Doctor Archive
Thread: A long time doc's take on the CU *complainers warned but welcomed*
I forsee a lot of melee guys picking up doc to make for a great tank.
QuiGonWindu wrote:
Marrow1 wrote:
I am rather sure any doc PvPing will have some fight class to tack onto it or CM. So I think a doc in PvP will be no more of a push over than another two fight class combo. In fact, with thier damaga healing I suspect that a TKM/doc vs TKM/Fencer, for example, would be a win for the doc. (just my guess).
As for me, I just want to lay some crafting smack down on some BE's. They will never know what hit them when I step in with a few mil units of the best resouces our server has ever seen. Not to mention my 12pt outfit that they cant afford yet.Doc dabler for the win. /flex
Granted, docs will probably have combat skills... and keep in mind I'm not a combat-type, I'm one of the "I liked Doc because of the crafting aspect" crowd... but since grouping will now involve roles, it just seems as though the Role of doc will be "heal, don't fight".
I guess more testing needs to be done (one Elite professions are open) to see how effective a Doc is healing and fighting at the same time.
MyT_Chicken wrote:
TarMangani wrote:
pugguh wrote:
np.....I guess.....lol anyone else got a opinion?
Actually I'm with the denture wearing snake, whacking the healers in PVP sounds like the way of the future...
Well that may be the case, but what a lot of people are forgetting is we get HP, defenses, and Armor bonuses. I think it's going to be much harder to take down a healer when the CU goes live compaired to now. But either way we have always been the targets in PVP.
HP, defenses and Armor will only get you so far if you can't fight back...
sure would be nice to have a few weapon certifications.
You have 5 different types of healing ability. If your group can't lay the smack down by the time your action/mind runs down you didn't have a chance to begin with. Granted I'm basing that opinion on the current damage modifiers of the Novice Profession...but it was said that PVP will last 1-3 minutes.
QuiGonWindu wrote:
MyT_Chicken wrote:
TarMangani wrote:
pugguh wrote:
np.....I guess.....lol anyone else got a opinion?
Actually I'm with the denture wearing snake, whacking the healers in PVP sounds like the way of the future...
Well that may be the case, but what a lot of people are forgetting is we get HP, defenses, and Armor bonuses. I think it's going to be much harder to take down a healer when the CU goes live compaired to now. But either way we have always been the targets in PVP.
HP, defenses and Armor will only get you so far if you can't fight back...
sure would be nice to have a few weapon certifications.