Development Cycle Archive

Thread: Publish 8 Mini Publish Testing Feedback: Image Designer Revamp

Thunderheart
Wed May 05, 2004 4:50 pm
#1




· Image Designer Tents: The new Image Designer tents located in Theed, Moenia, Coronet, Bestine and Vreni Island are now active. These locations are where players will go for Stat Migration and Image Design.fficeffice" />


· Stat Migration: Image Designers now have the sole ability to migrate player stats faster than the previous default migration rates. The process will take 10 minutes and requires the Image Modification Booth located inside the ID tents. This functionality has been revoked from the general player base and now requires an Image Designer.


· Image Modification Booth: Image Designer booths grant the ability to facilitate the new stat migration aspect of the profession and reduces the amount of time needed to perform an ID change in half.


· Holo Emotes: A new type of "holo emote" particle effects have been added to the game. Image Designers will sell these limited use, special use emotes to players. There are 16 unique holo-emotes that represent a "holographic" image for a short period of time.


· Increased Colors for all Palettes: Hair color, Skin/Fur Color, Lip Color, Cosmetics, Eye Color, Markings and the existing tattoos will all have new colors added to their current palette choices.


· Price Information on UI: During the Image Modification session, the Image Designer and client can now agree to a price for the displayed design changes. Only upon selecting the confirm button for the Image Designer's changes in the "after" window will the client be billed.


· Configurable Views: The Image Designers will have complete control for panning or zooming in to their work for detailed views.


· Dynamic, Real-Time Updating to Clients Interface: The image designers and their client's interface windows will be linked and dynamically synchronized. Both players will see the “before” and “after” images as it is happening.


· Image Designer Bug Fixes: Changing a client's hair style from bald can now be undone, eye shapes and eye angles now alter the proper areas, and ID's have the ability to change all male freckles. (i.e. zabrak and twi’lek).



Note: Players can no longer do their own stat migration, please consult an Image Designer for pricing.





Kurt "Thunderheart" Stangl
Community Relations Manager
fishbrains
Wed May 05, 2004 4:56 pm
#2

I really like the fact that only IDs can do stat migration. this gives them a HIGHLY marketable skill



Joras 'Godfather' Kal'lan/Aethen Dor

Master Smuggler/Master Officer
Sunrunner's Elder Smuggler


JagoKien
Wed May 05, 2004 4:59 pm
#3

Personally, I think having to find and PAY an ID to migrate my stats will be annoying as hell.



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Crisby
Wed May 05, 2004 5:01 pm
#4

"Note: Players can no longer do their own stat migration, please consult an Image Designer for pricing."


Not Good.



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Rikilii
Wed May 05, 2004 5:02 pm
#5

With all due respect to the few, the proud image designers, I think there are maybe all of 5 of them actually playing the game that are not hologrinding. This is going to create significant problems for some players, and potentially whole servers.



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LeBob
Wed May 05, 2004 5:02 pm
#6

TH


Can someone tell us exactly how the holomotes are executed?


do we use a /command such as '/holoEmote' or '/emoteSkull' ?


thanks





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Yeraze
Wed May 05, 2004 5:04 pm
#7



Stat Migration: Image Designers now have the sole ability to migrate player stats faster than the previous default migration rates. The process will take 10 minutes and requires the Image Modification Booth located inside the ID tents. This functionality has been revoked from the general player base and now requires an Image Designer.


This is a little confusing. Is the enhancement that only IDs have the ability to migrate player stats? Or is it that ID's now have the ability to migrate them Faster than normal?

Message Edited by GarVa on 05-06-2004 08:22 AM



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Bumpinthedark
Wed May 05, 2004 5:05 pm
#8

Check out the ID forums guys we are ALL over this and there are far more than 5 non-hologrinders online. Look up your galaxy and find out who the IDers are in each one once this hits live. Besides i dont know many people who stat migrate often enough to make this a crunch.
OmniReaperr
Wed May 05, 2004 5:07 pm
#9

Absolutley hate the stat migration change. Make it go faster with an ID, yes, but dont remove it completley from the normal playerbase.



...Live and Let Die
Ceroshin
Wed May 05, 2004 5:09 pm
#10

So... removing players' abilities to generate content for Smugglers is bad...

but removing players' abilities to generate content for Image Designers is okay?

Real nice.



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SteveB0
Wed May 05, 2004 5:19 pm
#11

I am usually 100% supportive of changes you devs make, but this...


"Stat Migration: Image Designers now have the sole ability to migrate player stats faster than the previous default migration rates. The process will take 10 minutes and requires the Image Modification Booth located inside the ID tents. This functionality has been revoked from the general player base and now requires an Image Designer."


Is completely uncalled for. Making people pay to adjust THEIR OWN stats.


If anything give ID's the ability to ADD additional "temporary" stats, more like buffs, but no where as good as a Doctors buffs, but that can stack with Doctors buffs as well.


Anything, but what you are trying to do now...





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Merxion_Levoy
Wed May 05, 2004 5:22 pm
#12

Its about time you give the ID's some love. That said I really dont like the only way to have stat migration done is by ID faster yes solely hell no.
Strikke
Wed May 05, 2004 5:23 pm
#13






Thunderheart wrote:

Players can no longer do their own stat migration, please consult an Image Designer for pricing.





You guys just don't get it, do you? Let me spell it out for you: There are two ways of getting people to doing things, The Stick and The Carrot. You have to know when to use both properly. You guys seem to think that the only way to do something is to put out a carrot and then whack the players on the head with the stick. The stick creates resentment and anger. The carrot creates contentment and happiness.


There was NO REASON to use the stick here, instant stat migration was enough of a boon to make IDs valuable for many people.


It's like you guys just don't know how to NOT take things one step too far.







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