Development Cycle Archive
Thread: Publish 10.3 -- Bug Thread
Page 1 of 8
Valdamar
Wed Sep 22, 2004 9:05 am
#1
EvilHomerSimpson wrote:
Phase 2 Crafter Quest Bug:
(1) If you leave Dathomir after you start the quest and before you finish it, the next time you arrive on Dathomir you get "failed quest" message. You then cannot progress in the quest but the BLL will talk to you as if the quest is active.
(2) After completing 10 items many people are not getting the FSbranch unlocked or any feedback.
Same thing happened to me and I would like to see this addressed as well before I put anymore items on the Binary Load Lifter.
Tiggs
Fri Sep 24, 2004 8:07 am
#2
This thread was created for any bugs or issues you may find with Version 10.3 ONLY. Before posting any bugs to this thread please make sure that you have /bugin game and reported the issue. Please do not carry on discussions in this thread, use the feedback thread created for that purpose.
Some helpful tips when posting bugs:
- If something is gone, please log where the item used to be (Planet, Location X,Y)
- If you find an NPC that doesn’t work, please provide a Name, Planet, Location X,Y
- Please give detailed information regarding the bug you are posting about. If you can supply us with reproducible steps it would help us tremendously in locating where the problem is.
Thank you in advance for your help!
Message Edited by Tiggs on 09-24-2004 10:26 AM
hijammer
Fri Sep 24, 2004 8:24 am
#3
How about you can't defent a Jedi in you group unless the bounty hunter is of the oppsing faction. Thats just darn stupid. You shoudl get a group TEF against any one that is attacking some one in your group.
Arconis_Runicblade
Fri Sep 24, 2004 8:27 am
#4
how about the fact Jedi are still on Termianls after death.
I've died two times since getting on the terminals 2 days ago.
Your post said "Death now clears visibility"
So why are we still on the terminals after dieing?
PuntaSur
Fri Sep 24, 2004 8:28 am
#5
- TEF is still not clearing upon death when a BH and/or anyone grouped with the BH kills a Jedi they have a mission for.
- Missions and Visibility don't reset after Jedi dies to BH with the mission. Why is there still a mission? The penalty was applied. The visibility should go back to zero until it is elevated again.
suggestions to stop griefing/exploits:
- Limit BHs from pulling the same Jedi for 3 days (or some period of time) to ensure repeat kill griefing is restricted, as well as to ensure Jedi with BH friends are not used to clear missions/vis.
Message Edited by PuntaSur on 09-24-2004 10:31 AM
angel10
Fri Sep 24, 2004 8:30 am
#6
- When in combat with a creature or NPC, they dissappear instantly after dying. They leave no corpse and more important give no xp. This has happened to me,on average, with1 out of 9 creatures or npc's I kill.
Josue15
Fri Sep 24, 2004 8:34 am
#7
hijammer wrote:
How about you can't defent a Jedi in you group unless the bounty hunter is of the oppsing faction. Thats just darn stupid. You shoudl get a group TEF against any one that is attacking some one in your group.
I agree this needs to be fixed
ReallyAgoat2
Fri Sep 24, 2004 8:37 am
#8
Josue15 wrote:
hijammer wrote:
How about you can't defent a Jedi in you group unless the bounty hunter is of the oppsing faction. Thats just darn stupid. You shoudl get a group TEF against any one that is attacking some one in your group.
I agree this needs to be fixed
um.... so let me get this straight . you want it to be a group of 19 people trying to save 1 jedi so the bounty hunter can bing a group of 19 to kill your group and lag anybody on dialup to hell... well then why dont we just start waving the NERF flags while we still can?
YoddaKiller
Fri Sep 24, 2004 8:38 am
#9
Please fix the problem of High Level Mobs (i.e. Nighsisters) warping back to their start points with a FULL HAM. Also other creatures when losing interest with the fight suddenly getting a 60 - 80m head start on you!!!!.
plz fix thx
Ebonfire
Fri Sep 24, 2004 8:38 am
#10
There is a problemprogressing pastthe first quest in Nym's Stronghold..
I went and retrieved the Droid's Memory Chip, and then talked to Jinkins. In they past when I've done this with other characters you'd have to drop the item on him, but it was auto pulled from my inventory when I started the conversation. He responded in the correct manner."Yes! That's it. This is the right model number...
Ok, so I go and talk to Kole. He has no work for me, and tells me to talk to Nym, who then directs me back to Jinkins. This has happened to other players also. I've looked for a workaround but couldn't find one, so it would be nice to have it fixed. I would like to started force progression withmy altcharacter, and I'm not a bigfan of getting the vette badges as content badges.
Thanks
EvilHomerSimpson
Fri Sep 24, 2004 8:41 am
#11
Phase 2 Crafter Quest Bug:
(1) If you leave Dathomir after you start the quest and before you finish it, the next time you arrive on Dathomir you get "failed quest" message. You then cannot progress in the quest but the BLL will talk to you as if the quest is active.
(2) After completing 10 items many people are not getting the FSbranch unlocked or any feedback.
Flantz
Fri Sep 24, 2004 8:46 am
#12
This isn't specific to 10.3, but the loading screen titled "Selonians" show a Jawa.
MotivatedApathy
Fri Sep 24, 2004 8:47 am
#13
EvilHomerSimpson wrote:
Phase 2 Crafter Quest Bug:
(1) If you leave Dathomir after you start the quest and before you finish it, the next time you arrive on Dathomir you get "failed quest" message. You then cannot progress in the quest but the BLL will talk to you as if the quest is active.
(2) After completing 10 items many people are not getting the FSbranch unlocked or any feedback.
YES! I agree! I had the same problem on Flurry! This needs to be addressed!
Thnx
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