Development Cycle Archive
Thread: In-Concept Open Discussion (Week Ending 5-10-04)
Last Week's Discussion Thread:
http://forums.station.sony.com/swg/board/message?board.id=dev_archive&message.id=41607
Welcome to the weekly In-Concept Open Discussion thread.
For the In-Concept threads you see in this forum, please stay on topic in the specific threads so we can get focused feedback; consider them "Focus Threads". If you have general questions about the process, new concepts or other types of comments, pleasepost themin this thread.
I was thinking a really cool loot item would be a structure deed for a structure which is very usefull for storage. For instance, the structure could require higher maintenance costs but only use one lot... it wouldn't even need to have an interior fleshed out by the art devs... it could just use the mechanics of a factory but be aimed at storage.
Also, I was wondering if NPCs are ever going to be able to use vehicles and/or mounts.
thanks
Open Discussion eh? Well then, let me hop right in.
From last week's discussion:
Thunderheart wrote:
DorTaul wrote:
Why not make Rebels who kill Imperial Crackdown Stormtroopers appear on the Bounty Hunter Terminals? The Empire, instead of doing nothing about the 15 Stormtroopers killed in Kaadara, posts a bounty on the head of the murderer. Or, instead of doing this, make the murdering Rebel kill on sight to all other Imperial Crackdown Stormtoopers until he/she is killed by them.
I believe my idea is a good one. Anybody else?
This is a great idea. I'll share it with the team. Everyone reads the weekly dev cycle threads, but I'll send this around for a second look.
While this sounds great, how about we first fix the current issues (Jedi Bounties) with the BH Terminals. And since we're on that topic, is there any way that we can get an update on the status on the Jedi Bounty Mission problem? We were told early this week (and while I realize it is very early Monday morning, I'd just like to get an update, hardly demanding it be fixed THIS SECOND) and I would just like to follow up on that...
Thanks!
TH,
Will we hear any news of a Hutt Faction soon or at all? Any hints at this coming in the GCW Publish?
There have been serveral hints at this (Hutt missions for Neutral Corvette, and the mention of Hutt Fighters in the SE).
Please, a comment?
In last weeks thread I remember TH saying something about some exciting news in the area of viewing email from an outside web site...just wondering if it would be possible (or if anyone else would even be interested) in getting the email system in game either folder or thread based. I know as a crafter its a pain to try and sort through my emails to try and track down one back and forth communication with a customer. I've tried resorting by name but every time I do it the game freezes for a good 2-3 minutes anytime I open the email window or deleate an email (yes, I know, I'm an email packrat and have too many, but its still a problem). Something built in that could let me keep track of emails better would be immensely helpful.
oh, yea, and any ETA on a fix for the maintenance droids?
Awhile ago you mentioned doing a bit of a feature on that, can you do that sometime soon? to help us wait
Also it would be nice if sometime when it gets closer to being pused to test you could possibly give a breakdown on whats happening to each profession and combat on a whole.
one last thing:
Do the devs think armor is overpowered now? (i do)
The two big examples on my mind at the moment:
* Brandy, other brand new foods, and soon to be new and tweaked spices being "broken" or otherwised rendered unnesessary by the combat balance and changes to HAM.
* Recently mentioned smuggler player transportion skill becomming obsolete with the SE and ships for all players.
Hi TH, I have come up with a new idea that the Chefs and Architects seem to like, and I thought you might like to see, and pass along to the Dev Team. I would like to see 'Restaurants' included in the game, and many have suggested the idea be expanded on, makeing 'crafters workstations' as components of structures, to make current or new player structures more customisable. Please check out these threads, to see what feedback the idea has received thus far. Thanks ![]()
Chefs forums
http://forums.station.sony.com/swg/board/message?board.id=chef&message.id=36868
Architects forums
http://forums.station.sony.com/swg/board/message?board.id=architect&message.id=55259