Development Cycle Archive

Thread: Publish 9 Feedback: Commodities Market

Thunderheart
Fri Jul 02, 2004 8:29 am
#1


In Publish 9, we published a new commodities server back end to improve the bazaar and vendor responsiveness. Activities such as retrieving goods, buying goods, selling items and other activities should perform better.



The thing you should notice is that the commodities markets should be faster and more stable.



Is this what you are finding?







Note: We had one item with the bazaar that will be hot fixed on Friday (Today) that pertains to auction listings and listing items your items on the bazaar and we look forward to hearing from you on that issue as well.



Auction Listings



With the new commodity server “back-end”, there was an issue with listing resource items and being able to identify the resource information.



Resource containers placed on the bazaar prior to Tuesday’s Publish (#9) will be fixed on Friday July, 2nd. Any items placed on the bazaar between Tuesday’s Publish and Friday morning can never be automatically fixed. They will have to be un-listed and then re-listed by the auction owner.





Kurt "Thunderheart" Stangl
Community Relations Manager
Kelec
Fri Jul 02, 2004 8:32 am
#2

I've had excellent experiences thus far, thank you for the improvement.



Sgt. Rannd Kaylen
Mkappus
Fri Jul 02, 2004 8:36 am
#3

I will reserve my comments until the name and qty issues are fixed.



Goliath
Master Shipwright, Master Architect, Master Artisan
-=V=- Shipworks 3 Locations Theed, Coronet and
Tatooine by Krayt Graveyard 5909, 4373

3 vendors at GF6 11/11 - Shipwright, Architect, Resources
Kylania
Fri Jul 02, 2004 8:36 am
#4


"With the new commodity server “back-end”, there was an issue with listing resource items and being able to identify the resource information."


Are you sure this was fixed today? The problem wasn't only with resources, it was with many types of items, stim kits, factory crates, droid batteries, wound packs, fireworks anything with an item count. Was all of this fixed or only resources?
DarthMinos
Fri Jul 02, 2004 8:42 am
#5

Everything is working fine for me today.



Rieke Mysadwy--Pre-CU Jedi (MLS, MDef, Nov Healer, 3xx2 Enh) & Professional Scoundrel, Leader of CCEF
Davaj Knyghtsyde--Bounty Hunter
Trawwl--Wookiee Commando
Grewaulk--Rodian Structures Trader

Loot and Structures Vendor at: -2634 -9, Caldara Cove on Dantooine
DeathLemur
Fri Jul 02, 2004 8:44 am
#6

As far as I'm concerned, all 'commodities trading' is broken and mostly useless until SOMEONE looks at my In Concept posts regarding a PROPER commodities trading system.




--
Mordus Crestingrider -- Fraggers Hall, Corellia
My hand's been cut off, my friend's frozen in a block of carbonite, and it turns out the guy that killed my teacher is also my father. But I have good news... I just saved a bunch of money by switching my X-Wing's insurance to Geico.
Fix the resource markets!
Camrux
Fri Jul 02, 2004 8:51 am
#7

Definitely much improved, even on Bria's monster database it is very noticeable!!


Also, the auto retrieve seems to be working a whole bunch better but if I retrieve a bunch of items (like 10) very quickly it seems to miss 1 or 2 even with room in my inventory.



Marcelleus - LM Jedi and crappy rebel pilot
Camrux - MBH / MR / MM and also a crappy rebel pilot
BenkeiHami
Fri Jul 02, 2004 8:54 am
#8

Working mostly on the bazzar, I don't see the long delays I was used to anymore.
Kanubis
Fri Jul 02, 2004 8:54 am
#9

Hmm, hadn't really thought about it until I read this, but I used the bazaar in Bestine next to the Starport yesterday, movement etc was laggy as hell but the bazaar ran nice and smooth. So I guess it worked



Ka'nubis I'onia {SFR} - MIA, presumed dead, 20/10/04


THE DEEPEST CIRCLE OF HELL IS RESERVED FOR TRAITORS AND L33T-SPEAKERS (AND PEOPLE WHO PARODY MY SIG...)

aqu_muffins
Fri Jul 02, 2004 9:00 am
#10

Working great for me, love the imrpoved auto retrieve on items you've bought



_____________________


oooaquooo
_____________________
aqu of Lowca
DeQuosaek
Fri Jul 02, 2004 9:05 am
#11






aqu_muffins wrote:

Working great for me, love the imrpoved auto retrieve on items you've bought




/agreed


The auto-retrieve hardly ever worked before for me and now it seems to work every time. Good fix.






Some of my pet peeve bugs:
•Armorsmith protection layers were not converted with the CU.
•Ship Details window does not close when you click "Travel" resulting in the message "You have lost the target. Closing interface."

SeaRaptor
Fri Jul 02, 2004 9:10 am
#12

I'm impressed with the speed! The bazaar is sooooooo much faster. Mega props. The only hangup is the item listing fix. Once that's done, voila. 100% better.



Felton Kel
Master Weaponsmith, FelKel LTD Weaponsmiths

Old weaponsmiths never die, they buy a planet and retire in luxury.
Now on MMORadio - Where Gamers ROCK!
Camrux
Fri Jul 02, 2004 9:13 am
#13






Kanubis wrote:

Hmm, hadn't really thought about it until I read this, but I used the bazaar in Bestine next to the Starport yesterday, movement etc was laggy as hell but the bazaar ran nice and smooth. So I guess it worked







Try this, especially in very public areas


Look straight at the ground in first person view - it greatly speeds up the mouse functions on the bazaar in busy areas like Theed.




Marcelleus - LM Jedi and crappy rebel pilot
Camrux - MBH / MR / MM and also a crappy rebel pilot
Page 1 of 7
Previous Next