of the halfass doctors walking around the game these days. As VinniusZola stated, there are people who will offer the doctors 50k to jump the line cause they got the money to throw around. Guess what Vinne thats a Solo grouper you buffing, who giving you 50k for thebugff will make that in 10 minutes back on Dantooine. But what you dont understand Vinnie is just cause you sit in town and buff doesnt mean you know anything about the class buddy. Im sure all you know is the AFK tumbler method and the Grinding of ABECs, and thats all.

CaptianBananaHammock is also a good example, just as he stated he is a Doctor but doesnt like to craft and im sure doesnt know how to either. Just in it for the money while its hot market. Banana, you dont understand that the revamp regardless if its good or bad forthe buffs wont make doctors role in the community any less then before, if anything it will increase their service in their older skills. IF they do actually lower buffs more this will make it so that doctors wil be required in hunts more. Again, people like you and Vinne dont see the whole picture and have no previous experience in the real change or hardships of being a doctor





First off, I won't be called a halfass doc by a "do-gooder non-money saint perfect doctor" it kills you someone doesn't think like you do. I grindedand went through the same stuff every other doc did, so as far as I know,I am just as much a doctor as anyone else. I'm sorry if you don't like money, but Isure do.Point being I will play how I want like I've previously stated. God forbid I don't think what you do.



................................
Vinnius Zola | d Protector of Peace d
(gnn[[[[[[[[[[nnnnWX9ggggggggggggggggggggggg)
Vittorio' Zola | Master Doctor / Master Rifleman
................................

taloncard
Sat Oct 30, 2004 10:31 pm
#21



mahir wrote:
You know what would be nice. If they dropped herbivore meat and avian meat out of the buffing system. It would drastically lower prices for buffs and anyone who charged to much well... they'd be in a pickle

They would only have to replace it with like a specific planet resource. To make it a challenge make each pack from a different planet.




And make ranger and scout useless.

The only real benefits to those professions now is the ability to harvest, If you make it so 2 more professions don't require their services they will lose far too much of already wasted skillpoints.




Severan T'iam (Valcyn) RIP 7/2/2003-5/8/2005.
Master Nerf herder (oops I mean CH oops CH is gone but never forgotten)
SWG: Quote: Grand moff Tarkin: The Jedi are extinct, their fire has gone out of the universe. you my friend are all thats left of their religon. Except for the other 5000 over there...


MaherBot
Sun Oct 31, 2004 12:03 am
#22

You atleast understand what I mean Electorate, getting to master wasnt a 1 day grind back in the day, it would take weeks and months before anyone could pull off Master Doctor, and even then that didnt mean you had Uber stuff. Now a days, where everything is a said and done and all the hard work is done by a hand full of actual doctors. They setup the supplies on vendors and let the wanna be doctors purchase all they want. I find is SO FUNNY that people who pretty much have everything handed to them on a silver platter, make lots of profit and do absolutly none of the hard work can complain so much. I GUESS THERES NO STAISFYING THE IGNORANT. ITS CALLED BEING A SPOILED BRAT YOU NOOB DOCTORS.
MaherBot
Sun Oct 31, 2004 12:16 am
#23

Salebow, you have a point there. If you are just going to be a doctor to be beneifical to your guild, friends and yourself, thats just fine, nothing wrong with that. The issue is though that if you arent the crafter, you arent the one out there hunting the resoureces, you arent the one sitting there doing the calculations to make the buff packs, I dont think you really have a right to complain since you arent going to be doing the work. Its just fine to buy packs from vendors, it helps you and the vendor owner, but weather they change the system or not you really cant complain cause all you are dealing with is final product. Most of the doctors who are saying "dont change the buffs, leave them as they are" are the ones who dont do the crafting. Since they are not involved in the whole process they are scared of what this change will do to their profit. No offense, but you yourself just said u dont like crafting and you dont want the system to change, this puts you in that category, though your intentions are to benefit friends and not your pocket.
A-barricade
Sun Oct 31, 2004 5:43 am
#24

Inbreds.



Craf'ty o'Matic Industries
516 -5980 Coronet, Corellia
(800m from Starport)
Legende
Sun Oct 31, 2004 1:59 pm
#25

I see this thread has taken on quite the life of it's own...

I think the thing here is that Maher is tired of seeing Doc turned into a whore of a profession that is used for nothing more than the buffs we can provide. Docs before solo groups and uber-buffs remember what it was like to be an important part of a hunting group... and most older docs who became docs b/c of the profession, not the credit potential, are tired of being looked at as a greedy lazy scrub b/c that is what most newer doctors are today; in it for the money [despite the lack of money being made, which makes me wonder why anyone tries].

And in this thread, the "this is how I play the game, leave me alone" arguement is invalid, b/c the way you play the game is forcing others to play how they don't want to... so what about them? I know you can't satisfy everyone, it's an ugly truth, but don't try to bring this arguement up b/c all you are saying is that you are better than the others. Ex: Jedi were all mighty, death wielding, glowbat throwing killing machines before they were "balanced" to CB before everyone else... they were fine how they were, that is how they played, but it was adversly affecting others, so it was changed.

Buffs are adversly affecting every person in this game, whether or not you want to admit it. If you can't admit it, you didn't play [or at least pick up a weapon] before they became powerful. SWG was alot more fun before buffs were the cure for mortality. Thus, they will be changed, money whoring buffers [once again I feel the need to point out that buffing is a horrible source of credits, especially if you buy the packs] will drop Doc, and real Docs will go about their lives b/c chances are they weren't public buffers anyways.

Last and foremost, it really doesn't matter what any of us think/want/do, the changes have already been determined at this point, CB Beta is taking registrations, and all we can do is sit back, wait and listen for the whine of a thousand souls when we find out we have to group with other people b/c of a collective "rebalance" [nerf] of armor/buffs/[insert game system here] resulting in a global nerf of everything known to the SWG universe.



________________________________________________________
Legende Des'Krieges
Elder Twi'lek Doctor of Shadowfire
Master Doctor since 29 Aug 03 - 12pt Crafter

A tribute to CSR-TerryS || Best SEA ever!
pircio
Sun Oct 31, 2004 4:37 pm
#26


god i am so sick of you people reffering yourself as though you're "old school" doctors... well i'm sorry that i was never around for the "doctor hardships" that you all endured in the early stages of the game, and the fact that i wasn't even playing back then. i'm also sorry that i enjoy money... all of you "old school" doctors are complaining about the fact that there is no comradory anymore, and that all doctors do is buff for money, and that's not true. but WHY do doctors of "this day and age" buff for money? cause that is the BEST market for this class to make money in. i mean c'mon, 10k isn't that much, its decent money, and sure somepeople are making 2k profit off of it, and some are making 9k or even 10k. I ENJOY BEING A DOCTOR for the fact that i can heal, buff, res, cure, etc... i enjoy it, and i make decent money. i don't have the skill points to be a doctor/armorsmith/rifleman/merchant, so i can enjoying being a healer, have another "legitimate" means of making money, killing stuff, and selling it on my vendor. the game doesn't allow for it with just one character


you need to stop complaining about this and REALIZE where money is generated in the game, i don't mean by selling stuff.... There are only FOUR WAYS that money is created in game and they are....


1) new character creation - 1000 credits

2) character server migration - 10000 credits

3) loot - random credits

4) missions - 100 to 36k credits (maybe a little off there)


there might be one more but i can't think of it offhand


so lets go through them


1 and 2... static, based on the number of people that play, not a lot of money

3 between 5 and like 500 credits per drop... 500 being the HIGHEST payout for a master NPC, not many creds at all

4 missions..... a decent amount of money, over time, can be very profitable....


now for an existing character to make money on your own u have option 3 or 4.... which are u gonna pick? you're sure as hell not going to run around with a group splitting shares of 100 or 200 credits, not if you want money, you're gonna want to make the most money that you can, so what do you do? go do some missions on your own... how can you get the most money efficiently? solo groups, cause the more people in a group the higher the payout. but those missions can be too difficult to do it on your own... so you GET A BUFF to handle it.


the point i'm trying to make is we are working the MOST EFFICIENTLY that we can in a system that we cannot change. it's not necessarily about valor or anything like that, it's being self-sufficient and getting statisfaction for yourself. yes being in a group is fun, and i encourage that people play together and roleplay and have a good time, but not to be forced into it, you're not always going to have your buddies around to protect you.


why do i charge 10k for a buff? because that's the standard set aside and still followed by OTHER DOCTORS, I didn't come up with that number, but i feel it's an adequate price for the job that I do and the time/money/resources/etc that go into it. all these complaints (or at least the recent ones) are about money, and people wanting to make money, etc etc. for a doctor, who has already spent alomst half ofhis (or her) skill points doing something that no one else can do what else do you expect? i ran around with party groups all the time making small amounts of money and climbing my way to where i am now. I EARNED master doctor, exactly the way that you say it should be done now. i think i deserve to make some money now to afford weapons and armor so i can work on my combat skills decently, instead of running around with my little stim b's while we kill spineflaps and shauputs. I am just working within the constraints of other professions and the players around me. sorry i don't charge 2k a buff or go out with groups or sell bulk medical supplies to help other doctors out, because i can't survive that way as an efficient player nor do i have any fun in the short or long run. PISS OFF thinking that your better than everyone else, cause you're not, you're stubborn oldb's who have already gotten to the stage where maybe u dont need to go out and buff to make money and can enjoy high level party groups


do not respond back to this negatively until you have thinked these things over...


1 how much money do you currently have

2 where would u be without money u have received through doctor, no matter what means

3 when's the last time you where you couldn't afford to keep maintanence on your mineral extractors

4 when's the last time you gave a friend or guild mate a bunch of money to help them out to get them started, and i'm not talking 1k, at least 25.


think about that then tell me we're greedy and not playing fair, i'm sorry thati want a decent t21 rifle to kill stuff dead, and that some WS is charging 50k to 100kfor it, but on loot drops and non solo missions for my character that would take too much time unless i went solo or buffed people for half hour to an hour.


i apologize if i offended anyone, but just realize we're just working with what we have here

Message Edited by pircio on 10-31-2004 06:41 PM



Valcyn || IGN:: hexen - master architech, master artisan, businessman extraordinaire
Alt:: Seithe Moonstar - master swordsman, master fencer, master brawler, raging badass
New vendors coming soon, bringing you the finest in structures, homes, and vehicles
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