Doctor Archive
Thread: CU about to start on public TC... Medical profession details here
Seems to me after reading a large number of the posts here that the basic difference of opinions comes from your perspective of the game. Is SWG a combat based game or something broader. I, myself, have always seen this game from a combat view point. It puts the buffing and and artisan classes as nothing more then auxillary professions to the combat professions. I have several accounts that are weaponsmith and doctors that I call my utility characters because their only reason for being here is to support my carb/bh char and my fellow guild combatants. Therefore I have no real losses in the CU. As a matter of fact I have gained with my doc/swordsman in so far as she can now really get into the thick of things combat wise.
Regards
Elfarf Di'Lar
/agree
heres my two cents,
i think its fine and dandy that doctors get alot of xp helping out in battles ( should be COMBAT Medics or Medics helping in battles really), but what good is a med center or a camp any more. Shouldnt docs be found in hospitalshealing wounds too. Right now there is no xp invloved when healing outside of combat so there is no longer any incentive. I see people camped out in med centers waiting for their wounds to heal from the building. SOE needs to give docs xp for healing inside a med center too. It could be like the entertainers now. The doctors can set a doctros fee much like entertainers setting a cover charge. Then everyone that goes into the med center could submit to doctors care much like watching or listening to and entertainer. Just and idea