Doctor Archive

Thread: Master Medic + 0004 BE = +11 innate Experimentation points

UmmonPrime
Fri Apr 01, 2005 10:22 am
#14

I think BE gets screwed on every big patch....



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pircio
Fri Apr 01, 2005 3:45 pm
#15






Blixtev wrote:





LonelyGhost wrote:
There is ONE point granted in each of the following boxes...


Nov Medic, 1 each the 4 crafting boxes, Master Medic box, Nov BE, 1 each of the 4 BE crafting boxes.


This totals +11 points innate for a Master Medic, 0004 BE. Add in Doc suits, and they will craft with +13 points now.





Will fix this and make it 10 from skills.






Blixtev.....


If by fixing this you mean taking the experimentation out of master medic that's great, but anywhere else and that's going to suck real bad.


I think its a GOOD incentive to put extra experimentation at master medic so people will have a reason to MASTER MEDIC, but should you decide to not master medic you should not get penalized with the -1 experimentation point. Leave it the way it is, it's a good compensation



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