Doctor Archive

Thread: Is tumbling the only way anymore?

Barrogey
Sun Jan 11, 2004 11:28 am
#1

Seems to me that more and more master medic/novice doctors are making their way up the trees with a tumbling partner. To me, this seems cheap and almost unfair. I made my way through medic the old fashioned way of sitting in the cantina for a few hours a day and trying to weasel in a woundpack A at the med centre with a bunch of MDs around. Nowadays it seems impossible to find people who need blackrot healing, and if they do show up in the MC, they're jumped on by master docs with no purpose in healing other than to heal.


I understand this tumbling thing, but it seems defeatist to the cause of the profession. I'm having a hard time moving up the trees, as there are actually AFK tumblers in all of the major med centres now! Most doctors get called on to do enhancements more than heals, and while the number of people in the med centres goes up, the number of people who legitimately need wound healing us going down. Where have they all gone? Am I completely off base? Should I succumb to what seems to be the status quo and just starting tumbling with some n00b? I came into this game thinking the challenge was with spending time healing. Now it's just finding someone to heal.


To make matters worse yet, the HoloCraze has kicked into high gear, and the cantinas are overrun, especially with CMs doing area heals, the MCs are always packed, and it seems like everyone has a med droid now (I'm guilty of this too). I think I'll head to Dath, Dant or Lok and just register and wait for the patients to stream in. Any other suggestions? Flames?




_____________________________
Staff Cpl. Barogeyy, MD
Master Doctor/Novice Rifleman
4.4.0.4 Marksman
1.0.0.3 Artisan
_____________________________
Mikah1
Sun Jan 11, 2004 2:27 pm
#2

I agree with going hunting. It's a great way to make more money than with tips and it's a lot more fun than sitting waiting for someone to heal. Just make sure to go to tough places so those massive hp tanks actually need healing


Mikah, Novice Doc on Lowca

Mo-Ti
Sun Jan 11, 2004 2:56 pm
#3






Barrogey wrote:

I think I'll head to Dath, Dant or Lok and just register and wait for the patients to stream in.






How do you register? I dont get it.




Owem Mo-Ti
"I pledge myself to your teachings. To the ways of the Sith."

Okin_Sin
Sun Jan 11, 2004 3:33 pm
#4

It reallty depends, if you want to grind it or just slowly get to master. If you want to grind there are better ways then tumbling imo. You can have a commando make a high ham pets entire health bar black, then cure all those wounds, rinse repeatuntil you can use enhance d's. ONce you can use enhance d's, just buy a ton of enhance d's get the same pet buff, then store and repeat.


If you don't plan on grinding it, go and buy the best stims you can use from a doctoer, and go to a hard planet and jump aboard a large hunting group and heal anything you can, xp really comes pretty fast like this. Once you can get to the point of rezzing and buffing, PvP and buff your group and rez everyone and the xp really wont take that long

DangerGlitz
Sun Jan 11, 2004 5:49 pm
#5

Personally, I mastered doc by sitting in the Coronet starport and healing everyone who was waiting for the shuttle. I had to ninja-heal, mind, but I got 10k exp an hour during peak, and some tips thrown in there too. It took a few days, but in my oppinion, is much more perferable to tumble-grind. And, I made my wound packs myself as needed, and didn't have to do much doctor grind. So in the end, it worked out for me.


That's my 2 cents.




~*~Morta Moire~Master Doctor~*~

~Affordable Radioactive Power~
~Theed, Naboo: -5486, 3280~
~Priced by PE; 1cpEu~
Malovec
Sun Jan 11, 2004 5:53 pm
#6

actually what i do now is find a commando (flame thrower) and have them burn my pet, until he has no health, only wounds. Then I go to the cantina and have a combat medic give him a disease so his action goes down to nothing as well. Then I heal the wounds. I was averaging around 350-520 exp per heal, and it took me about 7-10 packs to get him fully healed again. then I go and do it again. Not to mention the exp you get by healing the person fighting your pet.



Trust me it works





"Dee Doo Dittle, Doottile!" - R2-D2
TalynRiilak
Sun Jan 11, 2004 6:11 pm
#7

Hunting is easily the best way to go and with a group of 5+ people you get a good ratio of XP to fun.

Group hunts are now my main supply of XP, Ninja Healing in Med Centers is something I don't do now as it's unfair to the Novice Medics, but if there are a lot of people in there or it's taking too long for Novices I'll chip in.

Give it 2-3 more weeks and I think the HoloGrinders will subdue. I personally hope they all get their FSCS and find it impossible to play them. Go Bounty Hunters!

The game is much more rewarding when you are patient. It is hard I know, you look at all the things you can't do yet, but people need to realise they can either grind away like zombies, or take the time to smell the roses. Even Novice Medics have a place in Hunting Groups, they just have to find people of a similar level to go with.

Milo - The Genuine Doc.



Holocron: A faint whisper tells you to master Creature Handler
Milo: I think not you stupid cube!
/wookieeroar
/target Holocron
/deathblow
Malovec
Sun Jan 11, 2004 6:47 pm
#8

He is right. Simply send out a shout to anyone who is going hunting, or stand by the terminals on remote planets (lok, rori, or tat) because you will see a group form around the terminal, ask if you may join to heal them, any one who says no is taking to much Muon Gold, because there is NO reason unless I guess your a jedi and from what I heard you have to be alone, should they not like a healing source. Even if your are a novice medic with no skills you can at least heal them, and the wounds. Every little bit helps.



"Dee Doo Dittle, Doottile!" - R2-D2
ShannonKnight
Sun Jan 11, 2004 8:07 pm
#9

Hmm I enjoy healing in groups most so far, but when I can't get a group running or something else prevents me from doing it, I grab me a new player and offer him a considerable amount of money, if he duels me and I DB & rez him.
About 1k xp per rez and it's fast as hell.
But then again it's no fun at all...



_______________________________
Colonel Elalk Obesa
"I thought what I'd do was, I'd pretend I was one of those deaf-mutes. That way I wouldn't have to have any goddamn stupid useless conversations with anybody. If anybody wanted to tell me something they'd have to write it on a piece of paper and shove it over to me. They'd get bored as hell doing that after a while, and then I'd be through with having conversations for the rest of my life."


"I don't suffer from insanity, I am enjoying it."


Eyam
Mon Jan 12, 2004 1:07 am
#10

By tumbling do you mean having someone deliberately get wounded (by sampling for radioactives manually seems a current favourite) so they can be healed, & healing a partner who's done the same for them?


If so, then yes it don't seem quite right to me either (also confusing, gets so I'm wary about who I heal in med centres) ... also, it seems unneccessary - I scored big time with medical XP just by going along on hunting parties, earnt crazy XP using stim Bs, & it was a good laugh as well. Would n't want to just sit casting wound heals all day.




Master Doc & Swordsman
Iam Amazing Machinations Medical Megastore
Mos Krayt. Tatooine 5980 4331
satanis
Mon Jan 12, 2004 6:27 am
#11

I currently wear the title "master chemist", i went 0/0/0/4 before anything else. Then I focused on Medical Use.

Call pet.
Buff all 6 stats with Enhance-C
Store pet.
Repeat.


Since I could effectively do that alone, I found that was the best way. Groupwise:

lurking in medical centres where GCW is in full force and wounded troops are reporting in for healing.

tumbling.

poison/disease "parties"


I worked out that I could gain medical XP from tumbling at the rate of 40k / hr using 42/202 stim-b's that were dirt cheap to make. It's a shame - but I wanted to be a master doctor, I am a master doctor, and I'm still ignoring what the holo said.



KDS Pharmaceuticals by Stanis (Chimaera)
In Stock - Starship Crafting Stations (Shipwright Soon!)
KDS Mall, Luxor, Lok (-573 -3127)
KDS Installations and Deeds, Luxor Mall

Ilatzimep
Mon Jan 12, 2004 6:47 am
#12

i did half of wound treatment 2 in about an hour hunting on dantooine, go hunting, not a quick way, but guaranteed xp.



Ilatzimep Aho - a friggen chef....
Ra'tark Kiev - Jedi
testify4
Mon Jan 12, 2004 9:22 am
#13

I did all my medical experience the old fashioned way. Healing (real) wounded people. If I needed a bit more exp. to get to the next level, I did stim dancers in the cantina. I figured, at least I am healing damage they are taking on for a reason.


I worked up the Master Surgeon first, and then was in demand for Dath and Dant hunting parties. I made loads of experience doing this. Once I got decent buffs, the boxes started coming in nice and fast.


The whole Master Doc still wound up taking me about 1.5-2 months, since I was playing the game (combat, too) and goofing off on the side. I have no doubt it could be ground out in a matter of days with these other "methods". When I see someone doing the tumble trick in the medical center, or the flamed-pet trick, I just hope they are a HoloDoc that will drop the profession 10 seconds after they master it. Or a former Master Doc that did the holo thing and somehow forgot all of their medical training. No harm there.


I'd hate to see a serious doctor use those methods, though. What's the harm in actually learning your profession so you will be better at it when you master it? I know if I just got the Master Doc title without experimenting with different crafting techniques, my meds would be no where near as good.




./ Dimek Tokot
./ Elder Smuggler / Black Epsilon Ace
./ Happiness is loot and a warm blaster.

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