Doctor Archive
Thread: Inventory Space
I don't generally carry much extra crap around with me if I can help it, I have a couple of droids that hold armour and deeds by and large, crafting kits and resources I generally leave at home (I *might* have a couple of resources I happen to be harvesting, but that's about it), but with crates and then single packs of just about everything, you're looking at most of your backpack space gone straight off the bat.
Wound packs in crates + singles = 12 slots, enhance packs in crates + singles = 12 slots, state packs + singles = 8 slots (dizzy, intimidated, blinded, stunned), stimpacks, usually a crate + a couple of singles, disease, poison, fire blankets, crates + singles is another 6 slots, add oncanapes, brandies, bivoli and clothes and that's pretty much my backpack gone completely already beforeyou even start adding in the regular junk you need to fight stuff with, weapons, armour, spices, powerups, more food.
Depending on what I'm fighting it can and can't be a problem - in the geo caves where you regularly multiple (anything up to 7 items) drops from a single enemy, you can run out of space really quickly, even if you only keep the stuff worth having (yellow power cubes, above average sword/reinforcement cores, solidifying agents)and throw the junk.
It just irks me is all ![]()
Carry 6 buffs + 6 wounds + 4 states + 1 heal + 1 heal crate + 1 poison + 1 poison crate? + 1 diesease + 1 disease crate? + 1 rez kit + 1 fireblanket = 26 items.
The more storage you have, the more junk you will carry...
If I could, I would carry my house strapped to my back.
"Boy, am I glad it's not possible"
Bee-bop Eluba