Doctor Archive
Thread: I don't understand today's doctors
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Fayfe
Sun Jul 11, 2004 3:50 am
#1
You pretty much answered your own question, those docs lvl doc for that sole purpose really, or to buff themselves and starport buffing is a lucrative bonus. They want it now syndrome, when I lvled my doc it took me3 months to gather everything that I needed to make decent buff packs, I refused to buy resources so in that time I scrutinised the resource updates everyday until I had stockpilled some good quality resources.
Now I profit from the docs you are talking about, I dont starport buff, I dont need to. I enjoy crafting and been fortunate to keep a healthy pile of resources that will last well into the next decent spawn, this enables me to keep my venders stocked while I do other activities that I enjoy. After all the reason I wanted to be a doc in the first place was that it used to irke me to have to spend upwards of 30mins-1hr finding a rebuff, now I certainly dont have that problem and I am secure enough financially I could retire tomorrow without having to sell my stockpilled resources.
Songe
Sun Jul 11, 2004 4:24 am
#2
Well I did that too, even more as I was selling buff packs until a few days ago. Now I have 100-200k left of all the good resources for my own use when I will need it, and I'm selling off the rest.
I'm not sure either why people spend their time buying buff packs and selling buffs, I don't think it's particularly enjoyable andit's not even a good way to make money IMO. That being said, I don't agree with buffing for free or donations, well especially not for free, because I think that we provide a very useful service and that as such we need to be rewarded for it. If you buff someone for free he will just run off and make 500k for the duration of your buff - yeah I know, all don't, but most do - and you will havelost resources buffing him.
MorvenDee
Sun Jul 11, 2004 7:36 am
#3
I don't mind losing resources. I feel I'm pumping theminto the health of the GCW because I'm a factional buffer. Maybe because I'm on the minority faction on my server I feel differently about this to someone on a majority faction. The people on my side are outnumbered and I have the opportunity to make them stronger -- even if it's just some l33t kiddie who doesn't contribute much, they are going to put up a little more of a fight if they getattacked with a TEF,or they are going to XP just a little faster than the other faction queueing up in Coronet. And there's the obvious situation of a loneovert waiting unbuffedin a starport... when I run up andbuff themit changes them from a juicy target into a risky target.
Songe wrote:
I don't agree with buffing for free or donations, well especially not for free, because I think that we provide a very useful service and that as such we need to be rewarded for it. If you buff someone for free he will just run off and make 500k for the duration of your buff - yeah I know, all don't, but most do - and you will havelost resources buffing him.
If I charged 10k per set I suppose I'd be very rich, but my income from donations and running faction missions is good enough. I alsocraft and sell very good Stim B and sell them as singles on the bazaar (gathered resources same way as above). I'm too lazy to have a vendor butover a period of weeks/months a run of 20 Stim B crates brings menearly 3million credits at bazaar prices.
MorvenDee
Sun Jul 11, 2004 12:30 pm
#4
I'm puzzled by all the doctors herewho buy buffpacks and sit outside starports with queues in front of you. All the talk seems to be about managing queues and how much to charge. I was a doctor in beta and I've been a master doctor in retail since July 2003, and I've never played that way.
I probably buff more than you, and I've alwaysbuffed for free/donation. I took a long-term view of the profession and decided to become self-sufficient. I began gradually stockpiling the best possible resources by harvesting/hunting them myself. Then I crafted them into 1 crate of each buff type (currently using 889 base). That's 1500 buff sets - a long, long time - before I have to craft or think about having enough buffpacks again.
You just take a long-term view and have some patience. You'll be penniless at first but it becomes easier. Only harvest/hunt when a really good resource comes along, and only craft when you have the best resource in each type. It takes a while before the good ones spawn (watch the medical resource list for your server, and maybe even contribute to it on swgcraft.com), but when they spawn all you need is a couple of heavy harvesters of each type and you have enough to last you a lifetime. Supplying yourself doesn't really take a lot of resources. To hunt the creature-harvestable resources you just need some basic combat profession skills and self-buffs. I have a full-time job in real life so onmy avian meat I put in an hour a day before work whilea greatspawn was up, and I wound up with 28,000 units. That's enough to supply yourself with buffpacks for at least a year.
Gradually your stockpile of resourcesbecomes so good that you rarelyneed to harvest anything, because you already have better.
Then all you need is one factory, not the fleets of factories that the crafter-doctors use. You just make your schematic for 1000 Advanced Biological Effect Controllers or whatever, and put it "in the oven" with the resources and ignore it for a few days. When it's finished, do your Advanced Solid Delivery Shells, etc. Eventually when you're ready to make crates of actual buffpacks, just transfer the components from the output hopper to the input hopper.
You can do the same with all the other doctor items and never have to craft them again. I'm never going to get through my crate of 50 curestate blindness packs, or my crate of 50 strength woundpack E, but at least I always havethe packsin my inventory unlike your average buff-queue doctor in Coronet.
Setting myself up as a fully equipped doctor took about two months of regular play while working a full-time job. I now go everywhere buffing people of my faction for free/donation (they usually insist on donating but I'm happy to do it free). This makes a difference to the GCW as more people on my side are able to get XP or survive a PvP fight as they are always buffed.
To me, this time investment made the game more fun. It sure beats managing queues, being exploited at vendors, and having arguments with people about payment.
MorvenDee
Sun Jul 11, 2004 12:36 pm
#5
(note: the real-timemedical resource list is down at the time of posting - the link's not broken, it should work when it's back up)
RommiLancaster
Sun Jul 11, 2004 12:40 pm
#6
Yeah I hear ya Tale, I know exactly how you feel. I'm almost the same way.I made a 50 crate "buff set" MONTHS ago like youand I've still got enough to last me a while. I guess a lot of the newer doctors don't see this or thinklike this,butI know that on my server all of the established and smartdoctors are just like us. It's not really that hard, just requires some patience. But maybe some of these newer docs are only in it for the quick cash and glorification. I've enjoyed this game and the profession since release and I'm not planningon changing anything, but I am waiting for the expansion to keep my sanity while waiting for good shifts to appear
Vermicious_Knid
Sun Jul 11, 2004 5:27 pm
#7
Sounds like you have a good setup there, if that's what you want to do.
Personally, I think crafting's the most boring thing in the world, and I don't buff anyone but myself and a few friends. I buy medicine and use it to keep my combat alt healthy and buffed.
That's the best thing about this game, the rigid roles of previous games are gone. There's no such thing as a "real doctor" or a "real entertainer", anyone can pick up the skills they want to play the game their way.
jthompson02
Mon Jul 12, 2004 8:34 am
#9
I see your point but some of us either dont have enough time to get our resources or dont have enough patience. I for one cant stand harvesting or gathering resources. Id ont buff in coronet nor do i announce that I buff. I buy my buff backs, i dont look at anything but the price. If I buy packs that arent as good as someone else...so what, no matter where i go someone needs a buff, and unless they fee like travleing somewhere, I am there only option. Like right now I still have my grinding buff packs, which at Master Doc they buff for about 19xx per buff. Which compared to other buff packs is kinda low...but when I go to the squill caves.tusken fort to level up my swordsman there always someone that needs a res or needs buff.. and I tell them that my buffs arent that good, and they will still pay 10k-12k. I charge OVER 10k sometimes just because I can. The Doctor buisness is a supplu and demand buisness, if they need buffed most people want it now and they know they'll have to wait up to 15 minutes to get a good buff (if they miss every shuttle). SO what do they do? Wait 15 mins to get a good buff, or take my buffs NOW and be done with it? Regardless of how you play there will alwyas be Doctors like me.....looking to make the most money that i can per buff, and regardless of how many people might say that I charge to much...then they can fly back to where ever they get thos high end buffs, wait in line and then fly back.
Money can be made with the Master Doctor title, all you have to do is wait for those impatient guys that need a buff now...hellI charge for a res, beacuse if your incapped, its most likely becasue you made the wrong choice..buffs make you string...but not invinsible.
Marrow1
Mon Jul 12, 2004 9:09 am
#10
Tale,
Look at the docs you see more closely. Count them. You will find that the number of cash bufferes is about the same as the number of crafting docs. Maybe a few more but not much.
Here is what the vast majority of docs do.
1. They buy their packs
2. They hate crafting (gathering resouces, crafting, etc)
3. They don't buff for cash (just themselves and a friends/guildmates).
4. They never have their doc tag up.
5. They use their doc as a support of thier fighter class. Not the otherway around.
Also, if you want to buff for cash why craft if you can buy? The cost of packs is only about 1/3 of what you will get buffing for cash. So any time you spend collecting resouces, crafting, etc is money taken away from doing what will end the end be what pays you 2/3 of what you will make.
BrJLa
Mon Jul 12, 2004 9:13 am
#11
I think the magnitude of the problem you talk about is very small. First, I think there are very few doctors that actually spend any time doing public buffing. I always make a point to ask around while waiting for shuttles if anyone needs a buff, and I come across dozens and dozens of players who say, "No thanks, I'm a Master Doc." But there are only a small handful of doc's on my server that spend any amount of time buffing the public.
Also, if you look at the posts on this forum, the large majority of posts are about crafting, orpricing items on a vendor. There are maybe more than usual this morning, but questions having to do with buffing the publicare a small minority of the questions here.
Most docs are docs so they can buff themselves, or so they can buff their guild. I know on my vendor, it seems to be the PvP'ers that are really tearing through the buff packs. And these guys don't want to spend their time hunting and crafting.
Eyedun
Mon Jul 12, 2004 9:26 am
#12
I'm working my way to have resources to make my own good buff packs. Sell a few, buff my alt. that kind of thing.
while working on merhcant..i discovered something that i think is going to occupy me for a long time.
I recently had to start my alt from scratch.. and it was tedious..if it wasnt for themoney i was able to tip from my main, it'd have been a HUGE bore to do.. so i got to thinking..
i set up shop outsid emos eisly.. i have my alt advertising at the star port.. and i am making and selling low level items. I buy ALL resources in lots of 100 for 2 CPU. all those new characters now have something to do with all the resources they hand gather.. i dont care what the stats are..its 2 CPU. I then craft those same reosurces into stims.. armor.. weopons.. mining deeds.. clothes.. etc etc.. all the things those new chars need.. and sell it back to them cheaply. Its not costing me much money..its making NOTHING.. but its a great amount of satisfaction in helping new people.. i'm loving it..
While i'm doing this i'm stock piling my resources to make stims and buffs for the wealthy elite aswell.. i'll lead a double life.. selling buffs at 30K to the rich and wealthy to pay for me crafting cheap items for the new and poor.
I'ma regular Robin 'ood I am !
while working on merhcant..i discovered something that i think is going to occupy me for a long time.
I recently had to start my alt from scratch.. and it was tedious..if it wasnt for themoney i was able to tip from my main, it'd have been a HUGE bore to do.. so i got to thinking..
i set up shop outsid emos eisly.. i have my alt advertising at the star port.. and i am making and selling low level items. I buy ALL resources in lots of 100 for 2 CPU. all those new characters now have something to do with all the resources they hand gather.. i dont care what the stats are..its 2 CPU. I then craft those same reosurces into stims.. armor.. weopons.. mining deeds.. clothes.. etc etc.. all the things those new chars need.. and sell it back to them cheaply. Its not costing me much money..its making NOTHING.. but its a great amount of satisfaction in helping new people.. i'm loving it..
While i'm doing this i'm stock piling my resources to make stims and buffs for the wealthy elite aswell.. i'll lead a double life.. selling buffs at 30K to the rich and wealthy to pay for me crafting cheap items for the new and poor.
I'ma regular Robin 'ood I am !
Fhtagn
Mon Jul 12, 2004 9:53 am
#13
so, you've "arrived", have you? congrats. I'm still working on it
I made master Doc about mid-April. the whole time I was working up and ever since, I've been harvesting the 'uber' resources -- a farm here, a miner there, collecting for the day that I can finally craft my own buff packs and actually get decent buffs with them. it still hasn't arrived, and I don't know when it will -- the herbivore and avian meat will probably be the hardest part. I don't have a fleet of factories -- don't need'em, and besides the lots are better used for harvesters 
in the meantime, I buy buff packs - costs me about 4k to 5k a set, depending on the number of charges in the smallest stack. townsfolk and guildies, I ask for 6k. if I'm out buffing somewhere, I ask 9k or 10k depending on my mood, the crowd and whether anyone else is buffing.
generally, I don't mind sitting for a spell at a spaceport somewhere. for the most part, folks are good-natured about it. occasionally, you get some that aren't paying attention and get P-O'd with you for closing down, even though you've been shouting for the previous 10-15 minutes that you're running out of packs and only "x" more will get buffed 
I've had many people tell me I've got great buffs. I've had another person stop me half way through a set (same power buffs -- 2100+), tell me they're crap and /spit on me.... /shrug -- go figure....
so, in the meantime, gotta pay the bills somehow -- I'm a Doc/Merchant, so I can't just go kill things for bucks. that leaves selling the one service Docs have which others are willing to pay for -- buffing. and as any merchant knows, you go where the customers are.
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