Doctor Archive

Thread: Enhancement Buffs

Micos99
Wed Aug 20, 2003 11:03 pm
#14

11100 duration was my best enchance D, but only at Action Buffs. Dont know why, but this is the only one which accept organical/inorganical, every other need reactive gas and avian meat.
Zarlor
Thu Aug 21, 2003 12:46 am
#15

Buffs being lost over boundries or having the timer stick was all fixed in the big publish (BTW, I've been doing a few actions with over 10,000 seconds for a duration. That's over 3 hours.) The only issue to be aware of is that some folks have noted that logging out of the game long enough to have your toon completely dissapear from the game world will remove the buff, but NOT remove the buff timer. So you could not be rebuffed until the original ones "wear off" even though you no longer have them. That can be pretty rough if the situation happens right after getting one of those 3 hour buffs.


Just be aware of that issue and see if you can stay out of situations where you may have to log from the game and you'll be good to go.




Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
Slimjim_Iapkre
Thu Aug 21, 2003 12:48 am
#16

yes, they are fixed. They now work across server boundaries (including using a starship/shuttle), and will reset the timer after death.


The stats for my buffs (using enhance D's):


Health: 500-2000


Action:700-2500


All substats (Quick,Stam,Str,Con): 600-1300


All these packs last for 10000 duration, which is supposed to be in seconds. I've found they last for about 2- 2.5 hours.




SlimJim Iap'kre

Quality Stim shop selling 400+ stim B's and 600+ stim C's
In Mos Nihil, Tatooine at 275, 5365
and in Sanctuary, Corellia at -1591, -4626
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