Doctor Archive

Thread: The Lok ring of doctor hate

Zarlor
Fri Sep 05, 2003 8:04 am
#14

THe other think I hate is if you do get enough negative Nym faction, those suckers will aggro on you, but they appear non-aggro on the radar. It means you're constanly tabbing through targets to see what you need to steer clear of and what you don't. A real pain.



Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
Junko
Fri Sep 05, 2003 10:30 am
#15

I was wondering about the harvesting thing - is that an acknowledged bug from the devs? I noticed I got roughly the same off a Snorbal whether grouped or ungrouped. =|



mcglonec
Fri Sep 05, 2003 11:30 am
#16






Junko wrote:

I was wondering about the harvesting thing - is that an acknowledged bug from the devs? I noticed I got roughly the same off a Snorbal whether grouped or ungrouped. =|









I think it's a bug. According to the patch notes, it sounded like you were supposed to get the full amount if you were solo and only get a cut rate if you were in a group. I don't know if it's been pointed out to the devs yet, but you can check the whining (oh, I meant SWG Discussion) forum to see if anyone has brought it up. I can almost guarantee it's been brought up again and again and again.


Also, I don't know if they intended for each scout in a group to be able to harvest the same thing from a given animal. Originally, I thought the plan was to make it so that one scout could harvest meat, another could harvest hide, and a third could harvest bones. Having more than 3 scouts would then give no greater advantage. However, as it is now, everyone can grab the same thing from an animal - so we were harvesting meat from snorbals last night 3 or 4 times over.





High Quality Chemicals by Bulbados: Nova Emberlene, Tatooine (-3944, -5871)

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