Doctor Archive
Thread: Advanced Enhance D
See I have a long way to go in this field yet - my bases fall well below the figures stated.
A few questions to try and help me on my what if you could be so kind to answer them...
Which components effect which stats ?
Do advanced components really make a huge difference over high quality normal resource made components ?
Thanks alot from a new reached Master Doctor who is trying to get the bottom of Doctor's Crafting
well, I am one of the ones that is asking the same questions and I have no definitive answers but here is what i think. I did two batches - one with all advanced components and one with adv solid delivery and adv bec but regular crd. I am using avian meat with oq 925 and pe 955. The reactive gas I am using is around 500 oq and 135 something on the other stat (horrible but there is no reactive for sale on any bazaar on any planet on scylla - I will get better stuff and see what happens). I have noticed a minor difference in starting power and durationwhen using acrd's over regular ones. However, my duration on all but action (different ingredients) is capped at 6800 no matter what components I use. This has led me to believe that it is solely the poor quality of my reactive gas that is the limiting factor. Others have suggested this as well. Bottom line is that you can use all adv components but you will still be somewhat limited on the final product if your meat and gas are sub-par.
Floyd
Scylla
worse aprt is, theres nothing to show you in the schematic what determines the duration, jsut the power..if i recall, anyway.. get better DR stuff
Well Class 4 liquid petro finally appeared on Valcyn and today I was able to make some nice 23 charges/865 power 10165 duration enhance action D packs ![]()
Now to get better Avian Meat and Reactive Gas so my enhance Health D can get better than 18/689/9536...
Experimentation on the Enhance Action was way weird btw.
I use my typical good wheat/carbonite ore combo that I use on stims but instead of getting 27 % charges /effectiveness I got 27% charge/22% effectiveness...
However I kept getting great success on effectiveness experimentation and it kept getting letting me experiment more ....
Sounds a little bugged to me because I shouldn't be able to experiment whole 10 pts on a 22% initial assembly...
One remark to the initial poster, seeing your stats on enhance it seems your Adv Bec were experimented for charges not for power...
You may want to change that for better buffs packs..