Doctor Archive
Thread: Future changes to Buffs: has a radical revamp of HealEnhance become inevitable
atimes wrote:Buffs are going to be addressed.
Anything that allows me to walk into the middle of10-15 10K HAM red con mobs solo and allows me to walk out alive needs to be addressed.
Okay, so armor, spice, chef foods, and AoE attacks are a problem. This thread is about buffs. Try to stay on topic.
/end smart-arsed reply
Message Edited by VaainEldritch on 04-28-2004 11:53 AM
Message Edited by VaainEldritch on 04-28-2004 11:54 AM
Yes buffs are a prerequisite for PvP and for the most part PvE.
PvP is for the most part PA/Guild (call them what you will) based and not something a new character can jump straight into. Most guilds who do PvP inevitably have an MD or 2 for buffs. As credits in SWG are easier to get than a hangover after a night on the beer and as there are usually plenty of doctors buffing in most populated area's of the galaxy, I'm speaking about Chimaera in this case, then even the non guilded casual PvPer can participate and get slaughtered by a horde
so i don't see the problem with buffs. Armour is widely available and on Chimaera an 80% Kinetic suit of comp is around the 300k mark so not out of the reach of most, if not all, combat types.
PvE. It's not the buffs that are the problem but the fact SOE have made high level mobs too easy to kill. I have had my doctor (2nd account) buff my main (TKM) and even in 70% Ubese I have had 4 enraged rancors on me and won (close though
). SOE should look at the toughness of the mobs not the buffs.
One of the pleasures for me in SWG is trying to better my last set of buffpacks for buff strength, time and uses. Due to the resource system it's a challenge but an enjoyable one. I don't want to see any change to the buff system but a change to the mobs in the game. Give them back the respect they deserve not nerf doctors as thats the easy option.
I think it has more to do with the cost to perform a special attack.... main reason i get buffed is so i can use my specials, without witch ppl are a llittle useless.
hhmmf dunno, combat balence is going to irritate alot of ppl who are getting used to the way things are now.
Well it's not just buffs that are out of whack...
Look at the Corvette...the combat system and enemy AI is so poor that the devs do not know HOW to make an enemy more difficult unless they give it 250k HAM and 10k damage non-cripple shots...
Your 'solo player can kill all red cons buffed' is a slight exaggeration also imho, as if you encounter any social red con's a group of 4 fully buffed players can get defeated easily...
Also, we are not so uber powerful when buffed because of that stupid mind bar, which opens up a whole new can of worms with enetertainer buffs.
Buffs are absolutely a neccessary part of doctors, its a huge service we provide...
I understand that the buffs will need to coincide with the new combat/HAM systems.
I do NOT believe that the current balance of a buffed character VS the PVE environment is too powerful and that ratio should be maintained in the new balance system... (whatever the current formula is it should remain)
ie. If a buff makes you 4x harder to kill now, then after the changes you should be 4x harder to kill, whether our new buffs hit for 500 a stat, that 500 should hold you over just as long, imho...
And I have no problem with buffs lasting3 hours,anything over that is too much imho. (the quicker they drop the quicker we sell another set) 1 hour would be ridiculously too short, btw.
We shall see! (I predict the devs screw it up regardless of what we think lol)
Buffs are going to be addressed.
Anything that allows me to walk into the middle of10-15 10K HAM red con mobs solo and allows me to walk out alive needs to be addressed.
The devs are adamant that they do not like us soloing to the degree that we are. They are not opposed to soloing. They are opposed to soloing Krayt Dragons.
I feel I need to clarify a thing here. Doctor's buffs are strong because as a doc we can experiment on them.
An entertainers buff appears week because he/she can expriment on it. But I belive still that the ent buff is quiet good considering that you get a 100% boost for two whole hours if a master dancer or mucican buffs you, and further more, I have yet to see a doc buff 19 people in one setting. I know it can be done as my 2nd alt is a master musican.
Remember when EVERYone had a pet in order to engage in combat? And CH was the most popular profession? And then they nerfed CH a little to balance things out. I think they'll do the same with Doctor, and buffs. It does seem kinda unreasonable that doing just about anything requires getting buffed now.
-ososinsk
Well the problem isnt the buff. The problem is the balance in combat proffessions. They should take a look at the powerfighters not at the docs that make normal fighters to powerfighters and powerfighter to Uberfighters ![]()
If buffing will lose its profit possibilityI guess only some masochists stay doctor for curing hunting groups poison and disease and buffin the guildmembers for PVP.
Maybe then the horror scenario takes it way and we have a Army of Master TKAs /Master Rifleman muahahaha