Doctor Archive

Thread: Aurilian Plant

PantieRaider
Sat Sep 11, 2004 4:59 am
#1



Ok so I've read all kinds of post about this plant and how to make it grow etc. Well this isn't one of those post! My question to all of you is this, What does the plant fruit do? Nobody know's for sure yet but I have a few speculations as to what it might do.


Theroy 1: Think Janta blood on steroids, what if the fruit is used as an "upgrade" for medicine crafting I know we already have Janta blood but it's something to think about, (especially if the plant yeilds fruit with identical serial numbers can you say hello mass producedUbar buffpacks)


Theroy 2: No more Bivoli, what if this plant ups your wound treatment by like 75 or something ok that might be shooting high but think of it 4k buffs??? Oooo that would own for pvp.


Theroy 3: Normal food buffs, ok maybe I'm just hoping for the impossible with 1 and 2 most likely it's just going to be an insanely high stat buff like a suped up Vercupti or something.


I'd love too see #1 or #2 and considering you have to do the "Healing" quest to get this It's not all that far fetched, but then again this is SOE so anything is possible.



Message Edited by PantieRaider on 09-11-2004 07:11 AM



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Havoclord
Sat Sep 11, 2004 6:42 am
#2

Interesting, but I don't think it will it give us uber-buffs - the devs have already stated that they never expected doctors to be able to do mulit-stat buffs in the 1000s... This is likely to be addressed in the Combat Rebalance.


I'm growing my plant and watching what happens with great interest!


Yours,




Delano Duvivier ::Elder Master Commando
Onaled Duvivier :: Elder Dark Jedi Knight

Founder & Mayor of Darkfire / Founder of DFG
Please drop auction winnings on myvendorat -120 -580 in Darkfire Malll on Tatooine. Ta!
RaistMajere
Tue Sep 21, 2004 5:05 am
#3

Has anyone infos about the plant and how to succesfully grow it?

Thanks,


Natlin Majere of Eclipse



+-----[Natlin Majere, Master Carbineer and Pilot of Eclipse]-----+
||||| Mining & Hunting contractor - Contact me for requests |||||
+-----------------------------------------------------------------------------+

See my pic here.
sthealth
Tue Sep 21, 2004 5:17 am
#4

at the second stage you grow 'aurillian fruit' which give a +1000 health/action/MIND heal for only 10 filling

now sure exactly how fast the fruit grows but people are getting like 15 a day without picking it


still, i dont think any one is certain on how to best grow the weed



Nap
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CrashNgoBoom
Tue Sep 21, 2004 5:29 am
#5

From Shadowfire

Message Edited by CrashNgoBoom on 09-21-2004 08:30 AM



!BLOODGAZE~BLACKHORN!
O OSS [Feb24,2004-Nov26,2005] OSS O

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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~-Dark Helmet
yusonge
Tue Sep 21, 2004 6:35 am
#6

Incorrect its at stage 3 that it bears fruit.


And to answer the original posters question look on the game guid e forums there is a 12 to 13 page thread about this little evil thing.



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Tekcasualty
Tue Sep 21, 2004 6:53 am
#7

BASICS: You grow the plant by having the correct water and neutrient levels. Neutrients can be any foodstuff such as meat or berries.

There are two meters :Status and growth level

Status-how healthy the plant is
Growth level- how quickly status will go up/how quickly plant will change levels/grow fruit

There are 3 stages of the plant

beginning
Small Aurillian plant:Small several leaves

grows to

Aurillian plant: bigger and has a stem growing from it straight up

grows to

Large Aurillian plant: Much bigger and has a stem growing curved with a flower like object.

Only the large aurlillian plnt bears fruit. The fruit acts like a damage stimpack 1000 for each ham and is 10% filling.

The water/neutrient levels are different for each plant and change from stage to stage. Have a nice day.




I don't believe it! -- Luke | That is why you fail. -- Yoda

I'm looking for a great warrior. --Luke | Wars not make one great. --Yoda

RaistMajere
Tue Sep 21, 2004 6:53 am
#8



yusonge wrote:
Incorrect its at stage 3 that it bears fruit.
And to answer the original posters question look on the game guid e forums there is a 12 to 13 page thread about this little evil thing.





I've made it to page 11 then stopped... darn it' soooooo long.
There should be one person to take all the relevant data and post it without the tons of chit-chat.
BTW thanks for pointing to i.

Natlin Majere of Eclipse



+-----[Natlin Majere, Master Carbineer and Pilot of Eclipse]-----+
||||| Mining & Hunting contractor - Contact me for requests |||||
+-----------------------------------------------------------------------------+

See my pic here.
RaistMajere
Tue Sep 21, 2004 6:54 am
#9



sthealth wrote:
at the second stage you grow 'aurillian fruit' which give a +1000 health/action/MIND heal for only 10 filling
now sure exactly how fast the fruit grows but people are getting like 15 a day without picking it
still, i dont think any one is certain on how to best grow the weed





Sounds VERY good! Actually too good.... can someone confirm this? And what is the durability of this buff?



+-----[Natlin Majere, Master Carbineer and Pilot of Eclipse]-----+
||||| Mining & Hunting contractor - Contact me for requests |||||
+-----------------------------------------------------------------------------+

See my pic here.
Tekcasualty
Tue Sep 21, 2004 6:55 am
#10



RaistMajere wrote:


yusonge wrote:
Incorrect its at stage 3 that it bears fruit.
And to answer the original posters question look on the game guid e forums there is a 12 to 13 page thread about this little evil thing.



I've made it to page 11 then stopped... darn it' soooooo long.There should be one person to take all the relevant data and post it without the tons of chit-chat.BTW thanks for pointing to i.Natlin Majere of Eclipse




I just did, scroll up weenie




I don't believe it! -- Luke | That is why you fail. -- Yoda

I'm looking for a great warrior. --Luke | Wars not make one great. --Yoda

isaac987
Tue Sep 21, 2004 10:41 am
#11






sthealth wrote:

at the second stage you grow 'aurillian fruit' which give a +1000 health/action/MIND heal for only 10 filling

now sure exactly how fast the fruit grows but people are getting like 15 a day without picking it


still, i dont think any one is certain on how to best grow the weed







lol ppl could make a buisness out of those aurillian fruits lol hahahah


~Issaacc Hunter~


~Chillin on Kauri since day one~


ggggggggggggg][cc(q)ccgggggggggggggg

Derp-on-Flurry
Thu Mar 03, 2005 5:03 pm
#12


Is a reward for which quest, during which phase & whom would I speak to?


The Stickied Post claims Information HERE : Guide to Aurilia:
http://forums.station.sony.com/swg/board/message?board.id=Forcesensitive&message.id=638


However as someone has pointed out the orginal stickied post, which I didn't notice is cut into 6 or 7 different posts and I just skimmed the first


This Link Should be removed if all the answers are allready in this thread.

Message Edited by Derp-on-Flurry on 03-03-2005 07:22 PM




|JTF| Master Trader with over 930 Points of Experimentation

jcesare
Thu Mar 03, 2005 5:10 pm
#13


It's right there in the stickie... Read Section 5 of the Jedi Revamp FAQ:


Senses: Cure the Sick

Villager: Sivarra Mecheaux (5391,-4075)


FS Branch Unlocked: Heightened Senses: Persuasion


Description:
You are asked to create medicines with which to treat injured and sick villagers.


You will need a Doctor with Master Doctor's Medicine Crafting (Doc:0004) in order to craft the cures. You’ll also need a droid with a private food & chemical crafting station built in to allow experimentation.


To create the required cures you will need to control the medicine through experimentation and use various qualities of resources. Each cure requires 10 Metal and 5 Flora, with Overall Quality (OQ) weighing 66% and Potential Energy (PE) weighing 33% for experimentation. It's best to bring both high and low quality resources so you can hit all the various experimental ranges.


Through multiple applications of the different medications you'll be able to cure the symptoms of the sick. The medical droids will help you administer the cures to the patients.


Symptoms and the required experimentation for cures (overlap is due to decimals):




  • fever = 0-8% experimentation


  • vomiting = 8-16% experimentation


  • open sores = 17-25% experimentation


  • puss filled lesions = 25-33% experimentation


  • erratic heart rate = 33-41% experimentation


  • respiratory failure = 42-50% experimentation


  • lost vision = 50-58% experimentation


  • partial paralysis = 58-66% experimentation


  • violent spasms = 67-75% experimentation


  • bloody cough = 75-83% experimentation


  • swelling = 83-91% experimentation


  • internal bleeding = 92-100% experimentation

After curing the initial 5 villagers you will unlock the FS branch. You can then cure an additional 5 villagers (extended) for a reward, and even another 5 villagers after that (extra cures) for a very unique reward!


Note: It’s important that you talk to Sivarra every time you cure 5 villagers! There’s no indication when you have completed each set so you must request the reward yourself from her (and ask to help with more so you can get the further rewards).


Reward: Cure 5 villagers to unlock the FS branch, cure 5 more villagers (10 in total) to unlock an Ice Pendant necklace with Combat Medicine Experimentation +5, and finally cure 5 more villagers (15 in total) to unlock an Aurilian Plant for your house that needs Watering and Nutrients. If properly taken care of the plant can grow large and bear special vitalizing fruit (a Force Melon) that you can pick and use (heals Health/Action/Mind +1000, 10 food filling, single use)! However, if you neglect the plant there is a chance that it could die...



Message Edited by jcesare on 03-03-2005 04:11 PM






ggggggggggxnnntnnnnnnntnnnxgggggggggg



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