Doctor Archive

Thread: Too many doctors around

Vermicious_Knid
Mon May 24, 2004 6:10 am
#14

Let me guess, too many is one more than you.







-




Every time I log in I'm terrified they changed the game to Dance Dance Revolution without telling anyone after holding a "focus group"

Seraphime
Mon May 24, 2004 7:07 am
#15

Unfortunately the 2 main reasons that Doctors are such a huge rise in numbers are


Hologrinders


and Combat Medics






Schala Seraphimini

Rebecka
Mon May 24, 2004 8:08 am
#16

To inform the new doctors in SWG.


I have been outraged by the price of the buffs recently, rediculous how the players have got the price so high as full buff used to cost 5-6k credits. And this is the price i'm charging these days too. New people for their lack of knowledge and the old lot because of their credit funds buy these buffs for that reduculous 10-15k credit price.


This is mainly because people noticed what us older Master Doctors new already, buffs sell good. Only difference this has that majority of past Doctors were thriven by desire to help and get small amount of credits as his/her troubles. Nowdays this has gone to greed and cruelty.


Get those rediculous prices down.









Creature Handler with 20 uncallable pets
Giftmacher
Mon May 24, 2004 9:11 am
#17

I'm with the "too many useless doctors" opinion here.


Seriously, just switch out of spacial in Cnet etc. it's just spam city. Your friends will know who to call on when they need a Doc, and it's not going to to be an AFK Doc spaming at a spaceport. As it stands, if my PA mates or fellow citizens need a res/wounds etc. then they send me a tell, because I'm always on call and always equiped to patch them up. A good Doc has a good reputation and I'm sorry to say the competition in that area is usually thin on the ground. In an MMO game you're always going to have someone tick you off by being stupid or walking on to your turf (or usually both) but that's why you build up a good rep; to separate yourself from the near-do-wells.


Please, please let's not get our profession nerfed on account of it's being handy and thus attractive to lots of people.


Gift.


Ariven
Mon May 24, 2004 9:13 am
#18



SevaGafiv wrote:

Sax,

Why are you not healing people if it will give you a TEF? A TEF will only be picked up if you're covert, surely your allies deserve as much assistance as a stranger that's wandered up off the street.

It frustrates me watching a couple of overt imperials show up in Coronet, kill any overt rebels, with not 1% of covert rebels attempting to do anything to aid their overt allies. Sure, if we're unbuffed, without combat skills, we run a high chance of being killed. But throwing a couple of chunky heals or curing our allies poison/disease may be enough to allow our allies to take down their oponent. If you've signed up for the war, on either side, make an effort to help those you've joined up with.

Seva Gafiv,
Master Band-Aider.






I dont mind healing or helping people with TEF as long as I do not have my bot out and we aren't outnumbered 5:1 but as for not "attempting to do anything to aid" healing is ALL I will do, I wont GTEF or Heal-TEF to get into the action... I dont think its right, nor does my guild.. and I value my own code and my friendships more than I value the inconvenience of someone else.. if they would let us declare at will, then I would be more willing to help out..
Ariven
Mon May 24, 2004 9:22 am
#19



Rebecka wrote:
To inform the new doctors in SWG.
I have been outraged by the price of the buffs recently, rediculous how the players have got the price so high as full buff used to cost 5-6k credits. And this is the price i'm charging these days too. New people for their lack of knowledge and the old lot because of their credit funds buy these buffs for that reduculous 10-15k credit price.
This is mainly because people noticed what us older Master Doctors new already, buffs sell good. Only difference this has that majority of past Doctors were thriven by desire to help and get small amount of credits as his/her troubles. Nowdays this has gone to greed and cruelty.
Get those rediculous prices down.





So, you are upset that you have to pay 5-10k more for a buff? with a decent combat profession that buff can net you easily 200-400k in the time of the buff... and since on some servers good spawns of the essential ingredients have been hiding of late I can see why the prices are high.. its NOT just the docs who have raised prices.. I see smugglers on bria charging 15k a slice...

But! like the doctor buff, that slice is long term... (more so than the doc buff)... so it has value..


As for your greed argument, I can get a 25pack of buffs for 4k by buying from a great med vendor, then I can turn around and sell that for 10k a pop.. making a profit of 8k.. in 1 hour thats 30 people max I can buff. 240k of profit (not counting the cost of the Bivoli (200k a crate, consumable), droid, droid batteries (consumable) and bio clothing). So in 1 hour I can make 240k.. just a hair more than I can make doing 6 enraged rancor missions in the same amount of time (228k)..

So, by charging 10k a buff I make 12k of profit MORE by helping YOU out at the same time to make the same amount of money... massive greed there...
Ariven
Mon May 24, 2004 9:24 am
#20



MorvenDee wrote:
> Too many doctors around
... but not many good doctors. Most of them don't carry a full complement of meds and almost none of them have macros set up for battle. A good doctor who has a crate of everything and instantly cures/heals every problem is wortha hundred"buffing for 10k" doctors in front of the starport.





/wave

I do.. I have a whopping 8 free inventory slots with a fully loaded backpack..

Speaking of which, has anyone else noticed their 50 slot backpack actually lets you put 54 items in? I dont dare leave extras in to test it... but 4 more slots would be nice to have...
VemaGara
Mon May 24, 2004 10:12 am
#21

I can see the top level buffs being moved to Master Doc. That would make sense. The lesser buffs should remain with the other levels of Doc.

As for a REAL doctor, there isn't such a thing. I carry two state packs, but I don't carry dizzy or heal packs, for instance. I have yet to use up my first Rez pack. Quite honestly, a dedicated doctor's packpack is almost full. A specialized doctor will ignore the packs that he doesn't use. There's nothing wrong with that.

I find it odd that I was a Doctor who became a Fencer, which was a avante-guard way to play back when. Today, I'm in the mainstream. Wow. Two Flavor-of-the-Month style professions. Weird.



Dr. Vema Gara
Master Doctor, Master Fencer
Imperial Ace (solo), Imperial Inquisition
Valcyn
(Sophitia, Trinidad on Test)
Ariven
Mon May 24, 2004 2:39 pm
#22

> ...of course those prices vary from server to server. On
> Bloodfin you can expect to pay 20-30k for good, high
> quality buff packs in places, 120k-180k for a full set,
> which tends to cut into one's profit margin.

Exactly.. when the math is done, regardless of the average prices going on it doesn't make us any significant amount richer to buff people than it would take us with a combat profession to earn that money some other way... especially since we are helping 30 people (or so) more per hour to have a chance at making that same money.

To be honest, I started my doc/TK alt to have a buff at any time I wanted, and to play with melee combat (my main was a BH/pistoleer at the time) and have had far more fun of late as a doc than I have had as a BH.. I still detest crafting in general, but I have actually found myself crafting wound packs and stims just to see how good I can get them with experimentation and learning the system... to the point where I am thinking of going crafter with my main account..

This rambling leads me to the point that a very GOOD part of why doctors are out ther buffing is because thats how they are enjoying the game... and the cost of a buff is their costs for materials plus their costs for their time.. I certainly dont begrudge people when I pay them for services they render... I willingly pay slicers, entertainers, medics, image designers, et al... this is a cooperative economy, take out any of the lynchpins and it will fail...
saxmahoney
Mon May 24, 2004 3:13 pm
#23






SevaGafiv wrote:

Sax,

Why are you not healing people if it will give you a TEF? A TEF will only be picked up if you're covert, surely your allies deserve as much assistance as a stranger that's wandered up off the street.

It frustrates me watching a couple of overt imperials show up in Coronet, kill any overt rebels, with not 1% of covert rebels attempting to do anything to aid their overt allies. Sure, if we're unbuffed, without combat skills, we run a high chance of being killed. But throwing a couple of chunky heals or curing our allies poison/disease may be enough to allow our allies to take down their oponent. If you've signed up for the war, on either side, make an effort to help those you've joined up with.

Seva Gafiv,
Master Band-Aider.








Oh, I will most of the time, I'm just saying that that would be the ONLY time where I "might" deny healing is if there's one overt imp in coronet, with many other rebs that would kill me the first chance they get. The TEF is IMO the only "legitimate" excuse as opposed to "too busy" for not healing.



Saxmahoney
h
Master Doc / Master CM N
NSA High Council of North Star, Tatooine
-------------------------------------------------------------
Enjoy the present. Remember past memories, but don?t dwell on past mistakes.
Look to the future with excitement, but don?t be afraid of what tomorrow may bring.


dewolow
Mon May 24, 2004 6:56 pm
#24



Rebecka wrote:

To inform the new doctors in SWG.


I have been outraged by the price of the buffs recently, rediculous how the players have got the price so high as full buff used to cost 5-6k credits. And this is the price i'm charging these days too. New people for their lack of knowledge and the old lot because of their credit funds buy these buffs for that reduculous 10-15k credit price.


This is mainly because people noticed what us older Master Doctors new already, buffs sell good. Only difference this has that majority of past Doctors were thriven by desire to help and get small amount of credits as his/her troubles. Nowdays this has gone to greed and cruelty.


Get those rediculous prices down.




The reason that the prices are so high is that many doctors have been cheated by scammers (I heard today I heard of a doctor being cheated out of 495k (yes 495000) so they raise the prices, and other doctors realize people will pay for it so they charge more, people cheat the doctors, doctors raise the price, etc...There is no true way to stop the increase of buffs on the doctors part, it is up to the customer to stop it by not buying it.



In Space no one can hear you spam.
DarthXanthic
Mon May 24, 2004 7:21 pm
#25

Rebekah obviously hasn't made buffs in awhile if she thinks 10k is a ripoff.


IT'S THE BIGGEST DEAL IN STAR WARS GALAXIES.



Khronos-
Mon May 24, 2004 7:27 pm
#26

the way doctor is now....its more of a tool than a class....if that makes sence...i know i almost always heal disease and wounds when ever i can



-Louren Thrand


Wanderhome
Master Doc
Member of Black Avatar
Resedent of Carkoon City
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